Quickshot
- I: Hitting a player with a fully charged arrow makes the arrow ricochet to a maximum of 1 nearby player, dealing 50% of the arrow damage.
- II: Hitting a player with a fully charged arrow makes the arrow ricochet to a maximum of 2 nearby player, dealing 50% of the arrow damage.
- III: Hitting a player with a fully charged arrow makes the arrow ricochet to a maximum of 3 nearby player, dealing 50% of the arrow damage.