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30 July 2025

  • 13:5213:52, 30 July 2025 diff hist +408 N MarkedCreated page with "===Marked=== *I: Hitting a player causes all other players to deal <span style ="color:#FF5555"> 10% </span> more damage to them for 6 seconds. *II: Hitting a player causes all other players to deal <span style ="color:#FF5555"> 20% </span> more damage to them for 6 seconds. *III: Hitting a player causes all other players to deal <span style ="color:#FF5555"> 30% </span> more damage to them for 6 seconds." current
  • 13:4513:45, 30 July 2025 diff hist +248 AdrenalineNo edit summary current
  • 13:4413:44, 30 July 2025 diff hist +155 N AdrenalineCreated page with "===Adrenaline=== *I: Every <span style ="color:#FF5555">30❤︎ </span> taken grants <span style ="color:#0000FF"> Resistance III </span> (2s). *II: *III:"
  • 13:4113:41, 30 July 2025 diff hist +132 MassacreNo edit summary current
  • 13:4113:41, 30 July 2025 diff hist +95 N MassacreCreated page with "===Massacre=== *I: Kills count for <span style ="color:#FF5555"> 1.2 </span> streak. *II: *III:"
  • 12:0412:04, 30 July 2025 diff hist +1 CelebrityNo edit summary current
  • 12:0312:03, 30 July 2025 diff hist +750 CelebrityNo edit summary
  • 12:0312:03, 30 July 2025 diff hist +267 CelebrityNo edit summary
  • 12:0112:01, 30 July 2025 diff hist +138 N CelebrityCreated page with "===Celebrity=== *I: <span style ="color:#55FF55"> increased </span> by <span style ="color:#55FF55"> 45% </span> towards your *II: *III:"
  • 11:5911:59, 30 July 2025 diff hist +314 N KillauraCreated page with "===Killaura=== *I: All killstreak perk kill requirements are reduced by <span style ="color:#55FF55"> 15%</span>. *II: All killstreak perk kill requirements are reduced by <span style ="color:#55FF55"> 30%</span>. *III: All killstreak perk kill requirements are reduced by <span style ="color:#55FF55"> 45%</span>." current
  • 11:5811:58, 30 July 2025 diff hist +3 Achille's HeelNo edit summary current
  • 11:5811:58, 30 July 2025 diff hist +254 N Achille's HeelCreated page with "===Achille's Heel=== *I: Damage from bows is reduced by <span style ="color:#0000FF"> 25% </span> *II: Damage from bows is reduced by <span style ="color:#0000FF"> 50% </span> *III: Damage from bows is reduced by <span style ="color:#0000FF"> 75% </span>"
  • 11:5611:56, 30 July 2025 diff hist +429 N ArquebruiserCreated page with "===Arquebruiser=== *I: Every time you get hit by a bow, increase the damage of your next melee hit by <span style ="color:#0000FF"> 3% </span> (MAX: +40%) *II: Every time you get hit by a bow, increase the damage of your next melee hit by <span style ="color:#0000FF"> 6% </span> (MAX: +40%) *III: Every time you get hit by a bow, increase the damage of your next melee hit by <span style ="color:#0000FF"> 9% </span> (MAX: +40%)" current
  • 11:5411:54, 30 July 2025 diff hist +1 SacrificeNo edit summary current Tag: Manual revert
  • 11:5411:54, 30 July 2025 diff hist −1 SacrificeNo edit summary
  • 11:5411:54, 30 July 2025 diff hist +466 N SacrificeCreated page with "===Sacrifice=== *I: All guild members within <span style ="color:#FFAA00"> 15 </span> blocks of you get <span style ="color:#FFAA00"> 2.5❤︎ </span> when you die. *II: All guild members within <span style ="color:#FFAA00"> 15 </span> blocks of you get <span style ="color:#FFAA00"> 5❤︎ </span> when you die. *III: All guild members within <span style ="color:#FFAA00"> 15 </span> blocks of you get <span style ="color:#FFAA00"> 7.5❤︎ </span> when you die."
  • 11:4411:44, 30 July 2025 diff hist 0 SquishyNo edit summary current
  • 11:4411:44, 30 July 2025 diff hist 0 Power SurgeNo edit summary current
  • 11:4311:43, 30 July 2025 diff hist 0 MammothNo edit summary current
  • 11:4311:43, 30 July 2025 diff hist 0 Saving GraceNo edit summary current
  • 11:4311:43, 30 July 2025 diff hist +3 Queen's FortuneNo edit summary current
  • 11:4211:42, 30 July 2025 diff hist +12 Queen's FortuneNo edit summary
  • 11:4211:42, 30 July 2025 diff hist 0 Queen's FortuneNo edit summary
  • 11:4111:41, 30 July 2025 diff hist +537 N Queen's FortuneCreated page with "===Queen's Fortune=== *I: <span style ="color:#FFFF55"> 15% </span> chance to not lose a <span style ="color:#FFFF55"> use </span> on <span style ="color:#FFFF55"> Super Eggs </span> when used *II: <span style ="color:#FFFF55"> 15% </span> chance to not lose a <span style ="color:#FFFF55"> use </span> on <span style ="color:#FFFF55"> Super Eggs </span> when used *III: <span style ="color:#FFFF55"> 15% </span> chance to not lose a <span style ="color:#FFFF55"> use </span>..."
  • 11:4011:40, 30 July 2025 diff hist +381 N HornetCreated page with "===Hornet=== *I: <span style ="color:#0000FF"> 0.67 times per second</span>, hit a random bot within 3 blocks of your current location. *II: <span style ="color:#0000FF"> 1.33 times per second</span>, hit a random bot within 3 blocks of your current location. *III: <span style ="color:#0000FF"> 2 times per second</span>, hit a random bot within 3 blocks of your current location." current
  • 11:3811:38, 30 July 2025 diff hist +2 Mechanical ApprenticeNo edit summary current
  • 11:3811:38, 30 July 2025 diff hist +765 Mechanical ApprenticeNo edit summary
  • 11:3811:38, 30 July 2025 diff hist +424 N Mechanical ApprenticeCreated page with "===Mechanical Apprentice=== *I: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 35% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>. *II: *III:"
  • 11:2811:28, 30 July 2025 diff hist +615 N Saving GraceCreated page with "===Saving Grace=== *I: When dying, you have a <span style ="color:#FFFF55"> 10% </span> chance of becoming <span style ="color:#FFFF55"> invincible </span> for <span style ="color:#FFFF55"> 3 seconds </span> *II: When dying, you have a <span style ="color:#FFFF55"> 20% </span> chance of becoming <span style ="color:#FFFF55"> invincible </span> for <span style ="color:#FFFF55"> 3 seconds </span> *III: When dying, you have a <span style ="color:#FFFF55"> 30% </span> chance..."
  • 11:2411:24, 30 July 2025 diff hist +1 PerksNo edit summary current
  • 11:1611:16, 30 July 2025 diff hist +51 PerksNo edit summary
  • 11:1311:13, 30 July 2025 diff hist +216 PerksNo edit summary
  • 11:1111:11, 30 July 2025 diff hist +1 PerksNo edit summary
  • 11:0911:09, 30 July 2025 diff hist +2 PerksNo edit summary
  • 11:0911:09, 30 July 2025 diff hist +1 PerksNo edit summary
  • 11:0911:09, 30 July 2025 diff hist +2 PerksNo edit summary
  • 11:0811:08, 30 July 2025 diff hist +64 PerksNo edit summary
  • 11:0711:07, 30 July 2025 diff hist +63 PerksNo edit summary
  • 11:0711:07, 30 July 2025 diff hist −18 PerksNo edit summary
  • 11:0311:03, 30 July 2025 diff hist −18 MammothNo edit summary
  • 11:0311:03, 30 July 2025 diff hist +325 N MammothCreated page with "===Mammoth=== *I: You do not heal from hitting other players, but have <span style ="color:#FF5555">+3❤︎ </span> *II: You do not heal from hitting other players, but have <span style ="color:#FF5555">+6❤︎ </span> *III: You do not heal from hitting other players, but have <span style ="color:#FF5555">+9❤︎ </span>"
  • 11:0211:02, 30 July 2025 diff hist +439 N SquishyCreated page with "===Squishy=== *I: You take <span style ="color:#FFAA00"> 18% </span> less multiplicative damage on <span style ="color:#FFAA00"> absorption hearts </span> *II: You take <span style ="color:#FFAA00"> 36% </span> less multiplicative damage on <span style ="color:#FFAA00"> absorption hearts </span> *III: You take <span style ="color:#FFAA00"> 50% </span> less multiplicative damage on <span style ="color:#FFAA00"> absorption hearts </span>"
  • 10:5910:59, 30 July 2025 diff hist +477 PerksNo edit summary
  • 10:5410:54, 30 July 2025 diff hist +2 PerksNo edit summary
  • 10:5410:54, 30 July 2025 diff hist +248 N PerksCreated page with "Perks are modifiers that you can use. Each one changes the game in certain situations. ==OBTAINING== ---- Perks can be obtained by doing Contracts at the Contractor. ==ABILITIES== ---- Below is a full list of the current perks in the game."
  • 10:4810:48, 30 July 2025 diff hist +383 N Power SurgeCreated page with "===Power Surge=== *I: All <span style ="color:#55FF55"> ability cooldowns </span> are reduced by <span style ="color:#55FF55"> 10% </span> *II: All <span style ="color:#55FF55"> ability cooldowns </span> are reduced by <span style ="color:#55FF55"> 20% </span> *III: All <span style ="color:#55FF55"> ability cooldowns </span> are reduced by <span style ="color:#55FF55"> 30% </span>"

29 July 2025

  • 23:5723:57, 29 July 2025 diff hist +315 N KnockbackCreated page with "===Knockback=== *I: Increases knockback taken by enemies by <span style ="color:#FFFFFF"> 2 blocks </span> (1s cd) *II: Increases knockback taken by enemies by <span style ="color:#FFFFFF"> 3 blocks </span> (1s cd) *III: Increases knockback taken by enemies by <span style ="color:#FFFFFF"> 4 blocks </span> (1s cd)" current
  • 23:5523:55, 29 July 2025 diff hist +272 N King BusterCreated page with "===King Buster=== *I: Deal <span style ="color:#FF5555"> +15% </span> damage vs. players above 50% HP *II: Deal <span style ="color:#FF5555"> +25% </span> damage vs. players above 50% HP *III: Deal <span style ="color:#FF5555"> +40% </span> damage vs. players above 50% HP" current
  • 23:5123:51, 29 July 2025 diff hist 0 Hunt the HunterNo edit summary current
  • 23:5123:51, 29 July 2025 diff hist +244 Hunt the HunterNo edit summary
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