Mechanical Apprentice: Difference between revisions

From Harry's Wiki
(Created page with "===Mechanical Apprentice=== *I: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 35% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>. *II: *III:")
 
No edit summary
Line 1: Line 1:
===Mechanical Apprentice===
===Mechanical Apprentice===
*I: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 35% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>.
*I: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 35% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>.
*II:
*II: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 70% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>.
*III:
*III: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 100% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>.

Revision as of 11:38, 30 July 2025

Mechanical Apprentice

  • I: On getting a kill, gain 1 mechanical part. At 64 mechanical parts, spawn a bot that gives you 35% of all kill rewards (and streak credit) that it gets. It has 10 lives, after which it disappears.
  • II: On getting a kill, gain 1 mechanical part. At 64 mechanical parts, spawn a bot that gives you 70% of all kill rewards (and streak credit) that it gets. It has 10 lives, after which it disappears.
  • III: On getting a kill, gain 1 mechanical part. At 64 mechanical parts, spawn a bot that gives you 100% of all kill rewards (and streak credit) that it gets. It has 10 lives, after which it disappears.