Riftwalker

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Riftwalker is the endgame challenge megastreak, unlocked at Prestige 60. A Riftwalker run alternates between ✽ HARMONY phases, where you level up Rift Abilities, and ⚘ CHAOS phases inside The Rift, where you must survive Rift Attacks. Past 3,000 streak you can sacrifice yourself to The Rift for some of the most powerful rewards in the game, including the Riftslayer Crown.

Unlocking and Rift Energy[edit]

  • Unlock the Riftwalker node in the Mastery Tree (Prestige 60), then buy the megastreak in the megastreak menu for $40,000,000. Bought megastreaks are lost when you prestige, so it must be bought again after each prestige; the Mastery Tree unlock stays.
  • Riftwalker activates at 100 streak.
  • Each run uses one Rift Energy (↯). You can hold up to 4, and you gain 1 every 4 hours. Some items and deals give extra Rift Energy. If you reach 100 streak with Riftwalker selected and no Rift Energy, you die.
  • Dying on Riftwalker costs 2x Promotion uses.
  • Right-click Riftwalker in the megastreak menu to open the Riftwalker guide, which shows the abilities and attacks you have discovered, the Crownsmith and your Riftwalker level.

Phase cycle[edit]

HARMONY[edit]

  • Riftwalker starts in HARMONY, and you return to HARMONY after every CHAOS phase.
  • Each HARMONY phase randomly selects one of the four Rift Abilities. Earning that ability's resource levels it up, and once it is at least level 1 it is active for the phase.
  • Ability levels are kept for the rest of the run.
  • Every 1,000 streak, you enter CHAOS.

CHAOS[edit]

  • A CHAOS phase lasts 20 seconds. The Firefighter Amulet makes it 27 seconds, and the Out of Time mastery node removes 0.5 seconds per tier.
  • You enter The Rift and become intangible to all external things.
  • All external healing is disabled.
  • All bonus hearts are divided by 4.
  • Your max health is reduced by 4❤.
  • Every 200 streak, plus 50 more per 1,000 streak, restores +1❤. Rift Artifacts and Earth Shatter lower this requirement.
  • You must endure 2 random Rift Attacks, plus 1 more per 5,000 streak, up to 5. The Nightshade Clover and Weather Dial trinkets and CTHONIC phases can add more.
  • Kills earn 2x League Score.
  • After the phase ends, you go back to HARMONY.

Rift Abilities[edit]

Each ability levels up from 1 to 5 by earning its resource during the run. The amounts below are the totals needed for each level.

Ability Resource (Lv. 1 → 5) Proc chance (Lv. 1 → 5) Effect (Lv. 1 → 5) Level 5 form
⏚ Earth Shatter Coins: 250,000 / 500,000 / 1,000,000 / 2,500,000 / 5,000,000 1.5% → 3.5% A ground slam with a 3 → 5 block radius dealing 1.1x → 1.5x damage. Passive: the CHAOS heal requirement is 5% lower per level. Level 5 does 2 ground slams World Breaker
❄ Frost Nova XP: 250,000 / 500,000 / 1,000,000 / 2,500,000 / 5,000,000 1.25% → 2.5% Freezes the ground in a 3 → 4 block radius. Standing on it gives a 60% → 100% damage buff and heals 0.25❤ → 0.65❤ every half second Snap Freeze
☄ Celestial Cascade Damage dealt: 1,500 / 4,000 / 10,000 / 15,000 / 60,000 1.5% → 3.5% Meteors dealing 4❤ → 6❤, with a 0% → 100% chance of a bonus meteor. Passive: 5% → 25% damage resistance in CHAOS Ethereal Avalanche
✠ Sacred Surge True damage dealt: 600 / 1,400 / 3,000 / 5,500 / 8,000 3.5% → 5.5% Chain lightning, plus a 20% → 40% speed buff on proc. Passive: 2% → 10% speed in CHAOS Ritual Rush

Abilities proc when you kill bots. Outside Riftwalker, the The World, Pendant of Bitter Frost, Endless Looking Glass and Storm in a Bottle trinkets can trigger these abilities.

Rift Attacks[edit]

Attack Description Rift Damage
♨ Fire Pits Pits of pure flame consume middle, swapping positions every few seconds. Standing inside one immolates you 6❤
☠ Demon Bots An evil bot appears, siphoning your health and stealing 2❤ of your max health while it is alive 0.25❤ per hit
☢ Void Holes A corner of middle is consumed by the void. Falling inside twists your atoms around 9❤
⚡ Storm-Touched Snake Raw energy forms into a snake that periodically slithers across middle. Standing on it rapidly drains your health 1❤ every 0.1s
☽ Eldritch Horrors A gruelling face appears at a point around middle and has an outburst after 3 seconds. It only hurts you if you are looking at it when it bursts 4❤

A single phase can have at most 3 Void Holes and 3 Eldritch Horrors.

Rift Storm[edit]

From 13,000 streak, every CHAOS phase becomes a Rift Storm. It brings 1 Demon Bot, 2 Fire Pits, 2 Void Holes, 2 Storm-Touched Snakes and 2 Eldritch Horrors at once. For every 3,000 streak past 13,000, the Demon Bot steals 1❤ more max health and 1 extra random Rift Attack is added.

The Rift Storm is delayed by 1,000 streak per level of the Weather Dial trinket and per tier of the Fend Off The Storm mastery node.

Sacrificing to The Rift[edit]

After the CHAOS phase at 3,000 streak, and again every 2,000 streak after that (5,000, 7,000 and so on), the Rift Choice menu opens:

  • SACRIFICE!: end your run and collect your rewards.
  • KEEP FIGHTING: continue for the chance of more rewards. If you die, you lose your sacrifice rewards (see Dying on a run).
  • CTHONIC PHASE: sometimes offered instead, see CTHONIC phases.

If you don't choose within 15 seconds, you keep fighting.

Rewards[edit]

  • A sacrifice at 3,000 streak gives 4 rewards, plus 1 more for every 2,000 streak after that (5 at 5,000, 6 at 7,000, and so on).
  • You also earn 100 Riftwalker XP per reward from your streak (400 at 3,000 streak). Bonus rewards from CTHONIC phases, Insurmountable, MVP+ and the Boost Potion add no XP.
  • Each CTHONIC phase completed during the run adds 2 rewards.
  • With the Weather Dial trinket, each 2,000 streak past 13,000 adds 1 reward and 100 Riftwalker XP.
  • With the Nightshade Clover evolution, reaching the Rift Storm adds 1 reward and 100 Riftwalker XP.
  • At 10,000 streak or more, the Insurmountable enchant gives a chance of 3 bonus rewards.
  • A Riftwalker Boost Potion used before the run doubles your rewards. It is used up if you die. The MVP+ rank then adds 2 more rewards.
  • Sacrificing also banks any Soul Shards you are carrying (see Xaroth).

Dying on a run[edit]

If you die without sacrificing, you lose the run's rewards.

  • With the Rollback mastery node, dying above 3,000 streak recovers 20% per tier (rounded down) of the rewards of your last possible sacrifice.
  • Otherwise, dying above 1,000 streak gives a consolation prize: 20% chance of +500 Megacoins, 65% chance of one random Rift reward, 15% chance of a Rift Energy refund.

CTHONIC phases[edit]

At a sacrifice point, the Rift Choice menu may offer a CTHONIC PHASE ("The Deal"). Choosing it makes the next CHAOS phase CTHONIC:

  • +2 Rift Attacks for that phase.
  • 3x phase rewards: each CTHONIC phase you complete adds 2 rewards to your sacrifice.
  • If you die, the run's sacrifice rewards are lost as usual.

The chance of being offered a CTHONIC phase is 0% until Riftwalker level 6. From level 6 it is 10% plus 1% per level above 5 (11% at level 6, 30% at level 25). The Planted Boots trinket adds 5–30%, and with it you cannot turn the offer down: the CTHONIC phase replaces Keep Fighting, though you can still sacrifice.

Riftwalker levels[edit]

Riftwalker has its own level, from 1 to 25, raised with Riftwalker XP earned from sacrifices. Riftwalker XP is a running total. The level menu shows your total against the total needed for the next level.

Level Total XP for next level Level Total XP for next level
1 500 13 99,750
2 1,500 14 117,050
3 3,000 15 135,750
4 8,000 16 155,850
5 11,100 17 177,300
6 17,350 18 200,150
7 24,950 19 224,400
8 33,950 20 250,000
9 44,350 21 277,000
10 56,100 22 305,500
11 69,250 23 335,500
12 83,500 24 367,000
25 Max level

Level rewards[edit]

Level Rewards
1, 2, 4 +1 Trinket Bag, +1% Rare Reward Chance
3 +1 Trinket Bag, +1% Rare Reward Chance, access to the Void Chef
5 +1 Wild Card, +1% Rare Reward Chance
6 +1 Trinket Bag, +1% Rare Reward Chance, +10% CTHONIC Chaos Phase chance
7–9, 11–14, 16–19, 21–24 +1 Trinket Bag, +1% Rare Reward Chance, +1% CTHONIC Chaos Phase chance
10, 15, 20, 25 +1 Wild Card, +1 Riftslayer Crown, +1% Rare Reward Chance, +1% CTHONIC Chaos Phase chance
  • Every 5th level gives a Wild Card instead of a Trinket Bag. From level 10, those levels also give a Riftslayer Crown.
  • Rare Reward Chance raises the chance of Riftslayer Crowns, Wild Cards and Rift Artifacts in your sacrifice rewards by 1% (of their chance) per level.
  • From Riftwalker level 3, the Void Chef sells the Rift Stew for $100,000,000. Sipping it during a CHAOS phase heals 2❤ plus 0.5❤ per stew level (2.5❤ at level 1, 4.5❤ at level 5). It has 2 uses per run, which reset on death.
  • Drinking from a stew slowly matures it. A mature stew can be upgraded at the Void Chef:
Upgrade Hearts healed needed Cost
Level 1 → 2 80❤ $200,000,000
Level 2 → 3 150❤ $500,000,000
Level 3 → 4 350❤ $750,000,000
Level 4 → 5 700❤ $1,000,000,000

Sacrifice rewards[edit]

Each reward is rolled from this pool. The base weights add up to 99, so they are close to percentages.

Reward Base weight Description
Apocalyptic Uberdrop 18.5 A high-tier Uberdrop
Megacoins 17 1,250–2,500 Megacoins, with a 7.5% chance of 10,000 instead
Magical Revealer (1–2) 13 Apply to a Hidden Jewel item to skip its kill requirement (see Mystic Items)
Dewdrop 11 +1 Dewdrop ☔, the currency for Monk buffs (if you are below your Dewdrop limit)
Trinket Bag 7 A random trinket
Ultimate Uberdrop 7 A top-tier Uberdrop
Random Rune Container 6 A random rune. 2.5% of these are Legendary Rune Containers instead
Philosopher's Cactus 5.5 Can be turned into a completed Jewel item with an enchant of your choice
Rift Artifact 5 During CHAOS, reduces the requirement for +1❤ by 10%
Attribute Reroller 5 Rerolls a Jewel item's Attribute buffs
Riftslayer Crown 3 The rarest Riftwalker item, see below
Wild Card 1 Choose any trinket you meet the prestige requirement for
  • Riftslayer Crown, Wild Card and Trinket Bag chances are raised by the Nightshade Clover trinket and the Riftwalker Rare Drop Chance crown stat. Riftslayer Crown, Wild Card and Rift Artifact chances are also raised by your Riftwalker level.
  • Sneak and right-click with 5 Rift Artifacts to combine them into a Rift Relic (20% lower requirement). 5 Rift Relics combine into a Rift Heirloom (30%). Only your best one counts, and while you hold a Rift Heirloom no more Rift Artifacts drop.

Riftslayer Crowns[edit]

Riftslayer Crowns are golden helmets that give permanent stat boosts while worn. They are the ultimate endgame chase item.

  • Each crown has tier + 1 random stats: 2 at Tier I, up to 6 at Tier V.
  • Each stat has a float, shown as the number in brackets. Higher is better.
  • Crowns are as strong as diamond armor with Protection V at Tier I, up to Protection IX at Tier V.
  • A crown's stats only work if your prestige is high enough for its tier:
Tier I II III IV V
Stats 2 3 4 5 6
Protection V VI VII VIII IX
Prestige needed 45 55 60 70 80

Upgrading crowns[edit]

  • Hold a crown and combine it with 9 other Riftslayer Crowns of the same tier to raise it one tier, up to Tier V. You need the prestige for the new tier.
  • Upgrading adds one new random stat and raises every existing stat by 0.5–1.0.
  • If the crown holds a rune, there is a 30% chance it breaks during the upgrade. Shiny runes never break.
  • The Long Live the Riftslayer mastery node gives dropped crowns a chance to be Tier II.

Crown stats[edit]

There are 17 possible stats. Each stat's strength is rolled per tier, so a Tier II crown's stats are roughly double a Tier I crown's.

Stat Effect per tier
Bot Damage +5–10% damage to bots
Bot Defense -5–10% damage from bots
Player Damage +2.5–5% damage to players
Player Defense -2–4% damage from players
Tryhard Bot Spawn Chance +5–10% chance of Tryhard Bots spawning when you kill a bot
XP Multiplier +10–20% XP from kills
Coin Multiplier +10–20% coins from kills
XP Cap +5–10% max XP per kill
Coin Cap +5–10% max coins per kill
Streak Increase 10% chance per kill to gain +0.5–1 extra streak
Bounty Bumps +5–10% bounty from high streaks
Health +0.5–1❤ max health
Event Token Reward Boost +2.5–5% Event Tokens from events
Movement Speed +1.25–2.5% speed at all times
Boss Anti-Heal Reduction Reduces healing reduction from bosses by 5–10%
Boss Loot Multiplier +5–10% loot from bosses
Riftwalker Rare Drop Chance +5–10% chance of rare Riftwalker loot

Crown items for adjusting stats:

  • Crown Float Booster: raises a random stat's float by 0.01–0.10.
  • Crown Float Reroller (Full or Single): rerolls all of a crown's floats, or one.
  • Crown Stat Reroller (Full or Single): rerolls all of a crown's stat types, or one.

Crown Attributes[edit]

A Tier III or higher crown can be given a random Attribute with a Riftslayer Crown Attribute Crystal from the Spectral Market:

  • Rune Slot: a rune can be applied to the crown.
  • +3 Bonus Bots: your lobby has 3 extra bots (max 1 user per lobby).
  • Main Attraction: +25 base Event Tokens from Major Events.

Mastery nodes[edit]

Riftwalker has its own branch in the Mastery Tree:

Node Effect Tiers
Earth, Lightning, Ice and Fire Mastery +10% progress per tier towards Earth Shatter, Sacred Surge, Frost Nova and Celestial Cascade levels 10 each
Fend Off The Storm The Rift Storm is delayed by 1,000 streak per tier 5
Long Live the Riftslayer 1% chance per tier for dropped Riftslayer Crowns to be Tier II 10
Energetic 5% chance per tier to earn 2x ability progress for a HARMONY phase 5
Rollback On Riftwalker fail, recover 20% of the rewards from your last possible sacrifice, +20% per tier 3
Out of Time -0.5 seconds of CHAOS duration per tier 10
Deal with the Devil In HARMONY, kills have a 6.66% chance to give +6 streak per tier. Can be toggled 6