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30 July 2025

  • 11:4011:40, 30 July 2025 diff hist +381‎ N Hornet ‎ Created page with "===Hornet=== *I: <span style ="color:#0000FF"> 0.67 times per second</span>, hit a random bot within 3 blocks of your current location. *II: <span style ="color:#0000FF"> 1.33 times per second</span>, hit a random bot within 3 blocks of your current location. *III: <span style ="color:#0000FF"> 2 times per second</span>, hit a random bot within 3 blocks of your current location."
  • 11:3811:38, 30 July 2025 diff hist +2‎ Mechanical Apprentice ‎No edit summary
  • 11:3811:38, 30 July 2025 diff hist +765‎ Mechanical Apprentice ‎No edit summary
  • 11:3811:38, 30 July 2025 diff hist +424‎ N Mechanical Apprentice ‎ Created page with "===Mechanical Apprentice=== *I: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 35% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>. *II: *III:"
  • 11:2811:28, 30 July 2025 diff hist +615‎ N Saving Grace ‎ Created page with "===Saving Grace=== *I: When dying, you have a <span style ="color:#FFFF55"> 10% </span> chance of becoming <span style ="color:#FFFF55"> invincible </span> for <span style ="color:#FFFF55"> 3 seconds </span> *II: When dying, you have a <span style ="color:#FFFF55"> 20% </span> chance of becoming <span style ="color:#FFFF55"> invincible </span> for <span style ="color:#FFFF55"> 3 seconds </span> *III: When dying, you have a <span style ="color:#FFFF55"> 30% </span> chance..."
  • 11:2411:24, 30 July 2025 diff hist +1‎ Perks ‎No edit summary
  • 11:1611:16, 30 July 2025 diff hist +51‎ Perks ‎No edit summary
  • 11:1311:13, 30 July 2025 diff hist +216‎ Perks ‎No edit summary
  • 11:1111:11, 30 July 2025 diff hist +1‎ Perks ‎No edit summary
  • 11:0911:09, 30 July 2025 diff hist +2‎ Perks ‎No edit summary
  • 11:0911:09, 30 July 2025 diff hist +1‎ Perks ‎No edit summary
  • 11:0911:09, 30 July 2025 diff hist +2‎ Perks ‎No edit summary
  • 11:0811:08, 30 July 2025 diff hist +64‎ Perks ‎No edit summary
  • 11:0711:07, 30 July 2025 diff hist +63‎ Perks ‎No edit summary
  • 11:0711:07, 30 July 2025 diff hist −18‎ Perks ‎No edit summary
  • 11:0311:03, 30 July 2025 diff hist −18‎ Mammoth ‎No edit summary
  • 11:0311:03, 30 July 2025 diff hist +325‎ N Mammoth ‎ Created page with "===Mammoth=== *I: You do not heal from hitting other players, but have <span style ="color:#FF5555">+3❤︎ </span> *II: You do not heal from hitting other players, but have <span style ="color:#FF5555">+6❤︎ </span> *III: You do not heal from hitting other players, but have <span style ="color:#FF5555">+9❤︎ </span>"
  • 11:0211:02, 30 July 2025 diff hist +439‎ N Squishy ‎ Created page with "===Squishy=== *I: You take <span style ="color:#FFAA00"> 18% </span> less multiplicative damage on <span style ="color:#FFAA00"> absorption hearts </span> *II: You take <span style ="color:#FFAA00"> 36% </span> less multiplicative damage on <span style ="color:#FFAA00"> absorption hearts </span> *III: You take <span style ="color:#FFAA00"> 50% </span> less multiplicative damage on <span style ="color:#FFAA00"> absorption hearts </span>"
  • 10:5910:59, 30 July 2025 diff hist +477‎ Perks ‎No edit summary
  • 10:5410:54, 30 July 2025 diff hist +2‎ Perks ‎No edit summary
  • 10:5410:54, 30 July 2025 diff hist +248‎ N Perks ‎ Created page with "Perks are modifiers that you can use. Each one changes the game in certain situations. ==OBTAINING== ---- Perks can be obtained by doing Contracts at the Contractor. ==ABILITIES== ---- Below is a full list of the current perks in the game."
  • 10:4810:48, 30 July 2025 diff hist +383‎ N Power Surge ‎ Created page with "===Power Surge=== *I: All <span style ="color:#55FF55"> ability cooldowns </span> are reduced by <span style ="color:#55FF55"> 10% </span> *II: All <span style ="color:#55FF55"> ability cooldowns </span> are reduced by <span style ="color:#55FF55"> 20% </span> *III: All <span style ="color:#55FF55"> ability cooldowns </span> are reduced by <span style ="color:#55FF55"> 30% </span>"

29 July 2025

  • 23:5723:57, 29 July 2025 diff hist +315‎ N Knockback ‎ Created page with "===Knockback=== *I: Increases knockback taken by enemies by <span style ="color:#FFFFFF"> 2 blocks </span> (1s cd) *II: Increases knockback taken by enemies by <span style ="color:#FFFFFF"> 3 blocks </span> (1s cd) *III: Increases knockback taken by enemies by <span style ="color:#FFFFFF"> 4 blocks </span> (1s cd)"
  • 23:5523:55, 29 July 2025 diff hist +272‎ N King Buster ‎ Created page with "===King Buster=== *I: Deal <span style ="color:#FF5555"> +15% </span> damage vs. players above 50% HP *II: Deal <span style ="color:#FF5555"> +25% </span> damage vs. players above 50% HP *III: Deal <span style ="color:#FF5555"> +40% </span> damage vs. players above 50% HP"
  • 23:5123:51, 29 July 2025 diff hist 0‎ Hunt the Hunter ‎No edit summary
  • 23:5123:51, 29 July 2025 diff hist +244‎ Hunt the Hunter ‎No edit summary
  • 23:5023:50, 29 July 2025 diff hist +158‎ N Hunt the Hunter ‎ Created page with "===Hunt the Hunter=== *I: Deal <span style ="color:#FF5555"> +15% </span> damage to players using <span style ="color:#FFAA00"> Khanate </span> *II: *III:"
  • 23:3423:34, 29 July 2025 diff hist +555‎ N Gold and Boosted ‎ Created page with "===Gold and Boosted=== *I: On hit, consume <span style ="color:#FFAA00"> 2❤︎ </span> and gain <span style ="color:#FF5555"> +2% damage </span> for <span style ="color:#55FF55"> 6s </span> *II: On hit, consume <span style ="color:#FFAA00"> 2❤︎ </span> and gain <span style ="color:#FF5555"> +3% damage </span> for <span style ="color:#55FF55"> 6s </span> *III: On hit, consume <span style ="color:#FFAA00"> 2❤︎ </span> and gain <span style ="color:#FF5555"> +5% da..."
  • 23:3123:31, 29 July 2025 diff hist +299‎ N Fancy Raider ‎ Created page with "===Fancy Raider=== *I: Deal <span style ="color:#FF5555"> +6% </span> damage vs. players wearing leather armor *II: Deal <span style ="color:#FF5555"> +11% </span> damage vs. players wearing leather armor *III: Deal <span style ="color:#FF5555"> +18% </span> damage vs. players wearing leather armor"
  • 23:2423:24, 29 July 2025 diff hist +3‎ Ring Armor ‎No edit summary Tag: Manual revert
  • 23:2423:24, 29 July 2025 diff hist −3‎ Ring Armor ‎No edit summary
  • 23:2423:24, 29 July 2025 diff hist 0‎ Ring Armor ‎No edit summary
  • 23:2423:24, 29 July 2025 diff hist +451‎ N Ring Armor ‎ Created page with "===Ring Armor=== *I: Have a <span style ="color:#0000FF"> 20% </span> chance to cancel regular and true damage from <span style ="color:#0000FF"> arrows </span> *II: Have a <span style ="color:#0000FF"> 50% </span> chance to cancel regular and true damage from <span style ="color:#0000FF"> arrows </span> *III: Have a <span style ="color:#0000FF"> 70% </span> chance to cancel regular and true damage from <span style ="color:#0000FF"> arrows </span>"
  • 23:0823:08, 29 July 2025 diff hist +1‎ Sticky Bomb ‎No edit summary Tag: Manual revert
  • 23:0823:08, 29 July 2025 diff hist −1‎ Sticky Bomb ‎No edit summary
  • 22:4822:48, 29 July 2025 diff hist +6‎ Miner ‎No edit summary
  • 22:4222:42, 29 July 2025 diff hist +204‎ N Protection ‎ Created page with "===Protection=== *I: Receive <span style ="color:#0000FF"> -8% </span> damage *II: Receive <span style ="color:#0000FF"> -16% </span> damage *III: Receive <span style ="color:#0000FF"> -20% </span> damage"
  • 22:4022:40, 29 July 2025 diff hist +356‎ N Prick ‎ Created page with "===Prick=== *I: Enemies hitting you receive <span style ="color:#FF5555">0.25❤︎ </span> true damage. Doubled on bow hits. *II: Enemies hitting you receive <span style ="color:#FF5555">0.375❤︎ </span> true damage. Doubled on bow hits. *III: Enemies hitting you receive <span style ="color:#FF5555">0.5❤︎ </span> true damage. Doubled on bow hits."
  • 22:3722:37, 29 July 2025 diff hist +261‎ N Peroxide ‎ Created page with "===Peroxide=== *I: Heal <span style ="color:#FF5555">0.5❤︎ </span> when hit (1.75s cooldown) *II: Heal <span style ="color:#FF5555">0.7❤︎ </span> when hit (1.75s cooldown) *III: Heal <span style ="color:#FF5555">1❤︎ </span> when hit (1.75s cooldown)"
  • 22:3622:36, 29 July 2025 diff hist +307‎ N Not Gladiator ‎ Created page with "===Not Gladiator=== *I: Receive <span style ="color:#0000FF"> -2% </span> damage per nearby player (max 5 players) *II: Receive <span style ="color:#0000FF"> -4% </span> damage per nearby player (max 5 players) *III: Receive <span style ="color:#0000FF"> -6% </span> damage per nearby player (max 5 players)"
  • 22:3322:33, 29 July 2025 diff hist −2‎ Enchantments ‎ →‎OTHERS
  • 22:3122:31, 29 July 2025 diff hist +433‎ N Faster than their shadow ‎ Created page with "===Faster than their shadow=== *I: Hitting <span style ="color:#FFFFFF"> 3 </span> shots without missing grants <span style ="color:#FFFF55"> Speed II </span> (4s) *II: Hitting <span style ="color:#FFFFFF"> 2 </span> shots without missing grants <span style ="color:#FFFF55"> Speed III </span> (4s) *III: Hitting <span style ="color:#FFFFFF"> 2 </span> shots without missing grants <span style ="color:#FFFF55"> Speed IV </span> (4s)"
  • 22:2822:28, 29 July 2025 diff hist 0‎ Sticky Bomb ‎No edit summary
  • 22:2822:28, 29 July 2025 diff hist +5‎ Sticky Bomb ‎No edit summary
  • 22:2622:26, 29 July 2025 diff hist +6‎ Sticky Bomb ‎No edit summary
  • 22:1922:19, 29 July 2025 diff hist +1‎ Sticky Bomb ‎No edit summary
  • 22:1922:19, 29 July 2025 diff hist +1‎ Sticky Bomb ‎No edit summary
  • 22:1922:19, 29 July 2025 diff hist +57‎ Sticky Bomb ‎No edit summary
  • 22:1522:15, 29 July 2025 diff hist +2‎ Sticky Bomb ‎No edit summary
  • 22:1522:15, 29 July 2025 diff hist +940‎ N Sticky Bomb ‎ Created page with "===Sticky Bomb=== *I: Every <span style ="color:#55FF55"> 12 </span> melee hits loads a <span style ="color:#FFAA00"> Sticky Bomb </span> into your bow. On landing, it explodes after <span style ="color:#55FF55"> 1.5s, </span> dealing <span style ="color:#FF5555"> 5❤︎ </span> true damage in a 3-block radius. *II: Every <span style ="color:#55FF55"> 12 </span> melee hits loads a <span style ="color:#FFAA00"> Sticky Bomb </span> into your bow. On landing, it explodes a..."
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