Trinkets

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Trinkets are dangerous curiosities that unlock from Prestige 60. Each trinket gives a powerful buff but also a curse that lasts while it is equipped, and only one trinket can be equipped at a time.

Getting and equipping trinkets[edit]

  • There are 16 trinkets. Four unlock at Prestige 60, then one more at each prestige from 61 to 72.
  • Trinkets are found in Trinket Bags. Opening one gives a random trinket that you meet the prestige requirement for. Trinket Bags mostly come from Riftwalker rewards and Riftwalker levels.
  • A Wild Card lets you choose any trinket you meet the prestige requirement for.
  • Equip a trinket in the Trinkets menu, opened from the upgrades menu or with /trinkets. You must be in spawn to change trinkets.

Levels[edit]

Finding duplicates of a trinket levels it up:

Level Total copies found
I 1
II 2
III 6
IV 14
V 30
VI (BOOSTED) Every copy found after level V

Once a trinket is level V, each extra copy adds a boost life (❤). While a trinket has boost lives it counts as level VI. Each death with the trinket equipped removes one boost life. The Golden Bobber also loses one when a legendary fish monster is caught, and the Experimental Attuner when it is used on a Resurrector. When the boost lives run out, the trinket goes back to level V until you find more copies.

Evolutions[edit]

From Prestige 70 you gain one Evolution Point each time you prestige, starting with Prestige 70 itself. In the Evolutions menu, spend one point to permanently evolve one of your trinkets, adding its Evolution bonus. An evolution can be switched off and on again in the same menu.

Trinket list[edit]

Ranges show the value at level I to level V. The number in brackets is the boosted level VI value.

# Trinket Prestige Buff Curse Evolution Lore
1 The World 60 On bot kill, 0.5–0.9% (1%) chance to trigger Earth Shatter [Lv. 1]. 5s cooldown You cannot earn XP Earth Shatter level +1 "The whole world... in your hands?"
2 Pendant of Bitter Frost 60 On bot kill, 0.5–0.9% (1%) chance to trigger Frost Nova [Lv. 1]. 5s cooldown You cannot earn Coins Frost Nova level +1 "They told you it couldn't be any colder. They LIED."
3 Endless Looking Glass 60 On bot kill, 0.5–0.9% (1%) chance to trigger Celestial Cascade [Lv. 1]. 5s cooldown Your fourth killstreak slot is disabled Celestial Cascade level +1 "As you gaze into it, the endless intricacy of the stars reveals itself to you. It's so vivid, you aren't even sure you're alive."
4 Storm in a Bottle 60 On bot kill, 0.5–0.9% (1%) chance to trigger Sacred Surge [Lv. 1]. 5s cooldown Halve all resource gain Sacred Surge level +1 "A million whispers escape from the incandescent radiance the bottle emits. All of them trying to tell you something..."
5 Blood Vial 61 Lifesteal healing is increased by 3–7% (8%) You take an additional 12% damage Vampire healing +0.125❤ "One drop, two drops, three drops, the original impossible to discern amongst them."
6 Forbidden Dice 62 Gain a Fortune Dial: resources from kills change by the dial's value. On kill, 0.1–0.5% (0.6%) chance to roll the dice and move the dial The dial can go negative. It resets daily +5% coins while the dial is positive "The dice are forbidden for a reason. They are said to be cursed, but the fortune they bring is undeniable."
7 Firefighter Amulet 63 In each Riftwalker CHAOS phase, you may extinguish 1–5 (6) Fire Pits by stepping on them, reducing their damage CHAOS phases are 7 seconds longer Extinguishing a Fire Pit removes 1 second from the CHAOS phase "Why'd you do it?" "I've already told you. Everything happens for a reason." The golden light engulfs them.
8 Golden Bobber 64 5–25% (30%) chance to double whatever you catch, +5–25% (30%) Fishing XP, and legendary fish monsters are 5–25% (30%) more common Fishing up anything costs $20,000 A tiny chance to drop a SHINY rune container "Blub, blub, blub."
9 Nightshade Clover 65 Riftslayer Crowns, Trinket Bags and Wild Cards are 6–18% (20%) more common Always receive +1 debuff in CHAOS mode +1 roll if you reach the Rift Storm "There was once a man who gave all he had for a single clover. Truly, he believed, despite everything, it would grant him what he searched for."
10 Ultra Heavy Cube 66 1.05–1.09x (1.1x) resources from kills All killstreak requirements are 15% higher +1❤ while on a megastreak "The cube is heavy, but it is not a burden. The cube is sharp, but it does not hurt. The cube takes everything, and yet it is a gift."
11 Experimental Attuner 67 When applying a Magical Resurrector, +20–40% (45%) chance to roll a higher tier enchant Resurrectors cost an extra $300,000,000 and have a 30% chance to fail A successful Resurrector has a 20% chance to be kept "You finished it? After all this time?" "Yes, Smith. I finished it." "Jim! We're gonna be rich! Jim, you ac-" BZZT, said the attuner, and the last was heard of Smith.
12 Artisan's Guidebook 68 +0.5–0.9% (1%) damage per Mystic level. Gold and XP shards grant +10–18% (20%) resources, and Scales are 10–18% (20%) more effective Lose 3 lives or 3 Inventory Beacons on death. Promotion is disabled Mystic levels increase resource caps by 0.5% "There's a man inside your mind, who keeps feeding you lies."
13 Weather Dial 69 The Rift Storm is delayed by 1–5 (6) CHAOS phases. When you sacrifice, every 2,000 streak past 13,000 gives 1 extra reward and 100 Riftwalker XP (2x rolls) Each CHAOS phase has a 15% chance to add 3 more debuffs Reaching the Rift Storm gives a 10% chance to refund your Riftwalker charge "The dial spins, the world changes. The dial spins, the world ends."
14 Planted Boots 70 +5–25% (30%) chance of being offered CTHONIC CHAOS phases You can't turn them down Starting a CHAOS phase has a 10% chance to skip straight to the next phase "Abandoned, and now set in concrete. They look desperately for a new wearer."
15 Up Inenormity 71 +1–5❤ (6❤) max health Lose 50% speed +0.5% speed per Scrap Level "There's no feeling like being up in enormity."
16 Starting Siren 72 Bosses you spawn start with 10–50❤ (60❤) less health and drop 2–10% (12%) more loot -20% healing and -1❤ max health Deal 1.2x true damage "You hear a piercing scream, not from the distance, but from a soul trapped inside you."

Fortune Dial[edit]

Each roll of the Forbidden Dice moves the Fortune Dial:

Roll Dial change
1 -10%
2 -5%
3 -2%
4 +2%
5 +5%
6 +10%

The dial has no limit in either direction and resets to 0 once a day.