Soul Scythe

From Harry's Wiki
Revision as of 17:39, 16 October 2026 by 162.158.216.74 (talk) (Rebuild from the current game data and the Pit Sandbox content reference)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Soul Scythe is a RES! sword enchant. Kills with The Pact active amplify soul shard gain and death penalty.

Tiers[edit]

  • I: Killing a player with The Pact enabled adds 1x death loss. Receive +30% Soul Shards from player kills.
  • II: Killing a player with The Pact enabled adds 2x death loss. Receive +60% Soul Shards from player kills.
  • III: Killing a player with The Pact enabled adds 3x death loss. Receive +90% Soul Shards from player kills.

Notes[edit]

  • RES! (Resurrector) enchants go in a fourth enchant slot. From Prestige 50, a rare Magical Resurrector can add a random RES! enchant to a Jewel item of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item's enchants are then permanently locked.