Selfish is a RES! sword enchant. Hits cause enemy kills to count for 0 streak (5s cd).
Tiers[edit]
- I: Hitting a player causes their kills to count for 0 Streak for 1.5s (5s cooldown).
- II: Hitting a player causes their kills to count for 0 Streak for 2s (5s cooldown).
- III: Hitting a player causes their kills to count for 0 Streak for 2.5s (5s cooldown).
Notes[edit]
- RES! (Resurrector) enchants go in a fourth enchant slot. From Prestige 50, a rare Magical Resurrector can add a random RES! enchant to a Jewel item of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item's enchants are then permanently locked.