Mechanical Apprentice: Difference between revisions

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===Mechanical Apprentice===
'''Mechanical Apprentice''' is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.
*I: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 35% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>.
 
*II: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 70% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>.
==Levels==
*III: On getting a kill, gain <span style ="color:#0000FF"> 1 mechanical part</span>. At <span style ="color:#0000FF"> 64 mechanical parts</span>, spawn a bot that gives you <span style ="color:#0000FF"> 100% </span> of all kill rewards (and streak credit) that it gets. It has <span style ="color:#FF5555"> 10 lives</span>, after which it <span style ="color:#FF5555"> disappears</span>.
Level text as shown in the perk menu in game.
 
*'''I:''' On getting a kill, gain <span style="color:#5555FF">1 mechanical part</span>. At <span style="color:#5555FF">64 mechanical parts</span>, spawn a bot that gives you <span style="color:#5555FF">35%</span> of all kill rewards (and streak credit) that it gets. It has <span style="color:#FF5555">10 lives</span>, after which it <span style="color:#FF5555">disappears</span>.
*'''II:''' On getting a kill, gain <span style="color:#5555FF">1 mechanical part</span>. At <span style="color:#5555FF">64 mechanical parts</span>, spawn a bot that gives you <span style="color:#5555FF">70%</span> of all kill rewards (and streak credit) that it gets. It has <span style="color:#FF5555">10 lives</span>, after which it <span style="color:#FF5555">disappears</span>.
*'''III:''' On getting a kill, gain <span style="color:#5555FF">1 mechanical part</span>. At <span style="color:#5555FF">64 mechanical parts</span>, spawn a bot that gives you <span style="color:#5555FF">100%</span> of all kill rewards (and streak credit) that it gets. It has <span style="color:#FF5555">10 lives</span>, after which it <span style="color:#FF5555">disappears</span>.
*'''IV''' (with a [[Perks#Perk Pushers|Perk Pusher]]): On getting a kill, gain <span style="color:#5555FF">1 mechanical part</span>. At <span style="color:#5555FF">64 mechanical parts</span>, spawn a bot that gives you <span style="color:#5555FF">150%</span> of all kill rewards (and streak credit) that it gets. It has <span style="color:#FF5555">10 lives</span>, after which it <span style="color:#FF5555">disappears</span>.
 
[[Category:Perks]]

Latest revision as of 17:29, 16 October 2026

Mechanical Apprentice is a perk. Perks are unlocked through contracts and Perk Amulets, and upgraded as described on the Perks page.

Levels[edit]

Level text as shown in the perk menu in game.

  • I: On getting a kill, gain 1 mechanical part. At 64 mechanical parts, spawn a bot that gives you 35% of all kill rewards (and streak credit) that it gets. It has 10 lives, after which it disappears.
  • II: On getting a kill, gain 1 mechanical part. At 64 mechanical parts, spawn a bot that gives you 70% of all kill rewards (and streak credit) that it gets. It has 10 lives, after which it disappears.
  • III: On getting a kill, gain 1 mechanical part. At 64 mechanical parts, spawn a bot that gives you 100% of all kill rewards (and streak credit) that it gets. It has 10 lives, after which it disappears.
  • IV (with a Perk Pusher): On getting a kill, gain 1 mechanical part. At 64 mechanical parts, spawn a bot that gives you 150% of all kill rewards (and streak credit) that it gets. It has 10 lives, after which it disappears.