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	<title>Pit Sandbox - Revision history</title>
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	<updated>2026-10-16T22:31:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Pit_Sandbox&amp;diff=905&amp;oldid=prev</id>
		<title>172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference</title>
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		<updated>2026-10-16T17:32:52Z</updated>

		<summary type="html">&lt;p&gt;Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Pit Sandbox&amp;#039;&amp;#039;&amp;#039; is a PvPvE arena gamemode on [[Harry&amp;#039;s Network]]. Players fight bots, AI bosses and each other in an open arena, earn gold and XP, and invest them in a deep progression system.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Players drop into an open arena map and fight bots, [[Bosses|bosses]] and other players. The game revolves around [[Streaks and Bounties|kill streaks]]: every kill without dying raises your rewards, but also makes you a bigger target. Kills give [[Currencies#Gold (Coins)|gold]] and [[Currencies#XP|XP]], which you spend on [[Upgrades|upgrades]], [[Killstreaks|killstreaks]], [[Enchantments|enchanting]] and more.&lt;br /&gt;
&lt;br /&gt;
At level 120 you can [[Prestige|prestige]]. Prestiging resets your level but awards [[Renown]] and [[Mastery Tree|Mastery Points]] and permanently unlocks new content. Deeper progression opens whole new systems: [[Megastreaks|megastreaks]], the [[Mastery Tree]], boss hunting, the alternate dimension [[Xaroth]], the [[Riftwalker]] challenge, [[Trinkets|trinkets]], [[Perks|perks]] and much more.&lt;br /&gt;
&lt;br /&gt;
The current prestige cap is 85. Each prestige needs far more XP than the last: early prestiges are quick, but endgame prestiges need hundreds of billions of XP. Every 5 prestiges your name gets a new [[Prestige#Prestige colours|prestige colour]], so anyone in the lobby can see how far you have come.&lt;br /&gt;
&lt;br /&gt;
==Map layout==&lt;br /&gt;
Every map has two zones, and many mechanics care about which one you are in.&lt;br /&gt;
&lt;br /&gt;
===Spawn===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Spawn&amp;#039;&amp;#039;&amp;#039; is a safe zone: you cannot deal or take damage there. It holds the NPCs, shops, upgrade menus, the Mystic Well and other utility features.&lt;br /&gt;
&lt;br /&gt;
===The Pit (mid)===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Pit&amp;#039;&amp;#039;&amp;#039;, also called &amp;#039;&amp;#039;&amp;#039;mid&amp;#039;&amp;#039;&amp;#039;, is the combat zone: the open arena floor where bots spawn, bosses can be summoned and PvP happens. Leaving spawn for mid is a deliberate choice, because once you are in mid you can be attacked by bots, bosses and players. Many mechanics only work in mid: some enchants only work there, Hermit blocks only count there, and some resource bonuses scale with the number of players in mid.&lt;br /&gt;
&lt;br /&gt;
===Other areas===&lt;br /&gt;
Some maps also have secondary areas on the outskirts of mid, such as sewers, dig sites and hidden zones, each with its own mechanics.&lt;br /&gt;
&lt;br /&gt;
==Key terms==&lt;br /&gt;
;Bots&lt;br /&gt;
:AI-controlled enemies that spawn continuously in mid. They are the main source of XP, gold and streak progress. Killing a bot advances your kill streak just like killing a player.&lt;br /&gt;
;Lucky Bots&lt;br /&gt;
:Special golden bots that spawn randomly in mid. They drop bonus rewards when killed, and several upgrades and perks interact with them.&lt;br /&gt;
;Tryhard Bots&lt;br /&gt;
:Rare, powerful bots that are much harder to kill than normal bots. They wear player-like gear, hit harder and drop valuable loot. Several systems raise their spawn chance. See [[Tryhard Bot]].&lt;br /&gt;
;Day and night&lt;br /&gt;
:Every lobby cycles between day and night. A day lasts 30 to 40 minutes and a night 20 to 30 minutes. The [[Megastreaks#Nightmare|Nightmare]] megastreak revolves around this cycle (buffed at night, speeding up the night during the day), and Night Quests and some [[Xaroth]] cards also depend on it.&lt;br /&gt;
;Night Quests&lt;br /&gt;
:From Prestige 7, each night gives you one short quest. Finish it before day breaks to earn 10 [[Currencies#Night Shards|Night Shards]] and $10,000. The possible quests are:&lt;br /&gt;
:*Kill 300 players (bot kills count)&lt;br /&gt;
:*Hit 150 arrow shots&lt;br /&gt;
:*Fish up something 30 times&lt;br /&gt;
:*Complete 2 streaks above 100 Streak&lt;br /&gt;
:*Mine 80 ores&lt;br /&gt;
;The Pact&lt;br /&gt;
:An opt-in system tied to [[Xaroth]], unlocked with the [[Renown#Upgrade list|Bad Decisions]] Renown upgrade. While The Pact is active, kills in mid generate [[Currencies#Soul Shards|Soul Shards]], but you can lose your unbanked shards on death and other players can hunt you more easily. Accepting The Pact turns off Divine Protection. The [[Megastreaks#Soulshredder|Soulshredder]] megastreak turns The Pact on automatically.&lt;br /&gt;
;Launchers&lt;br /&gt;
:Jump pads and cannons on each map that throw players across the arena. The Renown upgrades Nuclear Launch (twice the speed) and Apollo (aim where you are looking) improve them.&lt;br /&gt;
&lt;br /&gt;
==The core progression loop==&lt;br /&gt;
Progression follows one loop: &amp;#039;&amp;#039;&amp;#039;kill things → earn gold and XP → spend gold to get stronger → level up → prestige → unlock new systems → repeat.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Main systems==&lt;br /&gt;
*[[Prestige]]: levels, prestiging, prestige colours and what each prestige unlocks.&lt;br /&gt;
*[[Streaks and Bounties]]: how streaks scale your rewards and how bounties work.&lt;br /&gt;
*[[Combat]]: the built-in Auto Clicker and how damage is calculated.&lt;br /&gt;
*[[Upgrades]]: the permanent passive upgrades bought with gold.&lt;br /&gt;
*[[Currencies]]: every currency, where it comes from and what it buys.&lt;br /&gt;
*[[Renown]]: the Renown Shop and its permanent upgrades.&lt;br /&gt;
*[[Killstreaks]] and [[Megastreaks]]: abilities that trigger as your streak grows.&lt;br /&gt;
*[[Enchantments]], [[Mystic Items]] and [[Runes]]: gear and how to enchant it.&lt;br /&gt;
*[[Perks]]: perks earned from contracts.&lt;br /&gt;
*[[Mastery Tree]], [[Blessings]], [[Super Eggs]] and [[Trinkets]]: further ways to build your character.&lt;br /&gt;
*[[Bosses]], [[Obelisk]] and [[Hunting Talent Tree]]: boss hunting.&lt;br /&gt;
*[[Xaroth]] and [[Riftwalker]]: endgame systems.&lt;br /&gt;
*[[Megacoin Emporium]], [[Boosters]], [[Uberdrops]], [[Mystery Boxes]], [[Daily Rewards]] and [[Reward Chests]]: loot and the wider economy.&lt;br /&gt;
*[[Skills]], [[Leagues]], [[Guilds]], [[Gifting]], [[Events]], [[Event Shop]], [[Battlepass]] and [[Golden Berries]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
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