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	<title>Bosses - Revision history</title>
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	<updated>2026-10-16T22:31:58Z</updated>
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		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Bosses&amp;diff=794&amp;oldid=prev</id>
		<title>162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference</title>
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		<updated>2026-10-16T17:17:22Z</updated>

		<summary type="html">&lt;p&gt;Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Bosses&amp;#039;&amp;#039;&amp;#039; are AI-controlled enemies that you summon at boss altars around the map and fight for boss materials, rare loot and Hunting XP. Boss hunting is run by the NPC &amp;#039;&amp;#039;&amp;#039;Gareth&amp;#039;&amp;#039;&amp;#039;, who also offers Curse Crafting, the Boss Catalogue and the [[Hunting Talent Tree]].&lt;br /&gt;
&lt;br /&gt;
Altars are personal: each player loads and summons their own boss, so several players can fight separate bosses at the same altar at the same time. Only the players in a fight can damage its boss, so other players cannot attack your boss unless they are in your party.&lt;br /&gt;
&lt;br /&gt;
Killing bosses levels up your Hunting [[Skills|skill]]. Each Hunting level gives a Talent Point for the [[Hunting Talent Tree]], and boss materials are spent at the [[Obelisk]].&lt;br /&gt;
&lt;br /&gt;
==Fighting a boss==&lt;br /&gt;
*You can only be in one boss fight at a time, and you cannot summon a boss within 5 seconds of being hit (unless [[Xaroth|The Pact]] is active). After anyone summons a boss at an altar, that altar is locked for everyone for 10 seconds.&lt;br /&gt;
*While you are fighting a boss you cannot hit other players and they cannot hit you. The exception is a boss with the [[#Exclusive modifiers|Cthonic]] modifier.&lt;br /&gt;
*Each boss has a time limit (see [[#Boss Types|Boss Types]]). If it runs out, or every player in the fight dies or leaves, the boss despawns.&lt;br /&gt;
*If you die or log out during a fight you are removed from it.&lt;br /&gt;
*Bosses cannot be damaged by arrows, and many special attacks make the boss immune while they run.&lt;br /&gt;
*Special attacks deal true damage that ignores armour, and every special attack that hits you is listed in chat with a &amp;#039;&amp;#039;&amp;#039;VIEW RECAP&amp;#039;&amp;#039;&amp;#039; button that breaks down the damage.&lt;br /&gt;
*Bosses reduce your healing. Every boss has a base 20% healing reduction while you fight it, and each special attack that hits you adds more for the rest of the fight (2.5% or 5% for most attacks; a Plasma Nuke that detonates adds 100%). Passives such as Rot and Hunter&amp;#039;s Mark add their own reductions.&lt;br /&gt;
*You must deal at least 10 damage to a boss to get any rewards from it.&lt;br /&gt;
&lt;br /&gt;
==Spawner System==&lt;br /&gt;
*Each map has &amp;#039;&amp;#039;&amp;#039;4 altars&amp;#039;&amp;#039;&amp;#039; at fixed places, for example Temple, Farm, Forest and Beach on Yggdrasil, Winter, Spring, Summer and Autumn on Seasons, and City, Port, Forest and Farm on Castle.&lt;br /&gt;
*Right-click an altar to load a boss into it. The boss is chosen at random: 50% Uncommon, 30% Rare or 20% Epic, then an even pick between the two bosses of that rarity. Its attacks and modifiers are rolled when it is loaded. Open the altar again to see its health, passive, attacks, modifiers and rewards (attacks you have not discovered in the [[#Catalogue|Catalogue]] yet show only their name), then click to summon it.&lt;br /&gt;
*Each altar has &amp;#039;&amp;#039;&amp;#039;4 charges per player&amp;#039;&amp;#039;&amp;#039;. A summon uses one charge. Used charges return one at a time, 40 minutes each, and summoning again restarts that altar&amp;#039;s timer. The altar hologram shows the time to the next charge. A Boss [[Boosters|booster]] makes charges return faster, and the Time Warp talent takes time off every altar&amp;#039;s timer whenever you kill a boss.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Parties:&amp;#039;&amp;#039;&amp;#039; only the party leader can load and summon a boss. Every party member online on the same server is pulled into the fight and uses a charge at that altar. If any member has no charges left at that altar, the party cannot summon there.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Curses&amp;#039;&amp;#039;&amp;#039; summon their boss instantly, even when the altar has no charges left. See [[#Curses|Curses]].&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Battle Boost Potions&amp;#039;&amp;#039;&amp;#039; come in Uncommon, Rare and Epic and are used on a loaded altar whose boss has the same rarity. Each one gives you (the summoner) +100% rewards and rare drop chance for that fight, up to 3 per fight. A Super Battle Boost Potion gives 10x instead and cannot be combined with normal ones.&lt;br /&gt;
&lt;br /&gt;
===Curses===&lt;br /&gt;
A &amp;#039;&amp;#039;&amp;#039;Curse&amp;#039;&amp;#039;&amp;#039; is an item that summons one specific boss. Curses are made at Gareth from Curse Orbs.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Curse Meter:&amp;#039;&amp;#039;&amp;#039; Gareth&amp;#039;s Curse Meter fills as you kill bots (+1, at most once every 1.5 seconds) and bosses (+100, once you have repaired the [[Obelisk]]; Curse bosses do not count). When it reaches 1,000 it empties and gives you a random Curse Orb.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Curse Crafting:&amp;#039;&amp;#039;&amp;#039; trade one Curse Orb for the Curse of any boss of the orb&amp;#039;s rarity. The Curse rolls its [[#Boss Modifiers|modifiers]] when it is made, with a higher modifier chance than an altar boss, and its name shows them.&lt;br /&gt;
*Right-click an altar while holding a Curse to load its boss, then summon it as normal. Only you, or your party if you are the leader, can fight a Curse boss. Each extra party member who deals at least 10 damage cuts everyone&amp;#039;s rewards and rare drop chances from it by 20% (two extra members: 64%, and so on).&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Curse Meter upgrades&amp;#039;&amp;#039;&amp;#039; raise your odds of better orbs:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Curse Meter level !! To reach this level !! Curse Orb odds&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Starting level || 70% Uncommon, 30% Rare&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Prestige 10, 12 Rancid Flesh, 10 Dusty Bone || 40% Uncommon, 60% Rare&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Prestige 20, 16 Rancid Flesh, 12 Dusty Bone, 4 Silk || 35% Uncommon, 60% Rare, 5% Epic&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Prestige 30, 8 Silk, 8 Porkchop, 8 Delicious Fish || 25% Uncommon, 60% Rare, 15% Epic&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Prestige 40, 24 Porkchop, 16 Delicious Fish, 8 Iridescent Ingot || 75% Rare, 25% Epic&lt;br /&gt;
|}&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Material Transmutation&amp;#039;&amp;#039;&amp;#039; (Hunting Level 40): swap 3 of a boss material for 2 of its partner (Rancid Flesh and Dusty Bone, Silk and Porkchop, Delicious Fish and Iridescent Ingot), or convert Curse Orbs: 1 Epic into 2 Uncommon, 2 Uncommon into 1 Rare, or 2 Rare into 1 Epic.&lt;br /&gt;
&lt;br /&gt;
==Boss Types==&lt;br /&gt;
There are six bosses, two of each rarity. Every boss can appear at any Hunting level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Rarity !! Mob !! Health !! Base hit damage !! Speed !! Time limit !! Passive !! Guaranteed attack&lt;br /&gt;
|-&lt;br /&gt;
| [[#Undead|Undead]] || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Zombie || 300 || 0.5❤ || 1.0x || 3 min || Rot || Eviscerate&lt;br /&gt;
|-&lt;br /&gt;
| [[#Rattler|Rattler]] || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Skeleton || 300 || 0.5❤ || 1.0x || 3 min || Hunter&amp;#039;s Mark || Meteor Shower&lt;br /&gt;
|-&lt;br /&gt;
| [[#Scarab|Scarab]] || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Spider || 400 || 0.5❤ || 1.2x || 4 min || Swarm || Leap&lt;br /&gt;
|-&lt;br /&gt;
| [[#Mutation|Mutation]] || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Zombie Pigman || 500 || 0.75❤ || 1.0x || 4 min || Enhanced || Enrage&lt;br /&gt;
|-&lt;br /&gt;
| [[#Weeny|Weeny]] || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Ocelot || 200 || 0.5❤ || 1.0x || 4 min || Mitosis || Roomba Bomb&lt;br /&gt;
|-&lt;br /&gt;
| [[#Iron Giant|Iron Giant]] || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Iron Golem || 500 || 1.0❤ || 1.0x || 4 min || Superconductor || Thunderclap&lt;br /&gt;
|}&lt;br /&gt;
Base hit damage is the damage of the boss&amp;#039;s normal hits. Special attacks deal their own damage, listed under [[#Boss Attacks|Boss Attacks]].&lt;br /&gt;
&lt;br /&gt;
Each boss has its guaranteed attack plus random attacks from its own pool: 1 random attack for Uncommon bosses, 2 for Rare and Epic bosses. The same attack is wider, faster and has more projectiles on a higher-rarity boss.&lt;br /&gt;
&lt;br /&gt;
Each boss also has its own &amp;#039;&amp;#039;&amp;#039;Ancient Enchant Tome&amp;#039;&amp;#039;&amp;#039; (0.15% drop) that unlocks or upgrades one &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;ANCIENT!&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; enchant.&lt;br /&gt;
&lt;br /&gt;
===Undead===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; zombie with 300 health and a 3 minute time limit.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Rot.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Guaranteed attack:&amp;#039;&amp;#039;&amp;#039; Eviscerate. &amp;#039;&amp;#039;&amp;#039;Random attack (1):&amp;#039;&amp;#039;&amp;#039; Combo: Slam, Erupt, Magic Missiles or Shadowmeld.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Drops:&amp;#039;&amp;#039;&amp;#039; Starless Ash and Rancid Flesh, plus Mortified Brain, Dusty Bag, Crystal Heart and the Tome of Nightcloak, which unlocks [[Nightcloak]].&lt;br /&gt;
&lt;br /&gt;
===Rattler===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; skeleton with 300 health and a 3 minute time limit. It swaps between melee and shooting arrows.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Hunter&amp;#039;s Mark.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Guaranteed attack:&amp;#039;&amp;#039;&amp;#039; Meteor Shower. &amp;#039;&amp;#039;&amp;#039;Random attack (1):&amp;#039;&amp;#039;&amp;#039; Combo: Slam, Erupt, Magic Missiles or Shadowmeld.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Drops:&amp;#039;&amp;#039;&amp;#039; Starless Ash and Dusty Bone, plus Gilded Skull, Dusty Bag, Skelepass™ Voucher and the Tome of Rend, which unlocks [[Rend]].&lt;br /&gt;
&lt;br /&gt;
===Scarab===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; spider with 400 health, 1.2x speed and a 4 minute time limit.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Swarm.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Guaranteed attack:&amp;#039;&amp;#039;&amp;#039; Leap. &amp;#039;&amp;#039;&amp;#039;Random attacks (2):&amp;#039;&amp;#039;&amp;#039; Combo: Slam, Crush, Erupt, Eviscerate, Magic Missiles, Meteor Shower, Plasma Nuke, Rainstorm, Shadowmeld, Shatter or Ultrapolygon.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Drops:&amp;#039;&amp;#039;&amp;#039; Starless Ash and Silk, plus Urn, Timeworn Bag, Pungent Pepper, Golden Spool and the Tome of Siphon, which unlocks [[Siphon]].&lt;br /&gt;
&lt;br /&gt;
===Mutation===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; zombie pigman with 500 health, 0.75❤ hits and a 4 minute time limit.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Enhanced.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Guaranteed attack:&amp;#039;&amp;#039;&amp;#039; Enrage. &amp;#039;&amp;#039;&amp;#039;Random attacks (2):&amp;#039;&amp;#039;&amp;#039; Combo: Slam, Crush, Erupt, Eviscerate, Leap, Magic Missiles, Meteor Shower, Plasma Nuke, Rainstorm, Shadowmeld or Shatter.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Drops:&amp;#039;&amp;#039;&amp;#039; Starless Ash and Porkchop, plus Well-Done Porkchop, Timeworn Bag, Hogwash Varnish, Cthonic Scroll and the Tome of Artillery, which unlocks [[Combo: Artillery]].&lt;br /&gt;
&lt;br /&gt;
===Weeny===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; cat with 200 health and a 4 minute time limit. The fight does not end until every Weeny is dead.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Mitosis.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Guaranteed attack:&amp;#039;&amp;#039;&amp;#039; Roomba Bomb. &amp;#039;&amp;#039;&amp;#039;Random attacks (2):&amp;#039;&amp;#039;&amp;#039; Combo: Slam, Crush, Erupt, Eviscerate, Leap, Magic Missiles, Meteor Shower, Rainstorm, Shadowmeld or Shatter.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Drops:&amp;#039;&amp;#039;&amp;#039; Starless Ash and Delicious Fish, plus Ancient Bag, Cat Food, Suspiciously fish-shaped parcel, Tackle Box, Crystal Bait, Relic Satchel and the Tome of Vortex, which unlocks [[Vortex]].&lt;br /&gt;
&lt;br /&gt;
===Iron Giant===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; iron golem with 500 health, 1❤ hits and a 4 minute time limit. Its normal attack is an eye laser.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Passive:&amp;#039;&amp;#039;&amp;#039; Superconductor.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Guaranteed attack:&amp;#039;&amp;#039;&amp;#039; Thunderclap. &amp;#039;&amp;#039;&amp;#039;Random attacks (2):&amp;#039;&amp;#039;&amp;#039; Combo: Slam, Crush, Erupt, Eviscerate, Leap, Magic Missiles, Meteor Shower, Plasma Nuke, Rainstorm, Shadowmeld, Shatter or Ultrapolygon.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Drops:&amp;#039;&amp;#039;&amp;#039; Starless Ash and Iridescent Ingot, plus Ancient Bag, Heart Machine, Core of the Colossus, Amplification Lattice, Relic Satchel and the Tome of Quadrillionaire, which unlocks [[Quadrillionaire]].&lt;br /&gt;
&lt;br /&gt;
==Boss Passives==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Passive !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Rot || Being hit by its special attacks inflicts Rot for 3s (each hit adds 3s more), reducing your healing by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Hunter&amp;#039;s Mark || Each arrow that hits you adds a Hunter&amp;#039;s Mark, reducing your healing by 5% per mark. Being hit by a special attack clears all marks and makes that attack deal +10% damage per mark.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Swarm || Hitting the boss has a 15% chance to spawn a Grub. Grubs deal 0.5❤ per hit and inflict Poison (-7% healing per stack, 3s).&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Enhanced || All of its attacks are upgraded by +20%: wider, faster to activate and with more projectiles.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Mitosis || Every time it gets off its Roomba it splits off another Weeny with the same health, so a fight can have up to 3 Weenies. The fight does not end until all Weenies are defeated.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Superconductor || Tosses out a Pylon nearby every 6 seconds (up to 4 at once). Damage dealt to it builds energy; at 100% it discharges, chaining lightning between itself and every Pylon. Lightning deals 3❤ and inflicts stacking Shock, which makes your hits charge it faster.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss Attacks==&lt;br /&gt;
Each attack has a trigger: a health threshold, a number of hits the boss takes, a number of hits it lands, or a timer. The altar menu shows the trigger under each attack. Damage values are for one hit.&lt;br /&gt;
&lt;br /&gt;
===Uncommon attacks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Attack !! Description !! Damage !! Activates&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Combo: Slam&amp;#039;&amp;#039;&amp;#039; || Leaps up and slams the ground, damaging and repelling all players within 4 blocks. || 3❤ || Every 5 hits taken&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Eviscerate&amp;#039;&amp;#039;&amp;#039; || Winds up, locks onto a player and strikes in a line. Stuns. || 6❤ || At 75%, 50% and 25% health&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Meteor Shower&amp;#039;&amp;#039;&amp;#039; || Flies up into a targeting mode, then calls down 12 meteors at players, each hitting a 2.5-block radius. || 6❤ each || At 66% and 33% health&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Shadowmeld&amp;#039;&amp;#039;&amp;#039; || Teleports behind a player and strikes in a 3-pronged area. Stuns you if it hits you from behind. || 3❤ || Every 7 hits dealt&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Erupt&amp;#039;&amp;#039;&amp;#039; || Drops 3 bombs around itself, each exploding in a 2-block radius. || 4❤ each || Every 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Magic Missiles&amp;#039;&amp;#039;&amp;#039; || Fires 3 missiles at each player, each exploding in a 1.25-block radius. || 2❤ each || Every 4 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare attacks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Attack !! Description !! Damage !! Activates&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Shatter&amp;#039;&amp;#039;&amp;#039; || Charges a slam in a triangle (cone) towards a player. Being hit launches you upwards, slams you down and applies Shattered for 5s. || 6❤ || Every 10 hits dealt&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rainstorm&amp;#039;&amp;#039;&amp;#039; || Summons poisonous rain: 30 droplets over 4.5 seconds within 7 blocks. Each droplet inflicts Poison for 3s. || 3❤ each || Every 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Crush&amp;#039;&amp;#039;&amp;#039; || Summons a large construction that slowly moves towards a player, then slams down with a shockwave reaching 14 blocks. Applies Shattered for 5s and stuns. || 5.5❤ || At 75% and 50% health&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Plasma Nuke&amp;#039;&amp;#039;&amp;#039; || Tosses out a Plasma Nuke. Hit it 3 times within 20 seconds to destroy it, or it detonates on every player in the fight, blasting them back and damaging them every tick for 2 seconds. || 0.75❤ every tick (up to 30❤) || Every 27.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ultrapolygon&amp;#039;&amp;#039;&amp;#039; || Flies up and summons a polygon beneath it that gains a side every 1.5 seconds. Each time it changes, standing on its lines or outside it deals damage. || 6❤ each time || At 55% and 20% health&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Leap&amp;#039;&amp;#039;&amp;#039; || Leaps into the air and drops Venom on the ground beneath. Standing in Venom deals damage every second and inflicts Poison for 3s. || 2❤/s || At 66% and 33% health&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shattered:&amp;#039;&amp;#039;&amp;#039; take 1.5x damage from special attacks while it lasts.&lt;br /&gt;
&lt;br /&gt;
===Boss-exclusive attacks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Attack !! Boss !! Description !! Damage !! Activates&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Enrage&amp;#039;&amp;#039;&amp;#039; || Mutation || Enters an enraged state, casting 4 attacks in quick succession with extra enhancement. || Varies || At 70% and 30% health&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Roomba Bomb&amp;#039;&amp;#039;&amp;#039; || Weeny || Becomes immune and rides a Roomba, ejecting exploding mini-vacuums to each side every 0.2 seconds, each hitting a 3-block radius. Touching the Weeny on its Roomba bonks you for 3❤. || 2❤ each || At 60% and 30% health&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Thunderclap&amp;#039;&amp;#039;&amp;#039; || Iron Giant || Becomes immune for about 7 seconds and summons a thunderstorm, chaining energy between all Pylons every 1.25 seconds and striking random lightning every 0.5 seconds. || 4❤ lightning || At 80% and 20% health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss Modifiers==&lt;br /&gt;
When a boss is loaded into an altar it can roll a &amp;#039;&amp;#039;&amp;#039;modifier&amp;#039;&amp;#039;&amp;#039; that changes its stats and adds a mechanic. The chance is 25% (30% for Epic bosses), plus 1% per Hunting level, up to 55%. Curses roll with a 25% higher chance. Celestial and Timetwisted are rarer than the others, and a Celestial boss always gets one extra modifier. The Challenger talent gives a further chance at an extra modifier.&lt;br /&gt;
&lt;br /&gt;
Each modifier except Weak raises the boss&amp;#039;s rewards: +10% Hunting XP and boss materials per modifier (+20% for Cthonic), and a little over twice that for XP and coins. Health and Speed multiply the boss&amp;#039;s stats; the Damage multiplier applies to its normal hits. Swift also makes special attacks trigger more often. Each modifier also adds its own rare drop (see [[#Modifier drops|Modifier drops]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modifier !! Health !! Damage !! Speed !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weak&amp;#039;&amp;#039;&amp;#039; || 0.6x || 0.75x || — || Always added below Hunting Level 7. Gives no reward bonus.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Blazing&amp;#039;&amp;#039;&amp;#039; || 1.2x || 1.15x || 1.15x || Most of its attacks set the area they hit on fire after a short delay (2❤/s) and inflict Ignite for 3s (0.5❤/s).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Frostbitten&amp;#039;&amp;#039;&amp;#039; || 1.1x || 1.15x || 1.15x || Most of its attacks leave ice where they hit. Standing on the ice deals about 2❤/s. Being hit or standing on the ice adds a Frostbite stack: -10% movement speed and +7% damage taken from its normal hits per stack. Stacks reset 4s after the last one.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Swift&amp;#039;&amp;#039;&amp;#039; || — || 1.15x || 1.25x || Moves and attacks 25% faster, and its special attacks trigger 25% sooner. Its normal hits add Windblown; at 10 stacks you are knocked back a long way.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Solar&amp;#039;&amp;#039;&amp;#039; || 1.25x || 1.5x || — || Builds Solar Energy over time. At 100 it casts a Solar Flare in a 10-block radius. Move out of the way or die.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Blessed&amp;#039;&amp;#039;&amp;#039; || 1.5x || 1.5x || 1.3x || All of its attacks are Enhanced by +0.25x.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Stormforged&amp;#039;&amp;#039;&amp;#039; || 1.2x || 1.25x || 1.15x || Constantly summons Lightning Bolts around itself, dealing 3❤.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Infested&amp;#039;&amp;#039;&amp;#039; || 1.15x || 1.1x || 1.3x || Hitting it has a 15% chance to spawn a Grub (0.5❤ per hit, inflicts Poison).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Protected&amp;#039;&amp;#039;&amp;#039; || 1.2x || — || — || At 66% and 33% health it spawns a Protection Glyph. The boss cannot be damaged until the glyph is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Celestial&amp;#039;&amp;#039;&amp;#039; || 1.15x || 1.25x || 1.3x || +1 modifier. Meteors rain over the arena, and most of its attacks inflict Ruin: +2% damage taken from its normal hits, -2% damage dealt, -2% movement speed and -2% healing per stack until the fight ends.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Timetwisted&amp;#039;&amp;#039;&amp;#039; || 1.1x || 1.25x || — || All of its attacks are Enhanced by +0.2x, and it has a 30% chance to instantly recast an attack when it finishes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exclusive modifiers===&lt;br /&gt;
These never roll at random.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modifier !! Health !! Damage !! Speed !! How to get it !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fishy&amp;#039;&amp;#039;&amp;#039; || 1.5x || 1.5x || 1.1x || Apply Cat Food to a Curse || Each special attack has a 20% chance to also cast a completely random attack.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Colossal&amp;#039;&amp;#039;&amp;#039; || 2.5x || 1.5x || 0.75x || Apply Core of the Colossus to a Curse || Many of its attacks get +40% radius, and most of them apply Shattered for 5s. It takes much less knockback.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Cthonic&amp;#039;&amp;#039;&amp;#039; || — || 1.1x || — || Added to every altar boss you summon with [[Xaroth|The Pact]] active || PvP stays enabled while you fight it. Drops Soul Shards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss Drops==&lt;br /&gt;
===Rewards===&lt;br /&gt;
Every player who deals at least 10 damage gets their own rewards:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Hunting XP:&amp;#039;&amp;#039;&amp;#039; 500 (Uncommon), 1,000 (Rare) or 1,500 (Epic).&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Coins and XP&amp;#039;&amp;#039;&amp;#039; that scale with your prestige and the boss&amp;#039;s rarity.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Starless Ash&amp;#039;&amp;#039;&amp;#039;, the universal boss currency, and the boss&amp;#039;s own material.&lt;br /&gt;
*A roll on the boss&amp;#039;s rare drop table, plus its modifiers&amp;#039; drops.&lt;br /&gt;
&lt;br /&gt;
Rewards are raised by modifiers, Battle Boost Potions and the Bounty Hunting talent, and the player who started a Boss [[Boosters|booster]] gets extra rewards while it runs. Your first 3 boss kills each day give 1.5x rewards. Rare drop chances are raised by Battle Boost Potions, the Endless Fortune and Greed talents, [[Obelisk#Aura|Aura]] stacks and some [[Trinkets|trinkets]]; these bonuses add together.&lt;br /&gt;
&lt;br /&gt;
===Starless Ash and materials===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Starless Ash !! Boss material&lt;br /&gt;
|-&lt;br /&gt;
| Undead || 3–6 || Rancid Flesh (4–8)&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || 3–6 || Dusty Bone (4–8)&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || 4–7 || Silk (3–6)&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || 4–7 || Porkchop (3–6)&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || 6–9 || Delicious Fish (2–3)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || 6–9 || Iridescent Ingot (2–3)&lt;br /&gt;
|}&lt;br /&gt;
Starless Ash is sacrificed at the [[Obelisk]], and the materials buy Obelisk upgrades and Curse Meter upgrades.&lt;br /&gt;
&lt;br /&gt;
===Shared rare drops===&lt;br /&gt;
Every boss can drop these.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Opal&amp;#039;&amp;#039;&amp;#039; || 20% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Used to buy certain [[Obelisk]] upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Inventory Beacon&amp;#039;&amp;#039;&amp;#039; || 2.5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Saves your [[Mystic Items|mystic]] lives on death while in your inventory, and is used up.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Treasure Compass&amp;#039;&amp;#039;&amp;#039; || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Guides you to an ancient Treasure Chest.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Opal Geode&amp;#039;&amp;#039;&amp;#039; || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Crack it open for 8–12 Opals.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Blessing Tome&amp;#039;&amp;#039;&amp;#039; || 0.25% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Choose 1 [[Blessings|blessing]] to unlock for 1 week.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Starborn Scroll&amp;#039;&amp;#039;&amp;#039; || 0.25% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Permanently gives +1 Hunting Talent Point, +3% Hunting XP and +3% Obelisk XP. Up to 5 readings.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Obelisk Alloy&amp;#039;&amp;#039;&amp;#039; || 0.1% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Needed for the last 5 levels of every [[Obelisk]] upgrade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boss-specific rare drops===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Item !! Chance !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Mortified Brain || 25% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Consumable: halves your healing for 30s but gives +20% damage and Speed III.&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Dusty Bag || 10% || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Contains 8–12 Starless Ash, 5–8 Rancid Flesh or 5–8 Dusty Bones.&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Crystal Heart || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Blesses every player in your server with +200 XP cap for 5 hours (24h cooldown). It levels up as it blesses players, adding +100 XP cap per level up to level 5. Below level 5 it has a 10% chance to break on use.&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Tome of Nightcloak || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Nightcloak]].&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Gilded Skull || 20% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Smash it for coins: 20,000–30,000 at Prestige 0, plus the same again for every prestige (220,000–330,000 at Prestige 10).&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Dusty Bag || 10% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Contains 8–12 Starless Ash, 5–8 Rancid Flesh or 5–8 Dusty Bones.&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Skelepass™ Voucher || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Give it to The Keeper for a free Reward Chest Key. Usually: 1 in 5 vouchers is a counterfeit.&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Tome of Rend || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Rend]].&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Urn || 25% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Smash it for 250–750 Hunting XP.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Timeworn Bag || 10% || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Contains 9–13 Starless Ash, 5–8 Silk or 5–8 Porkchops.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Pungent Pepper || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Consumable: a 50/50 chance to either gain or lose 2❤ max health for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Golden Spool || 1% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Combine with 16 Silk to make a Boss Pouch, which stores boss loot in a menu. More spools upgrade the pouch, and spools also upgrade Giga Storage category capacity.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Tome of Siphon || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Siphon]].&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Well-Done Porkchop || 25% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Consumable: +8 absorption hearts (60s cooldown).&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Timeworn Bag || 10% || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Contains 9–13 Starless Ash, 5–8 Silk or 5–8 Porkchops.&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Hogwash Varnish || 2.5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Apply to a farming hoe: +5% Farming XP and +7.5% rare drop chance. Up to 5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Cthonic Scroll || 0.5% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades the &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;RARE!&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; [[Inferno]] enchant.&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Tome of Artillery || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Combo: Artillery]].&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Ancient Bag || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Contains 15–17 Starless Ash, 5–8 Delicious Fish or 5–8 Iridescent Ingots.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Cat Food || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Apply to a Curse to give it the Fishy modifier.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Suspiciously fish-shaped parcel || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Release it into water. Usually rewards 1,500–3,000 Hunting XP; sometimes 2 random Curses, 2 Ancient Bags or 30–40 Starless Ash.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Tackle Box || 4% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Apply to a fishing rod: +7.5% Fishing XP and +5% chance to fish up monsters. Up to 5 applications; the rod becomes unbreakable.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Crystal Bait || 3% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Apply to a fishing rod so your next catch attracts a legendary fishing monster.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Relic Satchel || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Storage for items that buff you from your inventory; they stay active while stored.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Tome of Vortex || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Vortex]].&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Ancient Bag || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Contains 15–17 Starless Ash, 5–8 Delicious Fish or 5–8 Iridescent Ingots.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Heart Machine || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Consumable: for every max heart you have, a 2.5% chance to get two random Epic Curses.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Core of the Colossus || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Apply to a Curse to give it the Colossal modifier.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Amplification Lattice || 2% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Levels up as you earn Starless Ash. Each level adds bonus Hunting XP and boss material drops.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Relic Satchel || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Storage for items that buff you from your inventory; they stay active while stored.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Tome of Quadrillionaire || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Quadrillionaire]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modifier drops===&lt;br /&gt;
A boss&amp;#039;s modifiers add these to its drop table.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modifier !! Drop !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Blazing || Tome of Annihilate ([[Combo: Annihilate]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Frostbitten || Tome of Glass Cannon ([[Glass Cannon]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Swift || Tome of Reinforce ([[Reinforce]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Solar || Tome of Refraction ([[Refraction]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Blessed || Tome of Apothecary ([[Apothecary]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Stormforged || Tome of Superconductor ([[Superconductor]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Infested || Tome of Momentum ([[Momentum]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Protected || Tome of Pierce ([[Pierce]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Timetwisted || Tome of Index Fund ([[Index Fund]]) and Encrusted Cache || 0.15% and 2%&lt;br /&gt;
|-&lt;br /&gt;
| Celestial || Tome of Soulripper ([[Soulripper]]) and Encrusted Cache || 0.15% and 2%&lt;br /&gt;
|-&lt;br /&gt;
| Fishy || Encrusted Cache || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Colossal || Encrusted Cache || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Cthonic || 20–50 Soul Shards || Every kill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ancient Enchant Tomes===&lt;br /&gt;
Each tome raises one &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;ANCIENT!&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt; enchant by one tier, up to tier III. Bosses drop the tomes for [[Nightcloak]], [[Rend]], [[Siphon]], [[Combo: Artillery]], [[Vortex]] and [[Quadrillionaire]], and modifiers add ten more. An &amp;#039;&amp;#039;&amp;#039;Encrusted Cache&amp;#039;&amp;#039;&amp;#039; (from the [[Obelisk]] and the modifiers above) contains a random Ancient Enchant Tome; if you have already maxed that enchant it may give Opals, an Opal Geode or Obelisk Alloy instead.&lt;br /&gt;
&lt;br /&gt;
==Catalogue==&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Boss Catalogue&amp;#039;&amp;#039;&amp;#039;, opened from Gareth, records everything you have discovered across 4 categories: &amp;#039;&amp;#039;&amp;#039;Bosses&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Attacks&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Modifiers&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Loot&amp;#039;&amp;#039;&amp;#039;. A boss, its attacks and its modifiers are recorded when you get rewards from killing it, and loot is recorded when it drops for you. The catalogue shows your overall discovery progress.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
</feed>