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Mystic Items
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'''Mystic Items''' are the enchantable swords, bows and pants of Pit Sandbox. They come in two kinds: regular mystic items, which are permanent, and '''Jewel items''', which are stronger but have a limited number of lives. Enchants are added and upgraded at the Mystic Well. See [[Enchantments]] for how enchanting works and for every enchant. ==Regular items and Jewel items== {| class="wikitable" ! !! Regular mystic item !! Jewel item |- | Lives || None, kept on death || 25β50, one lost per death |- | Enchant slots || 3 || 3, plus a 4th with a Magical Resurrector |- | Total enchant tiers (tokens) || 8 || 9 |} An item can hold at most 2 rare enchants. ==Regular mystic items== Regular mystic swords, bows and pants have 3 enchant slots. They have no lives: they are permanent and are kept when you die, but they are weaker than Jewel items. ==Jewel items== ===Getting a Jewel=== A Jewel starts as a '''Hidden Jewel''' sword, bow or pants, found for example in [[Uberdrops]]. Complete its [[Hidden Jewel]] enchant by getting 117 kills with the item, and it becomes a Tier I Jewel with a random tier III enchant. *A '''Magical Revealer''' applied to a Hidden Jewel skips the kill requirement. *A '''Philosopher's Cactus''' can be turned into a completed Jewel item with an enchant of your choice. Jewel Shards are a Mystic Well material used for mystic item upgrades. ===Lives=== *Each Jewel item starts with 25β50 lives, rolled at random. The item shows them as ''Lives: current/max''. *Every time you die, each Jewel item in your inventory and armor slots loses a life. *At 3 lives or fewer, the lives counter on the item turns <span style="color:#FF5555">red</span> as a warning. *At 0 lives the item '''breaks''' and is gone for good. *Some effects make a death cost more lives: being killed by a [[Soul Scythe]] sword while you both have The Pact active, or having the [[Trinkets|Artisan's Guidebook]] trinket equipped (3 lives per death). ===Protecting lives=== *'''Inventory Beacon''': if you carry enough Inventory Beacons when you die, they are used up instead of your Jewel lives (one beacon per life you would lose). Beacons drop from [[Bosses]] and Uberdrops, and can be bought in the [[Event Shop]]. *'''Promotion''' ([[Renown]] upgrade): while toggled on, saves your Jewel lives when you die on a megastreak, using Promotion uses. On Gilded, Made of Time and Riftwalker each save costs 2 uses. On Uberstreak it only works from 400 streak, and on Apocalyptic Uberstreak from 2,500 streak. It does not work while you use the [[Locked on Target]] perk. *'''Divine Intervention''' (Renown upgrade): +5% chance per tier to keep your inventory, and your lives, on death. *'''Divine Protection''' (Renown upgrade): while toggled on and you are not on a megastreak, 30% chance to keep your lives on death. *[[Divine Miracle]] (pants enchant): 20% chance per tier to save item lives on death. It does not work while you carry an Inventory Beacon. *A '''Mystic Repair Kit''' restores one Jewel item to its maximum lives. ==Magical Resurrector== From [[Prestige]] 50, the rare '''Magical Resurrector''' can be found in Apocalyptic [[Uberdrops]]. Each Resurrector is for one item type: sword, bow or pants. *Right-click it and pick a Jewel item of that type with 3 enchants. Applying it costs $100,000,000. *It adds a random Resurrector (<span style="color:#FFFF55">'''RES!'''</span>) enchant in a new 4th enchant slot: 50% chance of tier I, 30% tier II, 20% tier III. *After this, the item's enchants are permanently locked. *The [[Trinkets|Experimental Attuner]] trinket gives a chance at a higher tier, at a higher price and a risk of breaking the Resurrector. [[Category:Pit Sandbox]]
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