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Enchantments
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==Resource enchants== Resource enchants raise the coins, XP or other rewards you earn. They can go on any mystic item. {| class="wikitable sortable" ! Enchant !! Rarity !! Summary |- | [[Egocentrism]] || Regular || Bonus resources per player currently in mid. |- | [[Gold Boost]] || Regular || Bonus coins from kills. |- | [[Gold Bump]] || Regular || Flat bonus coins per kill. |- | [[Hidden Jewel]] || Regular || Kill players to progressively unlock it; once complete, the item recycles into a powerful item with a tier III enchant. |- | [[Moctezuma]] || Regular || Flat bonus coins on kill (assists excluded). |- | [[Sweaty]] || Regular || Bonus XP from your streak XP bonus and, from tier II, a higher max XP per kill. |- | [[XP Boost]] || Regular || Bonus XP from kills. |- | [[XP Bump]] || Regular || Flat bonus XP and increased max XP. |- | [[Aspirant]] || <span style="color:#C34DFF">ANCIENT!</span> || Massive XP bonus and max XP per kill that stacks every 1,000 kills on your streak. |- | [[Cuauhtémoc]] || <span style="color:#C34DFF">ANCIENT!</span> || Earn flat coins on every kill (assists excluded). |}
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