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Bosses
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===Rewards=== Every player who deals at least 10 damage gets their own rewards: *'''Hunting XP:''' 500 (Uncommon), 1,000 (Rare) or 1,500 (Epic). *'''Coins and XP''' that scale with your prestige and the boss's rarity. *'''Starless Ash''', the universal boss currency, and the boss's own material. *A roll on the boss's rare drop table, plus its modifiers' drops. Rewards are raised by modifiers, Battle Boost Potions and the Bounty Hunting talent, and the player who started a Boss [[Boosters|booster]] gets extra rewards while it runs. Your first 3 boss kills each day give 1.5x rewards. Rare drop chances are raised by Battle Boost Potions, the Endless Fortune and Greed talents, [[Obelisk#Aura|Aura]] stacks and some [[Trinkets|trinkets]]; these bonuses add together.
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