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	<id>https://wiki.harrys.gg/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.71.178.140</id>
	<title>Harry&#039;s Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.harrys.gg/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.71.178.140"/>
	<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/Special:Contributions/172.71.178.140"/>
	<updated>2026-10-16T23:06:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Super_Uberdrop&amp;diff=1041</id>
		<title>Super Uberdrop</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Super_Uberdrop&amp;diff=1041"/>
		<updated>2026-10-16T17:51:15Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Uberdrops#Super Uberdrop]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Books_Of_Contracting&amp;diff=985</id>
		<title>Books Of Contracting</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Books_Of_Contracting&amp;diff=985"/>
		<updated>2026-10-16T17:43:42Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Perks#Upgrading perks]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Sticky_Bomb&amp;diff=956</id>
		<title>Sticky Bomb</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Sticky_Bomb&amp;diff=956"/>
		<updated>2026-10-16T17:39:47Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sticky Bomb&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;RARE!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Bow enchants|bow enchant]]. Melee hits load a sticky bomb into your bow; on landing it explodes for true damage in 3-block radius.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;12&amp;lt;/span&amp;gt; melee hits loads a &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Sticky Bomb&amp;lt;/span&amp;gt; into your bow. On landing, it explodes after &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;1.5s&amp;lt;/span&amp;gt;, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5❤&amp;lt;/span&amp;gt; very true damage in a 3-block radius. Can stick to opponents on hit. Also hits bosses and vermin.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;11&amp;lt;/span&amp;gt; melee hits loads a &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Sticky Bomb&amp;lt;/span&amp;gt; into your bow. On landing, it explodes after &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;1.5s&amp;lt;/span&amp;gt;, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;2❤&amp;lt;/span&amp;gt; very true damage in a 3-block radius. Can stick to opponents on hit. Also hits bosses and vermin.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt; melee hits loads a &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Sticky Bomb&amp;lt;/span&amp;gt; into your bow. On landing, it explodes after &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;1.5s&amp;lt;/span&amp;gt;, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;2.5❤&amp;lt;/span&amp;gt; very true damage in a 3-block radius. Can stick to opponents on hit. Also hits bosses and vermin.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RARE! enchants are stronger than regular enchants, and the number of them an item can hold is limited.&lt;br /&gt;
*Unlocked as a drop from Demonic Vermin!&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Power_Surge&amp;diff=907</id>
		<title>Power Surge</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Power_Surge&amp;diff=907"/>
		<updated>2026-10-16T17:33:08Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Power Surge&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; All &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;ability cooldowns&amp;lt;/span&amp;gt; are reduced by &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;8%&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; All &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;ability cooldowns&amp;lt;/span&amp;gt; are reduced by &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;16%&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; All &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;ability cooldowns&amp;lt;/span&amp;gt; are reduced by &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;24%&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): All &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;ability cooldowns&amp;lt;/span&amp;gt; are reduced by &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;32%&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Peroxide&amp;diff=901</id>
		<title>Peroxide</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Peroxide&amp;diff=901"/>
		<updated>2026-10-16T17:32:20Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Peroxide&#039;&#039;&#039; is a [[Enchantments#Pants enchants|pants enchant]]. Heal when hit.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;0.5❤&amp;lt;/span&amp;gt; when hit (1.75s cooldown)&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;0.7❤&amp;lt;/span&amp;gt; when hit (1.75s cooldown)&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1❤&amp;lt;/span&amp;gt; when hit (1.75s cooldown)&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Lifesteal&amp;diff=873</id>
		<title>Lifesteal</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Lifesteal&amp;diff=873"/>
		<updated>2026-10-16T17:28:31Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Lifesteal&#039;&#039;&#039; is a [[Enchantments#Sword enchants|sword enchant]]. Heal a percentage of damage dealt (max 2–2.5 hearts).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Heal for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4%&amp;lt;/span&amp;gt; of damage dealt (max 2❤).&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Heal for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;8%&amp;lt;/span&amp;gt; of damage dealt (max 2❤).&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Heal for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;12%&amp;lt;/span&amp;gt; of damage dealt (max 2❤).&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Hunting_Talent_Tree&amp;diff=859</id>
		<title>Hunting Talent Tree</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Hunting_Talent_Tree&amp;diff=859"/>
		<updated>2026-10-16T17:26:38Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Hunting Talent Tree&#039;&#039;&#039; is a tree of 16 passive upgrades that make you better at fighting [[Bosses|bosses]]. It is opened from Gareth or from the Hunting [[Skills|skill]] menu (also with &amp;lt;code&amp;gt;/huntingskilltree&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
==Talent Points==&lt;br /&gt;
Nodes are bought with &#039;&#039;&#039;Hunting Talent Points&#039;&#039;&#039;. You get 1 point every time your Hunting skill levels up, and 1 more for each Starborn Scroll you read (up to 5). Each node has a cost per tier and can be upgraded several times. Buying every tier of every node costs 169 points, more than you can earn, so you have to choose.&lt;br /&gt;
&lt;br /&gt;
Slayer is the starting node. Every other node needs the node listed under &amp;quot;Requires&amp;quot; before you can buy it.&lt;br /&gt;
&lt;br /&gt;
You can reset the tree for 1,000,000 coins, which refunds all of your spent Talent Points.&lt;br /&gt;
&lt;br /&gt;
==Nodes==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node !! Type !! Effect !! Max tier !! Cost per tier !! Requires&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Slayer&#039;&#039;&#039; || Upgrade || Deal +5% damage to bosses per tier. || 5 || 1 || Starting node&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guardian&#039;&#039;&#039; || Upgrade || Take -2.5% damage from boss special attacks per tier. || 6 || 1 || Slayer&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Swift Step&#039;&#039;&#039; || Upgrade || Move faster while fighting bosses: +6% at tier I, then +5% per tier (+21% at tier IV). || 4 || 2 || Guardian&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Time Warp&#039;&#039;&#039; || Upgrade || Killing any boss takes 20 seconds per tier off the recharge time of all your altars. || 3 || 2 || Guardian&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sycophant&#039;&#039;&#039; || Upgrade || While in a boss fight, your total healing reduction is 5% lower per tier. || 4 || 2 || Swift Step&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Invigorate&#039;&#039;&#039; || Upgrade || Activating a boss altar gives you and players within 17 blocks +4% damage against bosses per tier for 30s. || 3 || 3 || Sycophant&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Purify&#039;&#039;&#039; || Upgrade || Resist 1 boss status effect. Recharges every 10 seconds, 1 second faster per tier (9s at tier I, 5s at tier V). || 5 || 3 || Invigorate&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Assassin&#039;&#039;&#039; || Major || Deal +20% damage to bosses per tier. &#039;&#039;&#039;But:&#039;&#039;&#039; take 1.75x damage from their special attacks. || 3 || 4 || Purify&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unyielding&#039;&#039;&#039; || Major || Take 0.5❤ less damage from boss special attacks per tier. &#039;&#039;&#039;But:&#039;&#039;&#039; move 50% slower during boss fights. || 3 || 4 || Purify&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Endless Fortune&#039;&#039;&#039; || Upgrade || Bosses drop rare items 2% more often per tier. || 10 || 2 || Time Warp&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Bounty Hunting&#039;&#039;&#039; || Upgrade || The first boss you slay each day gives 2x Hunting XP, coins, XP, Starless Ash and boss materials. +1 boss per tier. || 2 || 3 || Endless Fortune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Challenger&#039;&#039;&#039; || Upgrade || Bosses have a 10% chance per tier to spawn with an extra modifier. || 5 || 3 || Endless Fortune&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greed&#039;&#039;&#039; || Major || Bosses&#039; rare drop chances are multiplied by 1.1x, +0.1x per tier. &#039;&#039;&#039;But:&#039;&#039;&#039; deal -30% damage to bosses and take 1.6x damage from their special attacks. || 3 || 4 || Challenger&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fast Learner&#039;&#039;&#039; || Upgrade || Earn +2% Hunting XP from slaying bosses per tier. || 10 || 2 || Bounty Hunting&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gathering Expertise&#039;&#039;&#039; || Upgrade || Bosses have a 25% chance per tier to drop +1 of their Starless Ash and material drops. || 3 || 2 || Fast Learner&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Diamond Collector&#039;&#039;&#039; || Upgrade || Earn +1 [[Mastery Tree|Mastery XP]] for every 100 Hunting XP you get from killing a boss, per tier. || 3 || 3 || Fast Learner&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Major nodes (coal blocks, gold blocks once maxed) have a strong effect and a drawback. Upgrade nodes are coal, turning into gold ingots once maxed.&lt;br /&gt;
*The Challenger extra modifier is announced in chat when it triggers.&lt;br /&gt;
*Bounty Hunting&#039;s uses refill every 24 hours.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Hidden_Jewel&amp;diff=856</id>
		<title>Hidden Jewel</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Hidden_Jewel&amp;diff=856"/>
		<updated>2026-10-16T17:26:13Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hidden Jewel&#039;&#039;&#039; is a [[Enchantments#Resource enchants|resource enchant that can go on any mystic item]]. Kill players to progressively unlock it; once complete, the item recycles into a powerful item with a tier III enchant.&lt;br /&gt;
&lt;br /&gt;
==How it works==&lt;br /&gt;
*Kill a set number of players to recycle the item into one with a tier III enchant. On a sword, it deals +75% damage.&lt;br /&gt;
*Once completed, the item can be enchanted with 9 tokens.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Resource enchants]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Golden_Heart&amp;diff=849</id>
		<title>Golden Heart</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Golden_Heart&amp;diff=849"/>
		<updated>2026-10-16T17:25:17Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Golden Heart&#039;&#039;&#039; is a [[Enchantments#Pants enchants|pants enchant]]. Gain absorption hearts on kill.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Gain &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+0.5❤&amp;lt;/span&amp;gt; absorption on kill (max &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;5❤&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Gain &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+1❤&amp;lt;/span&amp;gt; absorption on kill (max &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;6❤&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Gain &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+2❤&amp;lt;/span&amp;gt; absorption on kill (max &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;6❤&amp;lt;/span&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Gifting&amp;diff=841</id>
		<title>Gifting</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Gifting&amp;diff=841"/>
		<updated>2026-10-16T17:23:44Z</updated>

		<summary type="html">&lt;p&gt;172.71.178.140: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Gifting&#039;&#039;&#039; lets you buy a rank or a Gold Pass for another online player with [[Currencies#Gems|Gems]].&lt;br /&gt;
&lt;br /&gt;
==How to gift==&lt;br /&gt;
*&amp;lt;code&amp;gt;/gift &amp;lt;player&amp;gt;&amp;lt;/code&amp;gt; opens the gift menu for that player.&lt;br /&gt;
*&amp;lt;code&amp;gt;/gift&amp;lt;/code&amp;gt; on its own opens a paged list of online players to choose from.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Gift !! Price !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;VIP&#039;&#039;&#039; || 599 Gems || Permanent. Cannot be gifted to a player who already has VIP.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MVP&#039;&#039;&#039; || 1,799 Gems || Permanent. The player must already have VIP.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;MVP+&#039;&#039;&#039; || 1,499 Gems || Lasts 1 month. Gifting it again adds another month.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Gold Pass&#039;&#039;&#039; || 999 Gems || Unlocks the current [[Battlepass]] Gold Pass. The player must be [[Prestige|Prestige 3]] or higher and not already have it.&lt;br /&gt;
|}&lt;br /&gt;
Store discounts apply to rank gifts, but not to the Gold Pass.&lt;br /&gt;
&lt;br /&gt;
==Gift Guild==&lt;br /&gt;
From the &amp;lt;code&amp;gt;/gift&amp;lt;/code&amp;gt; menu you can buy every other member of your [[Guilds|guild]] one day of MVP+ at once. You get the day of MVP+ as well.&lt;br /&gt;
*The price is per member, with store discounts applied.&lt;br /&gt;
*Each of the first 10 members costs 85 Gems; each member after that costs 50 to 75 Gems.&lt;br /&gt;
*If the price changes while the confirmation is open (for example because someone joined the guild), the purchase is cancelled and you are asked to run &amp;lt;code&amp;gt;/gift&amp;lt;/code&amp;gt; again.&lt;br /&gt;
*Guild gifts do not count toward the Gifter milestones.&lt;br /&gt;
&lt;br /&gt;
==Gifter milestones==&lt;br /&gt;
Every rank or Gold Pass you gift counts toward the Gifter milestones. Claim milestone rewards from the Rank Gifting tab of the store menu.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Milestone !! Gifts needed !! Rewards&lt;br /&gt;
|-&lt;br /&gt;
| New Gifter || 2 || Gilded Arrow Trail, :dance: emote&lt;br /&gt;
|-&lt;br /&gt;
| Generous Gifter || 5 || Gilded Fly Particles, :rly: emote, 1 of each [[Boosters|booster]] type, 7 days of MVP+&lt;br /&gt;
|-&lt;br /&gt;
| Professional Gifter || 25 || Gilded Nametag Effect, :magic: emote, 2 of each booster type, a permanent +20% [[Currencies#Megacoins|Megacoin]] cap&lt;br /&gt;
|-&lt;br /&gt;
| Benevolent Gifter || 75 || Gilded Kill Effect, :dj: emote, 3 of each booster type; boosters you activate start one step higher (+0.2×, or +0.4× for Boss boosters)&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Gifter || 200 || Gilded Cloak, :superstar: emote, 5 of each booster type, a ✦ MVP+ icon, Harry&#039;s Space Helmet&lt;br /&gt;
|}&lt;br /&gt;
The Megacoin cap and booster bonuses apply as soon as you reach the milestone.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>172.71.178.140</name></author>
	</entry>
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