<?xml version="1.0"?>
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	<id>https://wiki.harrys.gg/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.70.86.95</id>
	<title>Harry&#039;s Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.harrys.gg/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.70.86.95"/>
	<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/Special:Contributions/172.70.86.95"/>
	<updated>2026-10-16T23:06:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Spawn&amp;diff=1039</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Spawn&amp;diff=1039"/>
		<updated>2026-10-16T17:50:59Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Pit Sandbox#Spawn]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Night_Shards&amp;diff=1029</id>
		<title>Night Shards</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Night_Shards&amp;diff=1029"/>
		<updated>2026-10-16T17:49:38Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Currencies#Night Shards]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Coin&amp;diff=990</id>
		<title>Coin</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Coin&amp;diff=990"/>
		<updated>2026-10-16T17:44:22Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Currencies#Gold (Coins)]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Bounties&amp;diff=988</id>
		<title>Bounties</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Bounties&amp;diff=988"/>
		<updated>2026-10-16T17:44:06Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Streaks and Bounties#Bounties]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Sugar_Rush&amp;diff=958</id>
		<title>Sugar Rush</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Sugar_Rush&amp;diff=958"/>
		<updated>2026-10-16T17:40:03Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sugar Rush&#039;&#039;&#039; is a [[Enchantments#Pants enchants|pants enchant]]. Move faster when out of combat.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Move &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt; faster when out of combat.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Move &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;20%&amp;lt;/span&amp;gt; faster when out of combat.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Move &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;30%&amp;lt;/span&amp;gt; faster when out of combat.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Unlocked as a drop from Melon!&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Soulripper&amp;diff=952</id>
		<title>Soulripper</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Soulripper&amp;diff=952"/>
		<updated>2026-10-16T17:39:13Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Soulripper&#039;&#039;&#039; is an &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;ANCIENT!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Killing a bot that was below a health threshold rips souls from nearby bots.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Killing a bot who was previously below &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3❤&amp;lt;/span&amp;gt; rips the soul out of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; nearby bots, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;80%❤&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Killing a bot who was previously below &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3.5❤&amp;lt;/span&amp;gt; rips the soul out of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; nearby bots, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;80%❤&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Killing a bot who was previously below &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤&amp;lt;/span&amp;gt; rips the soul out of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; nearby bots, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;80%❤&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*ANCIENT! enchants are an alternate tier of enchant that comes from [[Bosses|boss]] drops.&lt;br /&gt;
*It is unlocked and upgraded with the Tome of Soulripper, a 0.15% drop from bosses with the Celestial [[Bosses#Boss Modifiers|modifier]]. An Encrusted Cache (from the [[Obelisk]] and some boss modifiers) can also contain it. Each tome raises the enchant by one tier, up to tier III.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Snow_Shooter&amp;diff=948</id>
		<title>Snow Shooter</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Snow_Shooter&amp;diff=948"/>
		<updated>2026-10-16T17:38:41Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Snow Shooter&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Killing a player or bot spawns a flying snowball dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5❤&amp;lt;/span&amp;gt; true damage to players or &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;5❤&amp;lt;/span&amp;gt; to bots.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Killing a player or bot spawns 2 flying snowballs dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5❤&amp;lt;/span&amp;gt; true damage to players or &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;5❤&amp;lt;/span&amp;gt; to bots.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Killing a player or bot spawns 3 flying snowballs dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5❤&amp;lt;/span&amp;gt; true damage to players or &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;5❤&amp;lt;/span&amp;gt; to bots.&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): Killing a player or bot spawns 4 flying snowballs dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5❤&amp;lt;/span&amp;gt; true damage to players or &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;5❤&amp;lt;/span&amp;gt; to bots.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Snow Shooter deals +50% damage in December.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Shred&amp;diff=943</id>
		<title>Shred</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Shred&amp;diff=943"/>
		<updated>2026-10-16T17:38:00Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Shred&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. If the target is blocking, unblock them and deal amplified damage.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; If your opponent is blocking, unblock their sword and deal extra damage. 5s cooldown.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; If your opponent is blocking, unblock their sword and deal more extra damage. 4s cooldown.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; If your opponent is blocking, unblock their sword and deal more extra damage. 3s cooldown.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Retracing_Steps&amp;diff=927</id>
		<title>Retracing Steps</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Retracing_Steps&amp;diff=927"/>
		<updated>2026-10-16T17:35:51Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Retracing Steps&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Dropping below &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; health grants a &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;0.5s&amp;lt;/span&amp;gt; burst of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regeneration 13&amp;lt;/span&amp;gt;. Cooldown: 30s.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Dropping below &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; health grants a &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;0.5s&amp;lt;/span&amp;gt; burst of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regeneration 14&amp;lt;/span&amp;gt;. Cooldown: 28s.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Dropping below &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; health grants a &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;0.5s&amp;lt;/span&amp;gt; burst of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regeneration 15&amp;lt;/span&amp;gt;. Cooldown: 26s.&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): Dropping below &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; health grants a &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;0.5s&amp;lt;/span&amp;gt; burst of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regeneration 16&amp;lt;/span&amp;gt;. Cooldown: 24s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Pit_Sandbox&amp;diff=905</id>
		<title>Pit Sandbox</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Pit_Sandbox&amp;diff=905"/>
		<updated>2026-10-16T17:32:52Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pit Sandbox&#039;&#039;&#039; is a PvPvE arena gamemode on [[Harry&#039;s Network]]. Players fight bots, AI bosses and each other in an open arena, earn gold and XP, and invest them in a deep progression system.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Players drop into an open arena map and fight bots, [[Bosses|bosses]] and other players. The game revolves around [[Streaks and Bounties|kill streaks]]: every kill without dying raises your rewards, but also makes you a bigger target. Kills give [[Currencies#Gold (Coins)|gold]] and [[Currencies#XP|XP]], which you spend on [[Upgrades|upgrades]], [[Killstreaks|killstreaks]], [[Enchantments|enchanting]] and more.&lt;br /&gt;
&lt;br /&gt;
At level 120 you can [[Prestige|prestige]]. Prestiging resets your level but awards [[Renown]] and [[Mastery Tree|Mastery Points]] and permanently unlocks new content. Deeper progression opens whole new systems: [[Megastreaks|megastreaks]], the [[Mastery Tree]], boss hunting, the alternate dimension [[Xaroth]], the [[Riftwalker]] challenge, [[Trinkets|trinkets]], [[Perks|perks]] and much more.&lt;br /&gt;
&lt;br /&gt;
The current prestige cap is 85. Each prestige needs far more XP than the last: early prestiges are quick, but endgame prestiges need hundreds of billions of XP. Every 5 prestiges your name gets a new [[Prestige#Prestige colours|prestige colour]], so anyone in the lobby can see how far you have come.&lt;br /&gt;
&lt;br /&gt;
==Map layout==&lt;br /&gt;
Every map has two zones, and many mechanics care about which one you are in.&lt;br /&gt;
&lt;br /&gt;
===Spawn===&lt;br /&gt;
&#039;&#039;&#039;Spawn&#039;&#039;&#039; is a safe zone: you cannot deal or take damage there. It holds the NPCs, shops, upgrade menus, the Mystic Well and other utility features.&lt;br /&gt;
&lt;br /&gt;
===The Pit (mid)===&lt;br /&gt;
&#039;&#039;&#039;The Pit&#039;&#039;&#039;, also called &#039;&#039;&#039;mid&#039;&#039;&#039;, is the combat zone: the open arena floor where bots spawn, bosses can be summoned and PvP happens. Leaving spawn for mid is a deliberate choice, because once you are in mid you can be attacked by bots, bosses and players. Many mechanics only work in mid: some enchants only work there, Hermit blocks only count there, and some resource bonuses scale with the number of players in mid.&lt;br /&gt;
&lt;br /&gt;
===Other areas===&lt;br /&gt;
Some maps also have secondary areas on the outskirts of mid, such as sewers, dig sites and hidden zones, each with its own mechanics.&lt;br /&gt;
&lt;br /&gt;
==Key terms==&lt;br /&gt;
;Bots&lt;br /&gt;
:AI-controlled enemies that spawn continuously in mid. They are the main source of XP, gold and streak progress. Killing a bot advances your kill streak just like killing a player.&lt;br /&gt;
;Lucky Bots&lt;br /&gt;
:Special golden bots that spawn randomly in mid. They drop bonus rewards when killed, and several upgrades and perks interact with them.&lt;br /&gt;
;Tryhard Bots&lt;br /&gt;
:Rare, powerful bots that are much harder to kill than normal bots. They wear player-like gear, hit harder and drop valuable loot. Several systems raise their spawn chance. See [[Tryhard Bot]].&lt;br /&gt;
;Day and night&lt;br /&gt;
:Every lobby cycles between day and night. A day lasts 30 to 40 minutes and a night 20 to 30 minutes. The [[Megastreaks#Nightmare|Nightmare]] megastreak revolves around this cycle (buffed at night, speeding up the night during the day), and Night Quests and some [[Xaroth]] cards also depend on it.&lt;br /&gt;
;Night Quests&lt;br /&gt;
:From Prestige 7, each night gives you one short quest. Finish it before day breaks to earn 10 [[Currencies#Night Shards|Night Shards]] and $10,000. The possible quests are:&lt;br /&gt;
:*Kill 300 players (bot kills count)&lt;br /&gt;
:*Hit 150 arrow shots&lt;br /&gt;
:*Fish up something 30 times&lt;br /&gt;
:*Complete 2 streaks above 100 Streak&lt;br /&gt;
:*Mine 80 ores&lt;br /&gt;
;The Pact&lt;br /&gt;
:An opt-in system tied to [[Xaroth]], unlocked with the [[Renown#Upgrade list|Bad Decisions]] Renown upgrade. While The Pact is active, kills in mid generate [[Currencies#Soul Shards|Soul Shards]], but you can lose your unbanked shards on death and other players can hunt you more easily. Accepting The Pact turns off Divine Protection. The [[Megastreaks#Soulshredder|Soulshredder]] megastreak turns The Pact on automatically.&lt;br /&gt;
;Launchers&lt;br /&gt;
:Jump pads and cannons on each map that throw players across the arena. The Renown upgrades Nuclear Launch (twice the speed) and Apollo (aim where you are looking) improve them.&lt;br /&gt;
&lt;br /&gt;
==The core progression loop==&lt;br /&gt;
Progression follows one loop: &#039;&#039;&#039;kill things → earn gold and XP → spend gold to get stronger → level up → prestige → unlock new systems → repeat.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Main systems==&lt;br /&gt;
*[[Prestige]]: levels, prestiging, prestige colours and what each prestige unlocks.&lt;br /&gt;
*[[Streaks and Bounties]]: how streaks scale your rewards and how bounties work.&lt;br /&gt;
*[[Combat]]: the built-in Auto Clicker and how damage is calculated.&lt;br /&gt;
*[[Upgrades]]: the permanent passive upgrades bought with gold.&lt;br /&gt;
*[[Currencies]]: every currency, where it comes from and what it buys.&lt;br /&gt;
*[[Renown]]: the Renown Shop and its permanent upgrades.&lt;br /&gt;
*[[Killstreaks]] and [[Megastreaks]]: abilities that trigger as your streak grows.&lt;br /&gt;
*[[Enchantments]], [[Mystic Items]] and [[Runes]]: gear and how to enchant it.&lt;br /&gt;
*[[Perks]]: perks earned from contracts.&lt;br /&gt;
*[[Mastery Tree]], [[Blessings]], [[Super Eggs]] and [[Trinkets]]: further ways to build your character.&lt;br /&gt;
*[[Bosses]], [[Obelisk]] and [[Hunting Talent Tree]]: boss hunting.&lt;br /&gt;
*[[Xaroth]] and [[Riftwalker]]: endgame systems.&lt;br /&gt;
*[[Megacoin Emporium]], [[Boosters]], [[Uberdrops]], [[Mystery Boxes]], [[Daily Rewards]] and [[Reward Chests]]: loot and the wider economy.&lt;br /&gt;
*[[Skills]], [[Leagues]], [[Guilds]], [[Gifting]], [[Events]], [[Event Shop]], [[Battlepass]] and [[Golden Berries]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Lucky_Hit&amp;diff=876</id>
		<title>Lucky Hit</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Lucky_Hit&amp;diff=876"/>
		<updated>2026-10-16T17:28:57Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Lucky Hit&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;RARE!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Chance for a strike to deal massively increased damage.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;8%&amp;lt;/span&amp;gt; chance on hit to deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+150%&amp;lt;/span&amp;gt; damage.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;11%&amp;lt;/span&amp;gt; chance on hit to deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+150%&amp;lt;/span&amp;gt; damage.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;15%&amp;lt;/span&amp;gt; chance on hit to deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+150%&amp;lt;/span&amp;gt; damage.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RARE! enchants are stronger than regular enchants, and the number of them an item can hold is limited.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Heal_Void&amp;diff=852</id>
		<title>Heal Void</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Heal_Void&amp;diff=852"/>
		<updated>2026-10-16T17:25:41Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Heal Void&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Double right-click to splash a void zone that cuts enemy healing.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Double right click&amp;lt;/span&amp;gt; to splash a &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;5 block&amp;lt;/span&amp;gt; wide void on the floor. Enemies inside the area receive &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;40%&amp;lt;/span&amp;gt; less healing. 15s cooldown.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Double right click&amp;lt;/span&amp;gt; to splash a &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;6 block&amp;lt;/span&amp;gt; wide void on the floor. Enemies inside the area receive &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; less healing. 15s cooldown.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Double right click&amp;lt;/span&amp;gt; to splash a &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;7 block&amp;lt;/span&amp;gt; wide void on the floor. Enemies inside the area receive &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;70%&amp;lt;/span&amp;gt; less healing. 15s cooldown.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Glass_Cannon&amp;diff=843</id>
		<title>Glass Cannon</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Glass_Cannon&amp;diff=843"/>
		<updated>2026-10-16T17:24:01Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Glass Cannon&#039;&#039;&#039; is an &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;ANCIENT!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Every hit you land also deals true damage.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;0.5❤&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;true damage&amp;lt;/span&amp;gt; per hit.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1❤&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;true damage&amp;lt;/span&amp;gt; per hit.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5❤&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;true damage&amp;lt;/span&amp;gt; per hit.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*ANCIENT! enchants are an alternate tier of enchant that comes from [[Bosses|boss]] drops.&lt;br /&gt;
*It is unlocked and upgraded with the Tome of Glass Cannon, a 0.15% drop from bosses with the Frostbitten [[Bosses#Boss Modifiers|modifier]]. An Encrusted Cache (from the [[Obelisk]] and some boss modifiers) can also contain it. Each tome raises the enchant by one tier, up to tier III.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Combo:_Seeing_Red&amp;diff=811</id>
		<title>Combo: Seeing Red</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Combo:_Seeing_Red&amp;diff=811"/>
		<updated>2026-10-16T17:19:41Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Combo: Seeing Red&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Every Nth hit steals absorption hearts from the target.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;fifth&amp;lt;/span&amp;gt; hit takes &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;30%&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;1❤&amp;lt;/span&amp;gt; of your opponent&#039;s &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;absorption&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;fourth&amp;lt;/span&amp;gt; hit takes &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;35%&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;1.5❤&amp;lt;/span&amp;gt; of your opponent&#039;s &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;absorption&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;third&amp;lt;/span&amp;gt; hit takes &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;40%&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;2❤&amp;lt;/span&amp;gt; of your opponent&#039;s &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;absorption&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Charged_Crowd&amp;diff=800</id>
		<title>Charged Crowd</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Charged_Crowd&amp;diff=800"/>
		<updated>2026-10-16T17:18:11Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Charged Crowd&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Chance for hits to also strike several nearby entities.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; When hitting a player or bot, receive a &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;10% chance&amp;lt;/span&amp;gt; to also hit up to &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; nearby entities.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; When hitting a player or bot, receive a &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;20% chance&amp;lt;/span&amp;gt; to also hit up to &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; nearby entities.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; When hitting a player or bot, receive a &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;32% chance&amp;lt;/span&amp;gt; to also hit up to &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; nearby entities.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Assassin&amp;diff=780</id>
		<title>Assassin</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Assassin&amp;diff=780"/>
		<updated>2026-10-16T17:15:27Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Assassin&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;RARE!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. I: sneaking teleports behind players bowing you; II+: teleports behind your attacker.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Sneaking teleports you behind players bowing you. (10s cooldown)&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Sneaking teleports you behind your attacker. (5s cooldown)&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Sneaking teleports you behind your attacker. (3s cooldown)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RARE! enchants are stronger than regular enchants, and the number of them an item can hold is limited.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Achilles%27_Heel&amp;diff=770</id>
		<title>Achilles&#039; Heel</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Achilles%27_Heel&amp;diff=770"/>
		<updated>2026-10-16T17:14:06Z</updated>

		<summary type="html">&lt;p&gt;172.70.86.95: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Achilles&#039; Heel&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Damage from bows is reduced by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;25%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Damage from bows is reduced by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;50%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Damage from bows is reduced by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;75%.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): Damage from bows is reduced by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;90%.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>172.70.86.95</name></author>
	</entry>
</feed>