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	<id>https://wiki.harrys.gg/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.68.229.30</id>
	<title>Harry&#039;s Wiki - User contributions [en-gb]</title>
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	<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/Special:Contributions/172.68.229.30"/>
	<updated>2026-10-16T23:06:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Mystic_Well&amp;diff=1027</id>
		<title>Mystic Well</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Mystic_Well&amp;diff=1027"/>
		<updated>2026-10-16T17:49:22Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Enchantments#How enchanting works]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Contractor&amp;diff=992</id>
		<title>Contractor</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Contractor&amp;diff=992"/>
		<updated>2026-10-16T17:44:39Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Perks#Contracts]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Apocalyptic_Uberdrop&amp;diff=979</id>
		<title>Apocalyptic Uberdrop</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Apocalyptic_Uberdrop&amp;diff=979"/>
		<updated>2026-10-16T17:42:53Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Uberdrops#Apocalyptic Uberdrop]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Solitude&amp;diff=950</id>
		<title>Solitude</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Solitude&amp;diff=950"/>
		<updated>2026-10-16T17:38:57Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Solitude&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;RARE!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. I: reduced damage when only 1 player within 7 blocks; II+: when 2 or fewer players within 7 blocks.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Receive &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;-40%&amp;lt;/span&amp;gt; damage when only one other player is within 7 blocks&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Receive &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;-50%&amp;lt;/span&amp;gt; damage when two or less players are within 7 blocks&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Receive &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;-60%&amp;lt;/span&amp;gt; damage when two or less players are within 7 blocks&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RARE! enchants are stronger than regular enchants, and the number of them an item can hold is limited.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Shadowdance&amp;diff=940</id>
		<title>Shadowdance</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Shadowdance&amp;diff=940"/>
		<updated>2026-10-16T17:37:36Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Shadowdance&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Chance on hit to phase out and gain a speed burst.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Gain 4% chance to dance when attacked, gaining +20% Speed for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;3.5&amp;lt;/span&amp;gt; seconds!&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Gain 8% chance to dance when attacked, gaining +25% Speed for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;3.5&amp;lt;/span&amp;gt; seconds!&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Gain 12% chance to dance when attacked, gaining +30% Speed for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;3.5&amp;lt;/span&amp;gt; seconds!&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Serenity&amp;diff=939</id>
		<title>Serenity</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Serenity&amp;diff=939"/>
		<updated>2026-10-16T17:37:28Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Serenity&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Go invisible for &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;2 seconds&amp;lt;/span&amp;gt; when blocking without being hit for 1.75s. &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Invincible while invisible! Gain Speed III while invisible!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Go invisible for &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;4 seconds&amp;lt;/span&amp;gt; when blocking without being hit for 1.75s. &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Invincible while invisible! Gain Speed III while invisible!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Go invisible for &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;6 seconds&amp;lt;/span&amp;gt; when blocking without being hit for 1.75s. &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Invincible while invisible! Gain Speed III while invisible!&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): Go invisible for &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;6 seconds&amp;lt;/span&amp;gt; when blocking without being hit for 1.25s. &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Invincible while invisible! Gain Speed III while invisible!&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Sacrifice&amp;diff=935</id>
		<title>Sacrifice</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Sacrifice&amp;diff=935"/>
		<updated>2026-10-16T17:36:56Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Sacrifice&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; When you die, guild members within &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; blocks gain &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regen IV&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Speed III&amp;lt;/span&amp;gt; for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;5s&amp;lt;/span&amp;gt;. 15s cooldown per player.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; When you die, guild members within &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; blocks gain &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regen IV&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Speed III&amp;lt;/span&amp;gt; for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;8s&amp;lt;/span&amp;gt;. 15s cooldown per player.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; When you die, guild members within &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; blocks gain &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regen IV&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Speed III&amp;lt;/span&amp;gt; for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;11s&amp;lt;/span&amp;gt;. 15s cooldown per player.&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): When you die, guild members within &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; blocks gain &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regen IV&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Speed III&amp;lt;/span&amp;gt; for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;14s&amp;lt;/span&amp;gt;. 15s cooldown per player.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Runes&amp;diff=934</id>
		<title>Runes</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Runes&amp;diff=934"/>
		<updated>2026-10-16T17:36:47Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Runes&#039;&#039;&#039; are armor upgrades that give a stat bonus or a special effect. They are applied to [[Diamond Armor|diamond armor]] through &#039;&#039;&#039;Runecrafting&#039;&#039;&#039;, which is unlocked with a [[Renown]] upgrade.&lt;br /&gt;
&lt;br /&gt;
==Unlocking Runecrafting==&lt;br /&gt;
The &#039;&#039;&#039;Runecrafting&#039;&#039;&#039; renown upgrade unlocks at [[Prestige]] 8:&lt;br /&gt;
*&#039;&#039;&#039;Tier I&#039;&#039;&#039; (25 Renown): fish up monsters, and apply and use runes.&lt;br /&gt;
*&#039;&#039;&#039;Tier II&#039;&#039;&#039; (125 Renown): unlocks Rune Sacrificing.&lt;br /&gt;
Runes on your armor are disabled if you do not own Runecrafting. The Runecrafting menu is opened from the same NPC that sells fishing rods.&lt;br /&gt;
&lt;br /&gt;
==Getting runes==&lt;br /&gt;
*Runes are found while fishing. Which rarities you can find depends on your Fishing level (see below).&lt;br /&gt;
*Monsters you fish up can drop rune containers when killed, and better monsters drop better containers.&lt;br /&gt;
*Runes and rune containers are also given by [[Daily Rewards]] and [[Riftwalker]] sacrifices.&lt;br /&gt;
&lt;br /&gt;
==Rarities==&lt;br /&gt;
Better rarities can only be found once your [[Skills|Fishing]] level is high enough.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Found from&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;&#039;&#039;&#039;Uncommon&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Always&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;&#039;&#039;&#039;Rare&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Fishing Level 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;Epic&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Fishing Level 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;&#039;&#039;&#039;Legendary&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Fishing Level 46&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;Shiny&#039;&#039;&#039;&amp;lt;/span&amp;gt; || Fishing Level 46&lt;br /&gt;
|}&lt;br /&gt;
Shiny runes have the same effects as Legendary runes. The Crossbow and Double Cross runes only exist as Legendary or Shiny.&lt;br /&gt;
&lt;br /&gt;
==Applying runes==&lt;br /&gt;
*A rune can go on a diamond helmet, diamond chestplate or diamond boots, one rune per piece. Leggings cannot hold runes. A Riftslayer Crown with the Rune Slot attribute can also hold one (see [[Riftwalker#Riftslayer Crowns|Riftslayer Crowns]]).&lt;br /&gt;
*Runes of the same type on several pieces stack.&lt;br /&gt;
*Legendary and Shiny runes are soulbound once applied: only you can use them.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity !! Cost to apply !! Cost to remove&lt;br /&gt;
|-&lt;br /&gt;
| Uncommon || $25,000 || $40,000&lt;br /&gt;
|-&lt;br /&gt;
| Rare || $175,000 || $250,000&lt;br /&gt;
|-&lt;br /&gt;
| Epic || $2,000,000 || $1,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || $5,000,000 || $3,000,000&lt;br /&gt;
|-&lt;br /&gt;
| Shiny || $250,000,000 || $500,000,000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rune list==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rune !! Effect !! Uncommon !! Rare !! Epic !! Legendary / Shiny&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Unholy&#039;&#039;&#039; || Deal more damage for every bot within 5 blocks of you || +0.01% || +0.02% || +0.05% || +0.1%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Warrior&#039;&#039;&#039; || Deal more critical hit damage || +1% || +2% || +5% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Archer&#039;&#039;&#039; || Deal more arrow damage || +1% || +2% || +5% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fortification&#039;&#039;&#039; || Take less damage || -0.5% || -1% || -1.5% || -3%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dash&#039;&#039;&#039; || Increase base speed || +1% || +2% || +3.5% || +5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Justice&#039;&#039;&#039; || Deal more damage to players over a 50 streak, but take more damage from bots || +2% dealt, +5% taken || +3%, +10% || +5%, +15% || +10%, +20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Haymaker&#039;&#039;&#039; || Absorb and store a share of damage taken. At 2.5❤ stored, release it on your next hit || 3% || 5% || 6% || 8%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Breakthrough&#039;&#039;&#039; || Chance on hit to remove your enemy&#039;s Resistance and stop them getting it for 4s || 1% || 2% || 3% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weakening&#039;&#039;&#039; || Hits apply Weakness for 2 seconds (3s cooldown). Extra Weakening runes add Weakness levels || Weakness I, +0.5 levels per extra rune || Weakness II, +1 || Weakness III, +1.5 || Weakness IV, +2&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Endurance&#039;&#039;&#039; || Weakness is less effective on you || 10% || 15% || 20% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Toxicity&#039;&#039;&#039; || Hits on players drain your opponent&#039;s healing. Caps at -30%, plus -5% per extra Toxicity rune. The reduction decays by 8% every 5 seconds || 0.48% || 0.96% || 1.44% || 2.4%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Dazed&#039;&#039;&#039; || Chance on hit to remove your opponent&#039;s Speed and apply Slowness I for 2s || 2.5% || 5% || 10% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Undefeated&#039;&#039;&#039; || When hit, chance to lose Slowness || 7% || 14% || 20% || 35%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Poison&#039;&#039;&#039; || Melee hits on players stack Poison (max 8). Each stack refreshes the 5s duration, with 1s between hits. When it expires or reaches 8 stacks, it deals very true damage per stack. Adds with other Poison runes || 0.02❤ per stack || 0.025❤ || 0.035❤ || 0.05❤&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Power Hunter&#039;&#039;&#039; || Deal a share of your enemy&#039;s health as true damage per hit, up to a cap per rune || 1% (max 0.5❤) || 2% (max 1❤) || 3% (max 1.5❤) || 5% (max 2❤)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Piercing&#039;&#039;&#039; || When hitting a bot, chance to also hit a bot near it || 1% || 2% || 5% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Controller&#039;&#039;&#039; || You are moved less by enemy control effects || 4% || 8% || 12% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heal Beam&#039;&#039;&#039; || Hold right-click to heal your target. Uses 20 energy per second and recharges 10 energy per second plus some per attack, up to 100 energy || 0.4❤/s, +1 energy per attack || 1❤/s, +1 || 1.5❤/s, +2 || 2.5❤/s, +4&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crossbow&#039;&#039;&#039; || Your arrows home to the nearest player within 2.5 blocks. Each extra armor piece with this rune adds 0.3 blocks || — || — || — || Legendary / Shiny only&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Double Cross&#039;&#039;&#039; || Immunity from Crossbow, and +10% damage against Crossbow users || — || — || — || Legendary / Shiny only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rune Sacrificing==&lt;br /&gt;
With Runecrafting Tier II, you can sacrifice runes of the same rarity for one random rune of the same rarity or higher. Shiny runes cannot be sacrificed.&lt;br /&gt;
*Below Fishing Level 62 a sacrifice takes 5 runes. From Fishing Level 62, &#039;&#039;&#039;3-Rune Sacrificing&#039;&#039;&#039; unlocks and it takes only 3.&lt;br /&gt;
*There is a 30% chance that the new rune is one of the types you sacrificed.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Rarity sacrificed !! Cost !! Same rarity !! One rarity higher&lt;br /&gt;
|-&lt;br /&gt;
| Uncommon || $60,000 || 35% || 65% (Rare)&lt;br /&gt;
|-&lt;br /&gt;
| Rare || $250,000 || 52% || 48% (Epic)&lt;br /&gt;
|-&lt;br /&gt;
| Epic || $1,000,000 || 82% || 18% (Legendary)&lt;br /&gt;
|-&lt;br /&gt;
| Legendary || $5,000,000 || 100% || —&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rune containers==&lt;br /&gt;
*A &#039;&#039;&#039;Random Rune Container&#039;&#039;&#039; gives 1 rune: 8% Legendary, 13% Epic, 22% Rare, 57% Uncommon.&lt;br /&gt;
*A &#039;&#039;&#039;Mega Rune Container&#039;&#039;&#039; holds 10 unrevealed runes, each rolled with the same odds.&lt;br /&gt;
*Rarity containers (Uncommon, Rare, Epic, Legendary, Shiny) give 1 guaranteed rune of that rarity.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Parasite&amp;diff=899</id>
		<title>Parasite</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Parasite&amp;diff=899"/>
		<updated>2026-10-16T17:32:03Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Parasite&#039;&#039;&#039; is a [[Enchantments#Bow enchants|bow enchant]]. Heal on arrow hit.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;0.25❤&amp;lt;/span&amp;gt; on arrow hit (1.5s cooldown).&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;0.5❤&amp;lt;/span&amp;gt; on arrow hit (1.5s cooldown).&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1❤&amp;lt;/span&amp;gt; on arrow hit (1.5s cooldown).&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Paparazzi&amp;diff=898</id>
		<title>Paparazzi</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Paparazzi&amp;diff=898"/>
		<updated>2026-10-16T17:31:55Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Paparazzi&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Bonus rewards from major events (costs 3 mystic lives per event).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Earn &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;+30% major event&amp;lt;/span&amp;gt; bonus rewards. Consume &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3 lives&amp;lt;/span&amp;gt; of this item per event.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Earn &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;+60% major event&amp;lt;/span&amp;gt; bonus rewards. Consume &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3 lives&amp;lt;/span&amp;gt; of this item per event.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Earn &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;+90% major event&amp;lt;/span&amp;gt; bonus rewards. Consume &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3 lives&amp;lt;/span&amp;gt; of this item per event.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Pain_Focus&amp;diff=897</id>
		<title>Pain Focus</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Pain_Focus&amp;diff=897"/>
		<updated>2026-10-16T17:31:47Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pain Focus&#039;&#039;&#039; is a [[Enchantments#Sword enchants|sword enchant]]. Deal bonus damage per heart you&#039;re missing.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+1%&amp;lt;/span&amp;gt; damage per &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;❤&amp;lt;/span&amp;gt; you&#039;re missing&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+2%&amp;lt;/span&amp;gt; damage per &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;❤&amp;lt;/span&amp;gt; you&#039;re missing&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; damage per &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;❤&amp;lt;/span&amp;gt; you&#039;re missing&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Mystic_Items&amp;diff=892</id>
		<title>Mystic Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Mystic_Items&amp;diff=892"/>
		<updated>2026-10-16T17:31:07Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mystic Items&#039;&#039;&#039; are the enchantable swords, bows and pants of Pit Sandbox. They come in two kinds: regular mystic items, which are permanent, and &#039;&#039;&#039;Jewel items&#039;&#039;&#039;, which are stronger but have a limited number of lives.&lt;br /&gt;
&lt;br /&gt;
Enchants are added and upgraded at the Mystic Well. See [[Enchantments]] for how enchanting works and for every enchant.&lt;br /&gt;
&lt;br /&gt;
==Regular items and Jewel items==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Regular mystic item !! Jewel item&lt;br /&gt;
|-&lt;br /&gt;
| Lives || None, kept on death || 25–50, one lost per death&lt;br /&gt;
|-&lt;br /&gt;
| Enchant slots || 3 || 3, plus a 4th with a Magical Resurrector&lt;br /&gt;
|-&lt;br /&gt;
| Total enchant tiers (tokens) || 8 || 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
An item can hold at most 2 rare enchants.&lt;br /&gt;
&lt;br /&gt;
==Regular mystic items==&lt;br /&gt;
Regular mystic swords, bows and pants have 3 enchant slots. They have no lives: they are permanent and are kept when you die, but they are weaker than Jewel items.&lt;br /&gt;
&lt;br /&gt;
==Jewel items==&lt;br /&gt;
===Getting a Jewel===&lt;br /&gt;
A Jewel starts as a &#039;&#039;&#039;Hidden Jewel&#039;&#039;&#039; sword, bow or pants, found for example in [[Uberdrops]]. Complete its [[Hidden Jewel]] enchant by getting 117 kills with the item, and it becomes a Tier I Jewel with a random tier III enchant.&lt;br /&gt;
*A &#039;&#039;&#039;Magical Revealer&#039;&#039;&#039; applied to a Hidden Jewel skips the kill requirement.&lt;br /&gt;
*A &#039;&#039;&#039;Philosopher&#039;s Cactus&#039;&#039;&#039; can be turned into a completed Jewel item with an enchant of your choice.&lt;br /&gt;
&lt;br /&gt;
Jewel Shards are a Mystic Well material used for mystic item upgrades.&lt;br /&gt;
&lt;br /&gt;
===Lives===&lt;br /&gt;
*Each Jewel item starts with 25–50 lives, rolled at random. The item shows them as &#039;&#039;Lives: current/max&#039;&#039;.&lt;br /&gt;
*Every time you die, each Jewel item in your inventory and armor slots loses a life.&lt;br /&gt;
*At 3 lives or fewer, the lives counter on the item turns &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt; as a warning.&lt;br /&gt;
*At 0 lives the item &#039;&#039;&#039;breaks&#039;&#039;&#039; and is gone for good.&lt;br /&gt;
*Some effects make a death cost more lives: being killed by a [[Soul Scythe]] sword while you both have The Pact active, or having the [[Trinkets|Artisan&#039;s Guidebook]] trinket equipped (3 lives per death).&lt;br /&gt;
&lt;br /&gt;
===Protecting lives===&lt;br /&gt;
*&#039;&#039;&#039;Inventory Beacon&#039;&#039;&#039;: if you carry enough Inventory Beacons when you die, they are used up instead of your Jewel lives (one beacon per life you would lose). Beacons drop from [[Bosses]] and Uberdrops, and can be bought in the [[Event Shop]].&lt;br /&gt;
*&#039;&#039;&#039;Promotion&#039;&#039;&#039; ([[Renown]] upgrade): while toggled on, saves your Jewel lives when you die on a megastreak, using Promotion uses. On Gilded, Made of Time and Riftwalker each save costs 2 uses. On Uberstreak it only works from 400 streak, and on Apocalyptic Uberstreak from 2,500 streak. It does not work while you use the [[Locked on Target]] perk.&lt;br /&gt;
*&#039;&#039;&#039;Divine Intervention&#039;&#039;&#039; (Renown upgrade): +5% chance per tier to keep your inventory, and your lives, on death.&lt;br /&gt;
*&#039;&#039;&#039;Divine Protection&#039;&#039;&#039; (Renown upgrade): while toggled on and you are not on a megastreak, 30% chance to keep your lives on death.&lt;br /&gt;
*[[Divine Miracle]] (pants enchant): 20% chance per tier to save item lives on death. It does not work while you carry an Inventory Beacon.&lt;br /&gt;
*A &#039;&#039;&#039;Mystic Repair Kit&#039;&#039;&#039; restores one Jewel item to its maximum lives.&lt;br /&gt;
&lt;br /&gt;
==Magical Resurrector==&lt;br /&gt;
From [[Prestige]] 50, the rare &#039;&#039;&#039;Magical Resurrector&#039;&#039;&#039; can be found in Apocalyptic [[Uberdrops]]. Each Resurrector is for one item type: sword, bow or pants.&lt;br /&gt;
*Right-click it and pick a Jewel item of that type with 3 enchants. Applying it costs $100,000,000.&lt;br /&gt;
*It adds a random Resurrector (&amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt;) enchant in a new 4th enchant slot: 50% chance of tier I, 30% tier II, 20% tier III.&lt;br /&gt;
*After this, the item&#039;s enchants are permanently locked.&lt;br /&gt;
*The [[Trinkets|Experimental Attuner]] trinket gives a chance at a higher tier, at a higher price and a risk of breaking the Resurrector.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Instancy&amp;diff=863</id>
		<title>Instancy</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Instancy&amp;diff=863"/>
		<updated>2026-10-16T17:27:10Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Instancy&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Bow enchants|bow enchant]]. Left-click to instantly fire a fully charged arrow.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Left click&amp;lt;/span&amp;gt; to instantly shoot a fully charged arrow. 8 second cooldown.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Left click&amp;lt;/span&amp;gt; to instantly shoot a fully charged arrow. 7 second cooldown.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Left click&amp;lt;/span&amp;gt; to instantly shoot a fully charged arrow. 6 second cooldown.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Golden_Glitter&amp;diff=848</id>
		<title>Golden Glitter</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Golden_Glitter&amp;diff=848"/>
		<updated>2026-10-16T17:24:41Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Golden Glitter&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Bow enchants|bow enchant]]. Arrow hits steal absorption from the target.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Arrow hits steal &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;0.5❤ absorption&amp;lt;/span&amp;gt; from your target.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Arrow hits steal &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;1❤ absorption&amp;lt;/span&amp;gt; from your target.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Arrow hits steal &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;2❤ absorption&amp;lt;/span&amp;gt; from your target.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Cuauht%C3%A9moc&amp;diff=817</id>
		<title>Cuauhtémoc</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Cuauht%C3%A9moc&amp;diff=817"/>
		<updated>2026-10-16T17:20:30Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Cuauhtémoc&#039;&#039;&#039; is an &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;ANCIENT!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Resource enchants|resource enchant that can go on any mystic item]]. Earn flat coins on every kill (assists excluded).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Earn &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+$16&amp;lt;/span&amp;gt; on kill (assists excluded)&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Earn &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+$18&amp;lt;/span&amp;gt; on kill (assists excluded)&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Earn &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+$20&amp;lt;/span&amp;gt; on kill (assists excluded)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*ANCIENT! enchants are an alternate tier of enchant that comes from [[Bosses|boss]] drops.&lt;br /&gt;
*It is unlocked and upgraded only through tomes from Encrusted Caches, which come from the [[Obelisk]] and some boss [[Bosses#Boss Modifiers|modifiers]]. Each tome raises the enchant by one tier, up to tier III.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Resource enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Critically_Funky&amp;diff=816</id>
		<title>Critically Funky</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Critically_Funky&amp;diff=816"/>
		<updated>2026-10-16T17:20:22Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Critically Funky&#039;&#039;&#039; is a [[Enchantments#Pants enchants|pants enchant]]. Incoming crits are weakened; tier II+ also charges up your next attack.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Critical hits against you deal &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;80%&amp;lt;/span&amp;gt; of the damage they normally would&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Critical hits against you deal &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;60%&amp;lt;/span&amp;gt; of the damage they normally would and empower your next strike for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+14%&amp;lt;/span&amp;gt; damage&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Critical hits against you deal &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;35%&amp;lt;/span&amp;gt; of the damage they normally would and empower your next strike for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+25%&amp;lt;/span&amp;gt; damage&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Berserker&amp;diff=786</id>
		<title>Berserker</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Berserker&amp;diff=786"/>
		<updated>2026-10-16T17:16:16Z</updated>

		<summary type="html">&lt;p&gt;172.68.229.30: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Berserker&#039;&#039;&#039; is a [[Enchantments#Sword enchants|sword enchant]]. Chance to critically strike while on the ground.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; You can now critical hit on the ground. &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;12% chance&amp;lt;/span&amp;gt; to crit for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50% extra&amp;lt;/span&amp;gt; damage&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; You can now critical hit on the ground. &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;20% chance&amp;lt;/span&amp;gt; to crit for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50% extra&amp;lt;/span&amp;gt; damage&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; You can now critical hit on the ground. &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;30% chance&amp;lt;/span&amp;gt; to crit for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50% extra&amp;lt;/span&amp;gt; damage&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.68.229.30</name></author>
	</entry>
</feed>