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	<id>https://wiki.harrys.gg/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=172.64.192.88</id>
	<title>Harry&#039;s Wiki - User contributions [en-gb]</title>
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	<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/Special:Contributions/172.64.192.88"/>
	<updated>2026-10-16T23:06:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Uberdrop&amp;diff=1047</id>
		<title>Uberdrop</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Uberdrop&amp;diff=1047"/>
		<updated>2026-10-16T17:52:04Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Uberdrops]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Mystic_Sword&amp;diff=1026</id>
		<title>Mystic Sword</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Mystic_Sword&amp;diff=1026"/>
		<updated>2026-10-16T17:49:14Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mystic Items]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Jewel_Items&amp;diff=1007</id>
		<title>Jewel Items</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Jewel_Items&amp;diff=1007"/>
		<updated>2026-10-16T17:46:40Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mystic Items#Jewel items]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Evil_Cards&amp;diff=998</id>
		<title>Evil Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Evil_Cards&amp;diff=998"/>
		<updated>2026-10-16T17:45:27Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Xaroth#Cards]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Damage&amp;diff=994</id>
		<title>Damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Damage&amp;diff=994"/>
		<updated>2026-10-16T17:44:55Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Combat]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Trinkets&amp;diff=965</id>
		<title>Trinkets</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Trinkets&amp;diff=965"/>
		<updated>2026-10-16T17:41:00Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trinkets&#039;&#039;&#039; are dangerous curiosities that unlock from [[Prestige]] 60. Each trinket gives a powerful buff but also a curse that lasts while it is equipped, and only one trinket can be equipped at a time.&lt;br /&gt;
&lt;br /&gt;
==Getting and equipping trinkets==&lt;br /&gt;
*There are 16 trinkets. Four unlock at Prestige 60, then one more at each prestige from 61 to 72.&lt;br /&gt;
*Trinkets are found in &#039;&#039;&#039;Trinket Bags&#039;&#039;&#039;. Opening one gives a random trinket that you meet the prestige requirement for. Trinket Bags mostly come from [[Riftwalker]] rewards and Riftwalker levels.&lt;br /&gt;
*A &#039;&#039;&#039;Wild Card&#039;&#039;&#039; lets you choose any trinket you meet the prestige requirement for.&lt;br /&gt;
*Equip a trinket in the Trinkets menu, opened from the upgrades menu or with &#039;&#039;&#039;/trinkets&#039;&#039;&#039;. You must be in spawn to change trinkets.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Finding duplicates of a trinket levels it up:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Total copies found&lt;br /&gt;
|-&lt;br /&gt;
| I || 1&lt;br /&gt;
|-&lt;br /&gt;
| II || 2&lt;br /&gt;
|-&lt;br /&gt;
| III || 6&lt;br /&gt;
|-&lt;br /&gt;
| IV || 14&lt;br /&gt;
|-&lt;br /&gt;
| V || 30&lt;br /&gt;
|-&lt;br /&gt;
| VI (&amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;BOOSTED&#039;&#039;&#039;&amp;lt;/span&amp;gt;) || Every copy found after level V&lt;br /&gt;
|}&lt;br /&gt;
Once a trinket is level V, each extra copy adds a &#039;&#039;&#039;boost life&#039;&#039;&#039; (❤). While a trinket has boost lives it counts as level VI. Each death with the trinket equipped removes one boost life. The Golden Bobber also loses one when a legendary fish monster is caught, and the Experimental Attuner when it is used on a Resurrector. When the boost lives run out, the trinket goes back to level V until you find more copies.&lt;br /&gt;
&lt;br /&gt;
==Evolutions==&lt;br /&gt;
From Prestige 70 you gain one &#039;&#039;&#039;Evolution Point&#039;&#039;&#039; each time you prestige, starting with Prestige 70 itself. In the Evolutions menu, spend one point to permanently evolve one of your trinkets, adding its Evolution bonus. An evolution can be switched off and on again in the same menu.&lt;br /&gt;
&lt;br /&gt;
==Trinket list==&lt;br /&gt;
Ranges show the value at level I to level V. The number in brackets is the boosted level VI value.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! # !! Trinket !! Prestige !! Buff !! Curse !! Evolution !! Lore&lt;br /&gt;
|-&lt;br /&gt;
| 1 || &#039;&#039;&#039;The World&#039;&#039;&#039; || 60 || On bot kill, 0.5–0.9% (1%) chance to trigger Earth Shatter [Lv. 1]. 5s cooldown || You cannot earn XP || Earth Shatter level +1 || &#039;&#039;&amp;quot;The whole world... in your hands?&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 2 || &#039;&#039;&#039;Pendant of Bitter Frost&#039;&#039;&#039; || 60 || On bot kill, 0.5–0.9% (1%) chance to trigger Frost Nova [Lv. 1]. 5s cooldown || You cannot earn Coins || Frost Nova level +1 || &#039;&#039;&amp;quot;They told you it couldn&#039;t be any colder. They LIED.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 3 || &#039;&#039;&#039;Endless Looking Glass&#039;&#039;&#039; || 60 || On bot kill, 0.5–0.9% (1%) chance to trigger Celestial Cascade [Lv. 1]. 5s cooldown || Your fourth [[Killstreaks|killstreak]] slot is disabled || Celestial Cascade level +1 || &#039;&#039;&amp;quot;As you gaze into it, the endless intricacy of the stars reveals itself to you. It&#039;s so vivid, you aren&#039;t even sure you&#039;re alive.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 4 || &#039;&#039;&#039;Storm in a Bottle&#039;&#039;&#039; || 60 || On bot kill, 0.5–0.9% (1%) chance to trigger Sacred Surge [Lv. 1]. 5s cooldown || Halve all resource gain || Sacred Surge level +1 || &#039;&#039;&amp;quot;A million whispers escape from the incandescent radiance the bottle emits. All of them trying to tell you something...&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 5 || &#039;&#039;&#039;Blood Vial&#039;&#039;&#039; || 61 || Lifesteal healing is increased by 3–7% (8%) || You take an additional 12% damage || Vampire healing +0.125❤ || &#039;&#039;&amp;quot;One drop, two drops, three drops, the original impossible to discern amongst them.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 6 || &#039;&#039;&#039;Forbidden Dice&#039;&#039;&#039; || 62 || Gain a Fortune Dial: resources from kills change by the dial&#039;s value. On kill, 0.1–0.5% (0.6%) chance to roll the dice and move the dial || The dial can go negative. It resets daily || +5% coins while the dial is positive || &#039;&#039;&amp;quot;The dice are forbidden for a reason. They are said to be cursed, but the fortune they bring is undeniable.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 7 || &#039;&#039;&#039;Firefighter Amulet&#039;&#039;&#039; || 63 || In each Riftwalker CHAOS phase, you may extinguish 1–5 (6) Fire Pits by stepping on them, reducing their damage || CHAOS phases are 7 seconds longer || Extinguishing a Fire Pit removes 1 second from the CHAOS phase || &#039;&#039;&amp;quot;Why&#039;d you do it?&amp;quot; &amp;quot;I&#039;ve already told you. Everything happens for a reason.&amp;quot; The golden light engulfs them.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8 || &#039;&#039;&#039;Golden Bobber&#039;&#039;&#039; || 64 || 5–25% (30%) chance to double whatever you catch, +5–25% (30%) [[Skills|Fishing]] XP, and legendary fish monsters are 5–25% (30%) more common || Fishing up anything costs $20,000 || A tiny chance to drop a &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;SHINY&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Runes|rune]] container || &#039;&#039;&amp;quot;Blub, blub, blub.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 9 || &#039;&#039;&#039;Nightshade Clover&#039;&#039;&#039; || 65 || Riftslayer Crowns, Trinket Bags and Wild Cards are 6–18% (20%) more common || Always receive +1 debuff in CHAOS mode || +1 roll if you reach the Rift Storm || &#039;&#039;&amp;quot;There was once a man who gave all he had for a single clover. Truly, he believed, despite everything, it would grant him what he searched for.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10 || &#039;&#039;&#039;Ultra Heavy Cube&#039;&#039;&#039; || 66 || 1.05–1.09x (1.1x) resources from kills || All killstreak requirements are 15% higher || +1❤ while on a [[Megastreaks|megastreak]] || &#039;&#039;&amp;quot;The cube is heavy, but it is not a burden. The cube is sharp, but it does not hurt. The cube takes everything, and yet it is a gift.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 11 || &#039;&#039;&#039;Experimental Attuner&#039;&#039;&#039; || 67 || When applying a [[Mystic Items#Magical Resurrector|Magical Resurrector]], +20–40% (45%) chance to roll a higher tier enchant || Resurrectors cost an extra $300,000,000 and have a 30% chance to fail || A successful Resurrector has a 20% chance to be kept || &#039;&#039;&amp;quot;You finished it? After all this time?&amp;quot; &amp;quot;Yes, Smith. I finished it.&amp;quot; &amp;quot;Jim! We&#039;re gonna be rich! Jim, you ac-&amp;quot; BZZT, said the attuner, and the last was heard of Smith.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 12 || &#039;&#039;&#039;Artisan&#039;s Guidebook&#039;&#039;&#039; || 68 || +0.5–0.9% (1%) damage per Mystic level. Gold and XP shards grant +10–18% (20%) resources, and Scales are 10–18% (20%) more effective || Lose 3 lives or 3 [[Mystic Items#Protecting lives|Inventory Beacons]] on death. [[Renown|Promotion]] is disabled || Mystic levels increase resource caps by 0.5% || &#039;&#039;&amp;quot;There&#039;s a man inside your mind, who keeps feeding you lies.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 13 || &#039;&#039;&#039;Weather Dial&#039;&#039;&#039; || 69 || The Rift Storm is delayed by 1–5 (6) CHAOS phases. When you sacrifice, every 2,000 streak past 13,000 gives 1 extra reward and 100 Riftwalker XP (2x rolls) || Each CHAOS phase has a 15% chance to add 3 more debuffs || Reaching the Rift Storm gives a 10% chance to refund your Riftwalker charge || &#039;&#039;&amp;quot;The dial spins, the world changes. The dial spins, the world ends.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 14 || &#039;&#039;&#039;Planted Boots&#039;&#039;&#039; || 70 || +5–25% (30%) chance of being offered CTHONIC CHAOS phases || You can&#039;t turn them down || Starting a CHAOS phase has a 10% chance to skip straight to the next phase || &#039;&#039;&amp;quot;Abandoned, and now set in concrete. They look desperately for a new wearer.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 15 || &#039;&#039;&#039;Up Inenormity&#039;&#039;&#039; || 71 || +1–5❤ (6❤) max health || Lose 50% speed || +0.5% speed per Scrap Level || &#039;&#039;&amp;quot;There&#039;s no feeling like being up in enormity.&amp;quot;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 16 || &#039;&#039;&#039;Starting Siren&#039;&#039;&#039; || 72 || [[Bosses]] you spawn start with 10–50❤ (60❤) less health and drop 2–10% (12%) more loot || -20% healing and -1❤ max health || Deal 1.2x true damage || &#039;&#039;&amp;quot;You hear a piercing scream, not from the distance, but from a soul trapped inside you.&amp;quot;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fortune Dial===&lt;br /&gt;
Each roll of the Forbidden Dice moves the Fortune Dial:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Roll !! Dial change&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -5%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -2%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +10%&lt;br /&gt;
|}&lt;br /&gt;
The dial has no limit in either direction and resets to 0 once a day.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Revengeance&amp;diff=929</id>
		<title>Revengeance</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Revengeance&amp;diff=929"/>
		<updated>2026-10-16T17:36:07Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Revengeance&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Deal bonus damage to the last player who killed you (90s expiry).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+30%&amp;lt;/span&amp;gt; damage against the last player that killed you. Expires after 90s.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+45%&amp;lt;/span&amp;gt; damage against the last player that killed you. Expires after 90s.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+60%&amp;lt;/span&amp;gt; damage against the last player that killed you. Expires after 90s.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Longsword&amp;diff=875</id>
		<title>Longsword</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Longsword&amp;diff=875"/>
		<updated>2026-10-16T17:28:49Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Longsword&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Hits deal AoE damage to all nearby bots.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Hits deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;2❤&amp;lt;/span&amp;gt; to all bots in a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; block radius.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Hits deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3❤&amp;lt;/span&amp;gt; to all bots in a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;1.25&amp;lt;/span&amp;gt; block radius.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Hits deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤&amp;lt;/span&amp;gt; to all bots in a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;1.5&amp;lt;/span&amp;gt; block radius.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Killstreaks&amp;diff=867</id>
		<title>Killstreaks</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Killstreaks&amp;diff=867"/>
		<updated>2026-10-16T17:27:42Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Killstreaks&#039;&#039;&#039; are abilities that trigger automatically each time your [[Streaks and Bounties|streak]] reaches a multiple of their trigger number. You buy them once with coins in the [[Upgrades]] menu at Rocky and equip them into up to four killstreak slots.&lt;br /&gt;
&lt;br /&gt;
==How killstreaks work==&lt;br /&gt;
* Each killstreak has a trigger, such as &amp;quot;every 25 streak&amp;quot;. It fires at 25, 50, 75 and so on for as long as your streak lasts.&lt;br /&gt;
* A killstreak is bought once and kept forever, including through [[Prestige|prestige]]. Buying one equips it into the slot you clicked; equip or swap killstreaks by clicking a slot in the Upgrades menu and choosing from the list.&lt;br /&gt;
* The Upgrades menu cannot be opened while you have a streak, so set up your killstreaks before you fight.&lt;br /&gt;
* The [[Killaura]] perk lowers every killstreak trigger by 10% per level (rounded up), so killstreaks fire more often.&lt;br /&gt;
* While the [[Blessings#Multiaura|Multiaura]] blessing is selected, each killstreak proc has a 7.5% chance to proc twice.&lt;br /&gt;
&lt;br /&gt;
==Killstreak slots==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Slot !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Slot 1 || Always available&lt;br /&gt;
|-&lt;br /&gt;
| Slot 2 || Level 75&lt;br /&gt;
|-&lt;br /&gt;
| Slot 3 || Prestige 5 and Level 90&lt;br /&gt;
|-&lt;br /&gt;
| Slot 4 || Prestige 17 and Level 100&lt;br /&gt;
|}&lt;br /&gt;
The [[Renown]] upgrade &#039;&#039;&#039;Special Service&#039;&#039;&#039; lowers each slot&#039;s level requirement by 5 per tier (3 tiers). The [[Trinkets|Endless Looking Glass]] trinket disables the fourth slot while it is selected.&lt;br /&gt;
&lt;br /&gt;
==Killstreak list==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Killstreak !! Cost !! Prestige !! Trigger&lt;br /&gt;
|-&lt;br /&gt;
| [[#Tough Skin|Tough Skin]] || $7,500 || 0 || Every 6 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Monster|Monster]] || $12,500 || 0 || Every 25 streak (max 2)&lt;br /&gt;
|-&lt;br /&gt;
| [[#Spongesteve|Spongesteve]] || $10,000 || 0 || Every 25 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Explicious|Explicious]] || $10,000 || 0 || Every 5 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Gold Ground|Gold Ground]] || $25,000 || 0 || Every 15 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Mic Drop|Mic Drop]] || $25,000 || 2 || Every 25 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Khanate|Khanate]] || $22,500 || 2 || Every 10 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Ripple|Ripple]] || $75,000 || 4 || Every 25 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Raised Odds|Raised Odds]] || $30,000 || 6 || Every 9 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Apostle to RNGesus|Apostle to RNGesus]] || $50,000 || 9 || Every 25 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Sharing is Caring|Sharing is Caring]] || $30,000 || 11 || Every 12 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Slow Fighter|Slow Fighter]] || $40,000 || 14 || Every 15 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Twinclaws|Twinclaws]] || $250,000 || 19 || Every 180 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Plethora|Plethora]] || $300,000 || 23 || Every 9 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Leech|Leech]] || $400,000 || 33 || Every 10 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Rush|Rush]] || $500,000 || 39 || Every 50 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Overclocking|Overclocking]] || $750,000 || 41 || Every 25 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Flourish|Flourish]] || $5,000,000 || 43 || Every 150 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Baker|Baker]] || $20,000,000 || 49 || Every 500 streak&lt;br /&gt;
|-&lt;br /&gt;
| [[#Enrage|Enrage]] || $4,000,000 || 54 || Every 100 streak&lt;br /&gt;
|}&lt;br /&gt;
Prices shown are before the [[Renown]] upgrade &#039;&#039;&#039;Scam Artist&#039;&#039;&#039;, which lowers all Upgrades costs.&lt;br /&gt;
&lt;br /&gt;
===Tough Skin===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $7,500 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 0 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 6 streak&lt;br /&gt;
&lt;br /&gt;
Every 6 streak, gain 3% damage reduction, up to 24%. Upgradeable to Tier II and III (see [[#Killstreak upgrades|Killstreak upgrades]]).&lt;br /&gt;
&lt;br /&gt;
===Monster===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $12,500 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 0 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; 25 and 50 streak&lt;br /&gt;
&lt;br /&gt;
Every 25 streak, gain &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+1 max ❤&amp;lt;/span&amp;gt;, up to 2 extra hearts (at 25 and 50 streak). Upgradeable to Tier II.&lt;br /&gt;
&lt;br /&gt;
===Spongesteve===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $10,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 0 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 25 streak&lt;br /&gt;
&lt;br /&gt;
Every 25 streak, your absorption is filled up to &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;20❤&amp;lt;/span&amp;gt;. It does nothing if you already have more absorption than that. Upgradeable to Tier II and III.&lt;br /&gt;
&lt;br /&gt;
===Explicious===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $10,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 0 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 5 streak&lt;br /&gt;
&lt;br /&gt;
Every 5 streak, gain &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;+600 XP&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Gold Ground===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $25,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 0 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 15 streak&lt;br /&gt;
&lt;br /&gt;
Every 15 streak, a 3x3 area in the middle turns to gold for 2.5 seconds. Kills earned while standing on it grant 1.5x coins.&lt;br /&gt;
&lt;br /&gt;
===Mic Drop===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $25,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 2 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 25 streak&lt;br /&gt;
&lt;br /&gt;
Every 25 streak, receive Regeneration V and Weakness V for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
===Khanate===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $22,500 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 2 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 10 streak&lt;br /&gt;
&lt;br /&gt;
Every 10 streak, deal +5% damage to players with a [[Streaks and Bounties|bounty]], up to +25%.&lt;br /&gt;
&lt;br /&gt;
===Ripple===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $75,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 4 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 25 streak&lt;br /&gt;
&lt;br /&gt;
Every 25 streak, create a rippling explosion that deals &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤&amp;lt;/span&amp;gt; to nearby bots (up to 5 bots). Upgradeable to Tier II and III.&lt;br /&gt;
&lt;br /&gt;
===Raised Odds===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $30,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 6 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 9 streak&lt;br /&gt;
&lt;br /&gt;
Every 9 streak, your next kill gives between 1.5x and 5x rewards. Upgradeable to Tier II and III.&lt;br /&gt;
&lt;br /&gt;
===Apostle to RNGesus===&lt;br /&gt;
&amp;lt;span id=&amp;quot;RNGesus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $50,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 9 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 25 streak&lt;br /&gt;
&lt;br /&gt;
Every 25 streak, roll a number from 1 to 100. Every rule that matches the roll applies, so one roll can give several rewards:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Roll !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 27 || +1 [[Renown]]&lt;br /&gt;
|-&lt;br /&gt;
| 50 || +10 emeralds&lt;br /&gt;
|-&lt;br /&gt;
| 13 or 66 || +1 [[Moon Stone]]&lt;br /&gt;
|-&lt;br /&gt;
| 77 or 88 || +1 Night Shard&lt;br /&gt;
|-&lt;br /&gt;
| 99 || Smited for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Multiple of 2 || Regeneration I (20 seconds); Regeneration II (10 seconds) instead on a multiple of 4&lt;br /&gt;
|-&lt;br /&gt;
| Multiple of 3 || Speed I (15 seconds), unless a higher Speed is already active&lt;br /&gt;
|-&lt;br /&gt;
| Multiple of 6 || +25% damage (30 seconds)&lt;br /&gt;
|-&lt;br /&gt;
| Multiple of 7 || $1,000 to $5,000&lt;br /&gt;
|-&lt;br /&gt;
| Multiple of 8 || 500 to 5,000 XP&lt;br /&gt;
|-&lt;br /&gt;
| Multiple of 12 || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+4❤&amp;lt;/span&amp;gt; absorption&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sharing is Caring===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $30,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 11 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 12 streak&lt;br /&gt;
&lt;br /&gt;
Every 12 streak, grant 0.75 XP to every other player in the lobby who also uses Sharing is Caring. The amount scales with each receiver&#039;s prestige and with how often they have triggered it themselves recently (counted up to 4 times).&lt;br /&gt;
&lt;br /&gt;
===Slow Fighter===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $40,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 14 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 15 streak&lt;br /&gt;
&lt;br /&gt;
Every 15 streak, receive 3 seconds of Slowness IV and +30% damage for the same time.&lt;br /&gt;
&lt;br /&gt;
===Twinclaws===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $250,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 19 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 180 streak&lt;br /&gt;
&lt;br /&gt;
Every 180 streak, dash forward in the direction you are facing. During the dash, each bot within 2.75 blocks of you has a 20% chance per tick to be killed, up to 30 bots. It has a 3 second cooldown and does not trigger during [[Megastreaks#Riftwalker|Riftwalker]] CHAOS. Upgradeable to Tier II. The [[Mastery Tree]] node &#039;&#039;&#039;Enraged Twinclaws&#039;&#039;&#039; also gives Speed when it triggers.&lt;br /&gt;
&lt;br /&gt;
===Plethora===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $300,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 23 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 9 streak&lt;br /&gt;
&lt;br /&gt;
Every 9 streak, gain 10% of the XP required to level up, reduced by 55% for every digit in the XP you still need. It gives nothing at the level cap. Upgradeable to Tier II.&lt;br /&gt;
&lt;br /&gt;
===Leech===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $400,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 33 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 10 streak&lt;br /&gt;
&lt;br /&gt;
Every 10 streak, your next hit heals you for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;0.5❤&amp;lt;/span&amp;gt; plus 25% of the damage it deals.&lt;br /&gt;
&lt;br /&gt;
===Rush===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $500,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 39 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 50 streak&lt;br /&gt;
&lt;br /&gt;
Every 50 streak, gain a Rush stack: +1.5% speed and -1.5% hit delay against bots per stack, up to 10 stacks. One stack wears off every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
===Overclocking===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $750,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 41 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 25 streak&lt;br /&gt;
&lt;br /&gt;
Every 25 streak, any excess damage you deal to a bot is multiplied by 5 and passed on to a nearby bot. It can chain up to 5 times and has a 1.5 second cooldown. Upgradeable to Tier II.&lt;br /&gt;
&lt;br /&gt;
===Flourish===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $5,000,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 43 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 150 streak&lt;br /&gt;
&lt;br /&gt;
Every 150 streak, instantly gain &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+15 streak&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Baker===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $20,000,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 49 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 500 streak&lt;br /&gt;
&lt;br /&gt;
Every 500 streak, magically synthesize one Yummy Bread.&lt;br /&gt;
&lt;br /&gt;
===Enrage===&lt;br /&gt;
&#039;&#039;&#039;Cost:&#039;&#039;&#039; $4,000,000 | &#039;&#039;&#039;Prestige:&#039;&#039;&#039; 54 | &#039;&#039;&#039;Trigger:&#039;&#039;&#039; every 100 streak&lt;br /&gt;
&lt;br /&gt;
Every 100 streak, gain a stack of Anger. Stacks decay after 5 seconds. At 3 stacks you become enraged for 8 seconds, gaining +20% damage and Speed III. Each further stack while enraged extends the timer by 1 second.&lt;br /&gt;
&lt;br /&gt;
==Killstreak upgrades==&lt;br /&gt;
From [[Prestige|Prestige 33]], eight killstreaks can be upgraded to &#039;&#039;&#039;Tier II&#039;&#039;&#039;, and some to &#039;&#039;&#039;Tier III&#039;&#039;&#039;. Each tier changes one number in the killstreak&#039;s effect.&lt;br /&gt;
&lt;br /&gt;
* Open the killstreak list in the Upgrades menu and &#039;&#039;&#039;right-click&#039;&#039;&#039; a killstreak you own to upgrade it. Left-click still equips it.&lt;br /&gt;
* Each tier unlocks at its own prestige and is bought once with coins. Tiers must be bought in order and cannot be bought while you have a streak.&lt;br /&gt;
* Tiers are kept forever, including through prestige.&lt;br /&gt;
* Scam Artist lowers the price like any other Upgrades purchase.&lt;br /&gt;
* An upgraded killstreak shows its tier after its name, for example &#039;&#039;Ripple II&#039;&#039;, including in &amp;lt;code&amp;gt;/view&amp;lt;/code&amp;gt;. Its description in the menu shows the upgraded numbers.&lt;br /&gt;
* Killaura still lowers upgraded triggers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Killstreak !! Tier !! Prestige !! Cost !! Change&lt;br /&gt;
|-&lt;br /&gt;
| Spongesteve || II || 33 || $4,000,000 || Every 20 streak (was 25)&lt;br /&gt;
|-&lt;br /&gt;
| Spongesteve || III || 51 || $110,000,000 || +25❤ absorption (was +20❤)&lt;br /&gt;
|-&lt;br /&gt;
| Ripple || II || 35 || $6,000,000 || Hits up to 7 bots (was 5)&lt;br /&gt;
|-&lt;br /&gt;
| Ripple || III || 53 || $150,000,000 || Deals 5❤ (was 4❤)&lt;br /&gt;
|-&lt;br /&gt;
| Raised Odds || II || 36 || $7,500,000 || Every 8 streak (was 9)&lt;br /&gt;
|-&lt;br /&gt;
| Raised Odds || III || 55 || $200,000,000 || Rolls 2x to 5x (was 1.5x to 5x)&lt;br /&gt;
|-&lt;br /&gt;
| Tough Skin || II || 38 || $10,000,000 || Every 5 streak (was 6)&lt;br /&gt;
|-&lt;br /&gt;
| Tough Skin || III || 57 || $375,000,000 || Every 4 streak (was 5)&lt;br /&gt;
|-&lt;br /&gt;
| Monster || II || 39 || $11,000,000 || Hearts at 20 and 40 streak (was 25 and 50)&lt;br /&gt;
|-&lt;br /&gt;
| Twinclaws || II || 56 || $250,000,000 || Every 150 streak (was 180)&lt;br /&gt;
|-&lt;br /&gt;
| Plethora || II || 58 || $500,000,000 || 12.5% of your level&#039;s XP (was 10%)&lt;br /&gt;
|-&lt;br /&gt;
| Overclocking || II || 59 || $750,000,000 || Chains up to 6 times (was 5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Megastreaks]]&lt;br /&gt;
* [[Perks]]&lt;br /&gt;
* [[Streaks and Bounties]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Insurmountable&amp;diff=864</id>
		<title>Insurmountable</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Insurmountable&amp;diff=864"/>
		<updated>2026-10-16T17:27:18Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Insurmountable&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;RARE!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Reaching 10,000 streak on Riftwalker grants chance for bonus drops.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Reaching a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;10,000 Streak&amp;lt;/span&amp;gt; on &amp;lt;span style=&amp;quot;color:#FF4444&amp;quot;&amp;gt;Riftwalker&amp;lt;/span&amp;gt; grants a &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;30%&amp;lt;/span&amp;gt; chance for &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;+3 drops&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Reaching a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;10,000 Streak&amp;lt;/span&amp;gt; on &amp;lt;span style=&amp;quot;color:#FF4444&amp;quot;&amp;gt;Riftwalker&amp;lt;/span&amp;gt; grants a &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;60%&amp;lt;/span&amp;gt; chance for &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;+3 drops&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Reaching a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;10,000 Streak&amp;lt;/span&amp;gt; on &amp;lt;span style=&amp;quot;color:#FF4444&amp;quot;&amp;gt;Riftwalker&amp;lt;/span&amp;gt; grants a &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;90%&amp;lt;/span&amp;gt; chance for &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;+3 drops&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RARE! enchants are stronger than regular enchants, and the number of them an item can hold is limited.&lt;br /&gt;
*Unlocked in the Spectral Market!&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Faster_than_their_shadow&amp;diff=835</id>
		<title>Faster than their shadow</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Faster_than_their_shadow&amp;diff=835"/>
		<updated>2026-10-16T17:22:56Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Faster than their shadow&#039;&#039;&#039; is a [[Enchantments#Bow enchants|bow enchant]]. Consecutive arrow hits grant escalating speed.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Hitting 3 shots without missing grants &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Speed II&amp;lt;/span&amp;gt; (4s)&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Hitting 2 shots without missing grants &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Speed III&amp;lt;/span&amp;gt; (4s)&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Hitting 2 shots without missing grants &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Speed IV&amp;lt;/span&amp;gt; (4s)&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Fancy_Raider&amp;diff=834</id>
		<title>Fancy Raider</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Fancy_Raider&amp;diff=834"/>
		<updated>2026-10-16T17:22:48Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Fancy Raider&#039;&#039;&#039; is a [[Enchantments#Sword enchants|sword enchant]]. Deal bonus damage to leather armor wearers.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+6%&amp;lt;/span&amp;gt; damage vs. players wearing leather armor&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+11%&amp;lt;/span&amp;gt; damage vs. players wearing leather armor&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+18%&amp;lt;/span&amp;gt; damage vs. players wearing leather armor&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Event_Shop&amp;diff=829</id>
		<title>Event Shop</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Event_Shop&amp;diff=829"/>
		<updated>2026-10-16T17:22:07Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Event Shop&#039;&#039;&#039; is where Event Tokens from [[Events|events]] are spent in [[Pit Sandbox]]. Talk to Esme in spawn to open it. The shop has regular items, which are always available, and limited items with a purchase limit each season.&lt;br /&gt;
&lt;br /&gt;
*Event Tokens reset at the end of each [[Battlepass]] season, and so do the limited items&#039; purchase limits.&lt;br /&gt;
*If you are short of Event Tokens for an item, you can pay the difference in [[Currencies#Gems|Gems]] (2 Gems per missing token). This spends all of your remaining tokens.&lt;br /&gt;
&lt;br /&gt;
==Regular Items==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Cost !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Common Loot Bag || 100 || 1 roll. See [[#Loot Bags|Loot Bags]].&lt;br /&gt;
|-&lt;br /&gt;
| Rare Loot Bag || 150 || 2 rolls&lt;br /&gt;
|-&lt;br /&gt;
| Epic Loot Bag || 250 || 2 rolls&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Loot Bag || 750 || 3 rolls&lt;br /&gt;
|-&lt;br /&gt;
| Mythical Loot Bag || 2,000 || 3 rolls&lt;br /&gt;
|-&lt;br /&gt;
| Blessing Box || 600 || Unlocks or extends one random [[Blessings|Blessing]] by 1 week&lt;br /&gt;
|-&lt;br /&gt;
| Bags of Renown || 150 || Pick 7 bags; each gives 1 to 100 [[Renown]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reward Chests|Reward Chest Key]] || 190 || Opens your Reward Chest instantly, without using a charge&lt;br /&gt;
|-&lt;br /&gt;
| Contractor&#039;s Favorite Drink || 600 || Doubles contract progress speed (see [[Perks#Contracts|Contracts]]). Untradeable.&lt;br /&gt;
|-&lt;br /&gt;
| Event Cloak || 500 to 5,000 || Cosmetic. Each cloak needs the matching [[Events#Event Mastery|Event Mastery]] tier.&lt;br /&gt;
|-&lt;br /&gt;
| Random Curse || 500 || A random [[Bosses|boss]] curse. Its rarity depends on your Curse Meter.&lt;br /&gt;
|-&lt;br /&gt;
| Inventory Beacon || 300 || Saves your mystic items&#039; lives on death, and is used up&lt;br /&gt;
|}&lt;br /&gt;
Each Bag of Renown gives 1 to 2 Renown (70%), 3 to 5 (20%), 5 to 10 (9.5%) or 100 (0.5%).&lt;br /&gt;
&lt;br /&gt;
==Limited Items==&lt;br /&gt;
Limited items can only be bought a few times per season. Recent seasons have offered:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Cost !! Limit per season&lt;br /&gt;
|-&lt;br /&gt;
| Golden Goblet || 5,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Super Eggs|Super Egg]] (100 uses) || 350 || 4&lt;br /&gt;
|-&lt;br /&gt;
| TRAK-CHIP (Coins) || 1,500 || 1&lt;br /&gt;
|-&lt;br /&gt;
| TRAK-CHIP (Kills) || 3,000 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Glittery Perk Amulet || 6,000 || 1&lt;br /&gt;
|}&lt;br /&gt;
*The Golden Goblet gives $100,000,000 plus 6% of the coins (grinded coins) needed for your current [[Prestige|prestige]], up to $5,000,000,000.&lt;br /&gt;
*Other items that can appear as limited items include the Blessing Tome (1,750), Perk Amulet (1,800), Emporium Ring (1,250), Cosmetic Box (1,950), other TRAK-CHIPs (2,000 to 3,500), Overflow Cards (1,500), Holdcards (5,000) and Books of Contracting (5,000).&lt;br /&gt;
&lt;br /&gt;
==Loot Bags==&lt;br /&gt;
Loot Bags are opened by holding one and right-clicking. Each bag rolls its reward table one or more times. They come from the Event Shop, [[Leagues|league]] rewards, [[Daily Rewards]] and other sources.&lt;br /&gt;
*Super Eggs from Loot Bags are 10-use eggs.&lt;br /&gt;
*A Random [[Boosters|Booster]] is a 2× XP booster (37.5%), a 2× Coin booster (37.5%) or a 1.5× Bots booster (25%).&lt;br /&gt;
*Refill Tokens are only given if you have the Promotion Renown upgrade; otherwise that roll gives 3 Super Eggs instead.&lt;br /&gt;
&lt;br /&gt;
===Common Loot Bag===&lt;br /&gt;
1 roll.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Reward !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 Super Egg || 35%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Reward Chest Key || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 20 to 30 Event Tokens || 19%&lt;br /&gt;
|-&lt;br /&gt;
| 400 [[Currencies#Megacoins|Megacoins]] || 15%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Magical Revealer || 10%&lt;br /&gt;
|-&lt;br /&gt;
| Rare Loot Bag || 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Loot Bag===&lt;br /&gt;
2 rolls.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Reward !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 400 Megacoins || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 2 Super Eggs || 23%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Reward Chest Key || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 20 to 50 Event Tokens || 19%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Magical Revealer || 7%&lt;br /&gt;
|-&lt;br /&gt;
| Epic Loot Bag || 1%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Loot Bag===&lt;br /&gt;
2 rolls.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Reward !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 750 Megacoins || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 30 to 50 Event Tokens || 22%&lt;br /&gt;
|-&lt;br /&gt;
| 3 Super Eggs || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Refill Token || 15%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Reward Chest Key || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Magical Revealer || 6.2%&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Loot Bag || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Random Booster || 0.8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Legendary Loot Bag===&lt;br /&gt;
3 rolls.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Reward !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 3 Super Eggs || 27%&lt;br /&gt;
|-&lt;br /&gt;
| 50 to 100 Event Tokens || 22%&lt;br /&gt;
|-&lt;br /&gt;
| Refill Token || 18%&lt;br /&gt;
|-&lt;br /&gt;
| 1,200 Megacoins || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Reward Chest Key || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 16 [[Jewel Shard|Jewel Shards]] || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Blessing Box || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Random Booster || 2.2%&lt;br /&gt;
|-&lt;br /&gt;
| Mythical Loot Bag || 0.8%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mythical Loot Bag===&lt;br /&gt;
3 rolls.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Reward !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 Reward Chest Key || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 150 to 300 Event Tokens || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Blessing Box || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 3,000 Megacoins || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Gold Scale || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 1 XP Scale || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 1 Random Booster || 8%&lt;br /&gt;
|-&lt;br /&gt;
| Blessing Tome || 7%&lt;br /&gt;
|-&lt;br /&gt;
| Random TRAK-CHIP || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Golden Goblet || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Auctioneer&#039;s Favor || 0.5%&lt;br /&gt;
|-&lt;br /&gt;
| Event Candy || 0.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Diamond_Stomp&amp;diff=823</id>
		<title>Diamond Stomp</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Diamond_Stomp&amp;diff=823"/>
		<updated>2026-10-16T17:21:18Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Diamond Stomp&#039;&#039;&#039; is a [[Enchantments#Sword enchants|sword enchant]]. Deal bonus damage to diamond armor wearers.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; damage vs. players wearing diamond armor&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; damage vs. players wearing diamond armor&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; damage vs. players wearing diamond armor&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Combo:_Artillery&amp;diff=806</id>
		<title>Combo: Artillery</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Combo:_Artillery&amp;diff=806"/>
		<updated>2026-10-16T17:19:01Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Combo: Artillery&#039;&#039;&#039; is an &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;ANCIENT!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Bow enchants|bow enchant]]. Land consecutive hits to fire a volley of homing arrows at 50% damage.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Hitting &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt; shots fires a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;barrage&amp;lt;/span&amp;gt; of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt; homing arrows dealing 50% damage each.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Hitting &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt; shots fires a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;barrage&amp;lt;/span&amp;gt; of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt; homing arrows dealing 50% damage each.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Hitting &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt; shots fires a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;barrage&amp;lt;/span&amp;gt; of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt; homing arrows dealing 50% damage each.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*ANCIENT! enchants are an alternate tier of enchant that comes from [[Bosses|boss]] drops.&lt;br /&gt;
*It is unlocked and upgraded with the Tome of Artillery, a 0.15% drop from the [[Bosses#Mutation|Mutation]] boss. An Encrusted Cache (from the [[Obelisk]] and some boss modifiers) can also contain it. Each tome raises the enchant by one tier, up to tier III.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Attractive&amp;diff=781</id>
		<title>Attractive</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Attractive&amp;diff=781"/>
		<updated>2026-10-16T17:15:35Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Attractive&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Sneak to magnetically pull nearby players toward you.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Sneaking&amp;lt;/span&amp;gt; pulls nearby players toward you (15s cd).&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Sneaking&amp;lt;/span&amp;gt; pulls nearby players toward you (10s cd).&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Sneaking&amp;lt;/span&amp;gt; pulls nearby players toward you (8.5s cd).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Arctic_Assault&amp;diff=776</id>
		<title>Arctic Assault</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Arctic_Assault&amp;diff=776"/>
		<updated>2026-10-16T17:14:55Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Arctic Assault&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Right-click sword to dash forward; freeze the ground where you land.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Shift + Right click&amp;lt;/span&amp;gt; with a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;sword&amp;lt;/span&amp;gt; to dash forward, &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;freezing&amp;lt;/span&amp;gt; the ground. &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Frozen ground&amp;lt;/span&amp;gt; deals &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1❤&amp;lt;/span&amp;gt; true damage per second and &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;freezes&amp;lt;/span&amp;gt; enemies. 15 second cooldown.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Shift + Right click&amp;lt;/span&amp;gt; with a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;sword&amp;lt;/span&amp;gt; to dash forward, &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;freezing&amp;lt;/span&amp;gt; the ground. &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Frozen ground&amp;lt;/span&amp;gt; deals &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;2❤&amp;lt;/span&amp;gt; true damage per second and &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;freezes&amp;lt;/span&amp;gt; enemies. 15 second cooldown.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Shift + Right click&amp;lt;/span&amp;gt; with a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;sword&amp;lt;/span&amp;gt; to dash forward, &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;freezing&amp;lt;/span&amp;gt; the ground. &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Frozen ground&amp;lt;/span&amp;gt; deals &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3❤&amp;lt;/span&amp;gt; true damage per second and &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;freezes&amp;lt;/span&amp;gt; enemies. 15 second cooldown.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Adrenaline&amp;diff=772</id>
		<title>Adrenaline</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Adrenaline&amp;diff=772"/>
		<updated>2026-10-16T17:14:22Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Adrenaline&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;30❤&amp;lt;/span&amp;gt; taken grants &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Resistance III&amp;lt;/span&amp;gt; (2s).&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;20❤&amp;lt;/span&amp;gt; taken grants &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Resistance III&amp;lt;/span&amp;gt; (2s).&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;10❤&amp;lt;/span&amp;gt; taken grants &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Resistance III&amp;lt;/span&amp;gt; (2s).&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): Every &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;8❤&amp;lt;/span&amp;gt; taken grants &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Resistance III&amp;lt;/span&amp;gt; (2s).&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Adaptive_Output&amp;diff=771</id>
		<title>Adaptive Output</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Adaptive_Output&amp;diff=771"/>
		<updated>2026-10-16T17:14:14Z</updated>

		<summary type="html">&lt;p&gt;172.64.192.88: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Adaptive Output&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Deal true damage based on enemy&#039;s remaining health (capped vs players/bots).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+5%&amp;lt;/span&amp;gt; of your enemy&#039;s remaining health as &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;true damage&amp;lt;/span&amp;gt;. Max &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.25❤&amp;lt;/span&amp;gt; vs players, &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3.5❤&amp;lt;/span&amp;gt; vs bots.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+8%&amp;lt;/span&amp;gt; of your enemy&#039;s remaining health as &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;true damage&amp;lt;/span&amp;gt;. Max &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.25❤&amp;lt;/span&amp;gt; vs players, &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3.5❤&amp;lt;/span&amp;gt; vs bots.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+12%&amp;lt;/span&amp;gt; of your enemy&#039;s remaining health as &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;true damage&amp;lt;/span&amp;gt;. Max &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.25❤&amp;lt;/span&amp;gt; vs players, &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3.5❤&amp;lt;/span&amp;gt; vs bots.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>172.64.192.88</name></author>
	</entry>
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