<?xml version="1.0"?>
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	<id>https://wiki.harrys.gg/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=162.158.216.74</id>
	<title>Harry&#039;s Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.harrys.gg/mediawiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=162.158.216.74"/>
	<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/Special:Contributions/162.158.216.74"/>
	<updated>2026-10-16T23:06:46Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.3</generator>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Category:Pants_enchants&amp;diff=1054</id>
		<title>Category:Pants enchants</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Category:Pants_enchants&amp;diff=1054"/>
		<updated>2026-10-16T17:53:01Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pages in the Pants enchants category of the [[Pit Sandbox]] wiki.&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Category:Bosses&amp;diff=1050</id>
		<title>Category:Bosses</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Category:Bosses&amp;diff=1050"/>
		<updated>2026-10-16T17:52:28Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pages in the Bosses category of the [[Pit Sandbox]] wiki.&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Ultimate_Uberdrop&amp;diff=1048</id>
		<title>Ultimate Uberdrop</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Ultimate_Uberdrop&amp;diff=1048"/>
		<updated>2026-10-16T17:52:12Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Uberdrops#Ultimate Uberdrop]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Trinket&amp;diff=1045</id>
		<title>Trinket</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Trinket&amp;diff=1045"/>
		<updated>2026-10-16T17:51:48Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Trinkets]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Super_Uberdrops&amp;diff=1042</id>
		<title>Super Uberdrops</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Super_Uberdrops&amp;diff=1042"/>
		<updated>2026-10-16T17:51:23Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Uberdrops#Super Uberdrop]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Mystery_Box&amp;diff=1022</id>
		<title>Mystery Box</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Mystery_Box&amp;diff=1022"/>
		<updated>2026-10-16T17:48:42Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mystery Boxes]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Minor_Events&amp;diff=1020</id>
		<title>Minor Events</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Minor_Events&amp;diff=1020"/>
		<updated>2026-10-16T17:48:25Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Events#Minor Events]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Mining&amp;diff=1019</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Mining&amp;diff=1019"/>
		<updated>2026-10-16T17:48:17Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Skills#Mining]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Megacoin&amp;diff=1016</id>
		<title>Megacoin</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Megacoin&amp;diff=1016"/>
		<updated>2026-10-16T17:47:53Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Currencies#Megacoins]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Megacharges&amp;diff=1015</id>
		<title>Megacharges</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Megacharges&amp;diff=1015"/>
		<updated>2026-10-16T17:47:45Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Megastreaks#Megacharges]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Gold&amp;diff=1003</id>
		<title>Gold</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Gold&amp;diff=1003"/>
		<updated>2026-10-16T17:46:08Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Currencies#Gold (Coins)]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Enchants&amp;diff=996</id>
		<title>Enchants</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Enchants&amp;diff=996"/>
		<updated>2026-10-16T17:45:11Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Enchantments]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Book_of_Contracting&amp;diff=984</id>
		<title>Book of Contracting</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Book_of_Contracting&amp;diff=984"/>
		<updated>2026-10-16T17:43:34Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Perks#Upgrading perks]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Achille%27s_Heel&amp;diff=978</id>
		<title>Achille&#039;s Heel</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Achille%27s_Heel&amp;diff=978"/>
		<updated>2026-10-16T17:42:45Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Achilles&#039; Heel]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=TNT&amp;diff=963</id>
		<title>TNT</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=TNT&amp;diff=963"/>
		<updated>2026-10-16T17:40:44Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;TNT&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Bow enchants|bow enchant]]. Arrows plant an explosive where they land: 4 hearts very true damage in 5 blocks after 2s (-2s cd on player hit).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Arrows plant an &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;explosive&amp;lt;/span&amp;gt; where they land, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤&amp;lt;/span&amp;gt; very true damage in a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;5 block&amp;lt;/span&amp;gt; radius after &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;2s&amp;lt;/span&amp;gt;. 45 second cooldown, -2s on player hit.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Arrows plant an &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;explosive&amp;lt;/span&amp;gt; where they land, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤&amp;lt;/span&amp;gt; very true damage in a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;5 block&amp;lt;/span&amp;gt; radius after &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;2s&amp;lt;/span&amp;gt;. 30 second cooldown, -2s on player hit.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Arrows plant an &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;explosive&amp;lt;/span&amp;gt; where they land, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤&amp;lt;/span&amp;gt; very true damage in a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;5 block&amp;lt;/span&amp;gt; radius after &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;2s&amp;lt;/span&amp;gt;. 15 second cooldown, -2s on player hit.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Soul_Scythe&amp;diff=951</id>
		<title>Soul Scythe</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Soul_Scythe&amp;diff=951"/>
		<updated>2026-10-16T17:39:05Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Soul Scythe&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Kills with The Pact active amplify soul shard gain and death penalty.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Killing a player with &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;The Pact&amp;lt;/span&amp;gt; enabled adds &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1x&amp;lt;/span&amp;gt; death loss. Receive &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+30% Soul Shards&amp;lt;/span&amp;gt; from player kills.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Killing a player with &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;The Pact&amp;lt;/span&amp;gt; enabled adds &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;2x&amp;lt;/span&amp;gt; death loss. Receive &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+60% Soul Shards&amp;lt;/span&amp;gt; from player kills.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Killing a player with &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;The Pact&amp;lt;/span&amp;gt; enabled adds &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3x&amp;lt;/span&amp;gt; death loss. Receive &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+90% Soul Shards&amp;lt;/span&amp;gt; from player kills.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Reinforce&amp;diff=922</id>
		<title>Reinforce</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Reinforce&amp;diff=922"/>
		<updated>2026-10-16T17:35:10Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Reinforce&#039;&#039;&#039; is an &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;ANCIENT!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Periodically block 80% of incoming damage.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;6th&amp;lt;/span&amp;gt; hit received, block &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;80%&amp;lt;/span&amp;gt; of damage.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;5th&amp;lt;/span&amp;gt; hit received, block &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;80%&amp;lt;/span&amp;gt; of damage.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Every &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;4th&amp;lt;/span&amp;gt; hit received, block &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;80%&amp;lt;/span&amp;gt; of damage.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*ANCIENT! enchants are an alternate tier of enchant that comes from [[Bosses|boss]] drops.&lt;br /&gt;
*It is unlocked and upgraded with the Tome of Reinforce, a 0.15% drop from bosses with the Swift [[Bosses#Boss Modifiers|modifier]]. An Encrusted Cache (from the [[Obelisk]] and some boss modifiers) can also contain it. Each tome raises the enchant by one tier, up to tier III.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Refraction&amp;diff=921</id>
		<title>Refraction</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Refraction&amp;diff=921"/>
		<updated>2026-10-16T17:35:02Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Refraction&#039;&#039;&#039; is an &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;ANCIENT!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Blocking deflects arrows in your look direction, maintaining enchant effects; II+ amplifies damage.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Blocking arrows deflects them in the direction you&#039;re looking, maintaining all its enchant effects.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Blocking arrows deflects them in the direction you&#039;re looking, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5x&amp;lt;/span&amp;gt; damage and maintaining enchant effects.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Blocking arrows deflects them in the direction you&#039;re looking, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;2x&amp;lt;/span&amp;gt; damage and maintaining enchant effects.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*ANCIENT! enchants are an alternate tier of enchant that comes from [[Bosses|boss]] drops.&lt;br /&gt;
*It is unlocked and upgraded with the Tome of Refraction, a 0.15% drop from bosses with the Solar [[Bosses#Boss Modifiers|modifier]]. An Encrusted Cache (from the [[Obelisk]] and some boss modifiers) can also contain it. Each tome raises the enchant by one tier, up to tier III.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Pin_down&amp;diff=904</id>
		<title>Pin down</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Pin_down&amp;diff=904"/>
		<updated>2026-10-16T17:32:44Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pin down&#039;&#039;&#039; is a [[Enchantments#Bow enchants|bow enchant]]. Fully charged shots pin victim, preventing speed/jump boosts and halving custom speed.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Fully charged shots pin the victim down, preventing them from gaining Speed or Jump Boost and halving custom speed by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; (2s)&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Fully charged shots pin the victim down, preventing them from gaining Speed or Jump Boost and halving custom speed by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; (2.5s)&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Fully charged shots pin the victim down, preventing them from gaining Speed or Jump Boost and halving custom speed by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; (3s)&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Phoenix&amp;diff=902</id>
		<title>Phoenix</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Phoenix&amp;diff=902"/>
		<updated>2026-10-16T17:32:28Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Phoenix&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. On death, revive with health and a damage boost; 2–3.5s immunity (costs 1 mystic life).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; When you are about to die, be revived, given &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;5❤&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+10% damage&amp;lt;/span&amp;gt; for 10 seconds, and &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;2s&amp;lt;/span&amp;gt; of immunity. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Removes 1 life from these pants. Can only be used once per life.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; When you are about to die, be revived, given &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;10❤&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+15% damage&amp;lt;/span&amp;gt; for 10 seconds, and &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;2.5s&amp;lt;/span&amp;gt; of immunity. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Removes 1 life from these pants. Can only be used once per life.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; When you are about to die, be revived, given &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;15❤&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+20% damage&amp;lt;/span&amp;gt; for 10 seconds, and &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;3s&amp;lt;/span&amp;gt; of immunity. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Removes 1 life from these pants. Can only be used once per life.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Perks&amp;diff=900</id>
		<title>Perks</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Perks&amp;diff=900"/>
		<updated>2026-10-16T17:32:12Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Perks&#039;&#039;&#039; are passive bonuses that change how you play. Perk slots unlock at [[Prestige|Prestige 6]]. You can equip up to three perks at once, and the Fourth Perk Slot [[Renown]] upgrade adds a fourth. Perks are equipped from the perks menu in Rocky&#039;s Upgrades in spawn.&lt;br /&gt;
&lt;br /&gt;
==Contracts==&lt;br /&gt;
Contracts are long-term quests from the Contractor. Completing one unlocks a random perk you do not have yet, at level I.&lt;br /&gt;
*You choose one of three random contracts.&lt;br /&gt;
*Each contract has a time limit of 7 days.&lt;br /&gt;
*Your very first contract only needs a fifth of the usual goal.&lt;br /&gt;
*After completing a contract there is an 18-hour cooldown before you can start the next one.&lt;br /&gt;
*A contract can be skipped with [[Currencies#Gems|Gems]]. The price (up to 600 Gems) shrinks as you make progress.&lt;br /&gt;
*The Contractor&#039;s Favorite Drink from the [[Event Shop]] doubles contract progress speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Contract !! Goal&lt;br /&gt;
|-&lt;br /&gt;
| Kill Bots || Kill 5,000 bots&lt;br /&gt;
|-&lt;br /&gt;
| Get Uberdrops || Earn 30 [[Uberdrops]]&lt;br /&gt;
|-&lt;br /&gt;
| Night Quests || Complete 5 Night Quests&lt;br /&gt;
|-&lt;br /&gt;
| Activate Megastreaks || Activate 100 [[Megastreaks|megastreaks]]&lt;br /&gt;
|-&lt;br /&gt;
| Mine Ores || Mine 1,250 ores&lt;br /&gt;
|-&lt;br /&gt;
| Gain Levels || Level up 120 times&lt;br /&gt;
|-&lt;br /&gt;
| Earn Mastery XP || Earn 4,000 Mastery XP from kills&lt;br /&gt;
|-&lt;br /&gt;
| Kill Tryhard Bots || Kill 15 [[Tryhard Bot|Tryhard Bots]]&lt;br /&gt;
|-&lt;br /&gt;
| Kill Bosses || Kill 20 [[Bosses|bosses]]&lt;br /&gt;
|-&lt;br /&gt;
| Fish Items || Fish 200 items&lt;br /&gt;
|-&lt;br /&gt;
| Open Reward Chests || Open 10 [[Reward Chests]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Perk Amulets==&lt;br /&gt;
Shattering a Perk Amulet unlocks a new perk or raises one of your perks by one level, up to level III. It skips the perk you are currently upgrading. Perk Amulets come from [[Daily Rewards]] and [[Mystery Boxes]].&lt;br /&gt;
&lt;br /&gt;
A Glittery Perk Amulet works the same way, but when it picks a perk that is already level III, it instead makes that perk eligible for the fourth perk slot. Eligible perks show their name in gold with a ✯.&lt;br /&gt;
&lt;br /&gt;
==Upgrading perks==&lt;br /&gt;
Perks are upgraded at the Contractor, up to level III.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Cost !! Time&lt;br /&gt;
|-&lt;br /&gt;
| I → II || 128 [[Currencies#Night Shards|Night Shards]] or a Book of Contracting || 3 days&lt;br /&gt;
|-&lt;br /&gt;
| II → III || 192 [[Currencies#Night Shards|Night Shards]] or a Book of Contracting || 7 days&lt;br /&gt;
|}&lt;br /&gt;
*If you are short of Night Shards, the rest can be paid in Gems (5 Gems per missing shard).&lt;br /&gt;
*Only one perk can be upgraded at a time. The remaining time can be skipped with Gems or a Book of Contracting.&lt;br /&gt;
&lt;br /&gt;
==Perk Pushers==&lt;br /&gt;
A Perk Pusher raises the level of one equipped perk by 1 for 3 days. Only one equipped perk can be boosted at a time. Using one on a level III perk is the way to reach a perk&#039;s level IV effect.&lt;br /&gt;
&lt;br /&gt;
==Fourth perk slot==&lt;br /&gt;
The Fourth Perk Slot [[Renown]] upgrade opens a fourth slot. Only perks marked eligible by a Glittery Perk Amulet can go in it, and a perk in the fourth slot works at the tier of your Fourth Perk Slot upgrade rather than its own level.&lt;br /&gt;
&lt;br /&gt;
==Perk list==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Perk !! Level I&lt;br /&gt;
|-&lt;br /&gt;
| [[Power Surge]] || All &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;ability cooldowns&amp;lt;/span&amp;gt; are reduced by &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;8%&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Squishy]] || Take &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;18%&amp;lt;/span&amp;gt; less multiplicative damage on &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;absorption hearts&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Mammoth]] || Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;-40%&amp;lt;/span&amp;gt; from all sources, but have &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+3❤&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Grace]] || When dying, you have a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt; chance of becoming &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;invincible&amp;lt;/span&amp;gt; for &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt;. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Can be used once a life.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Mechanical Apprentice]] || On getting a kill, gain &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;1 mechanical part&amp;lt;/span&amp;gt;. At &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;64 mechanical parts&amp;lt;/span&amp;gt;, spawn a bot that gives you &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;35%&amp;lt;/span&amp;gt; of all kill rewards (and streak credit) that it gets. It has &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;10 lives&amp;lt;/span&amp;gt;, after which it &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;disappears&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Hornet]] || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;0.67 times per second&amp;lt;/span&amp;gt;, hit a random bot within 3 blocks of your current location.&lt;br /&gt;
|-&lt;br /&gt;
| [[Sacrifice]] || When you die, guild members within &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;15&amp;lt;/span&amp;gt; blocks gain &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regen IV&amp;lt;/span&amp;gt; + &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Speed III&amp;lt;/span&amp;gt; for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;5s&amp;lt;/span&amp;gt;. 15s cooldown per player.&lt;br /&gt;
|-&lt;br /&gt;
| [[Arquebusier]] || Every time you get hit by a bow, increase the damage of your next melee hit by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;3%&amp;lt;/span&amp;gt; (MAX: +40%)&lt;br /&gt;
|-&lt;br /&gt;
| [[Achilles&#039; Heel]] || Damage from bows is reduced by &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;25%.&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Killaura]] || All Killstreak Perk Streak requirements are reduced by &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Celebrity]] || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Coins&amp;lt;/span&amp;gt; on kill are &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;increased&amp;lt;/span&amp;gt; by &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;45%&amp;lt;/span&amp;gt; towards your &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Coin Requirement&amp;lt;/span&amp;gt;, but are &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;reduced&amp;lt;/span&amp;gt; by &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;45%&amp;lt;/span&amp;gt; towards your &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;balance&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Berserker Brew]] || Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;-3%&amp;lt;/span&amp;gt; damage every second without a kill but gain &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+3%&amp;lt;/span&amp;gt; every kill (Min: -20%, Max: +10%).&lt;br /&gt;
|-&lt;br /&gt;
| [[Splash Damage]] || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;True damage&amp;lt;/span&amp;gt; has a 50% chance to deal extra &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;area of effect&amp;lt;/span&amp;gt; damage to &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;bots&amp;lt;/span&amp;gt; within &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; blocks of your strike, totalling &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;15%&amp;lt;/span&amp;gt; of your true damage dealt.&lt;br /&gt;
|-&lt;br /&gt;
| [[Poker Face]] || Gamble self-damage is reduced by &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Quickshot]] || Hitting a player with a fully charged arrow shot (&amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Mega Longbow&amp;lt;/span&amp;gt; not included) makes the arrow ricochet to a maximum of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt; nearby player, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; of the arrow damage and applying all enchant effects.&lt;br /&gt;
|-&lt;br /&gt;
| [[Bodybuilder]] || &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength Chaining&amp;lt;/span&amp;gt; now caps at &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VII&amp;lt;/span&amp;gt;. At &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength V&amp;lt;/span&amp;gt;, gain &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;0.50%&amp;lt;/span&amp;gt; damage per kill up to a maximum of &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;16%&amp;lt;/span&amp;gt; (&amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VII&amp;lt;/span&amp;gt;). Strength timer is reduced to &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Massacre]] || Kills count for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.2&amp;lt;/span&amp;gt; streak.&lt;br /&gt;
|-&lt;br /&gt;
| [[RNGesus&#039; Gambit]] || Gain &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+4% Luck&amp;lt;/span&amp;gt;, improving your odds of rare rewards from &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Uberdrops&amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Bosses&amp;lt;/span&amp;gt;, and &amp;lt;span style=&amp;quot;color:#FF4444&amp;quot;&amp;gt;Riftwalker&amp;lt;/span&amp;gt;. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;&#039;&#039;&#039;RISK!&#039;&#039;&#039;&amp;lt;/span&amp;gt; You lose &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3x Beacons&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3x lives&amp;lt;/span&amp;gt; on death, unless your lives are saved.&lt;br /&gt;
|-&lt;br /&gt;
| [[Queen&#039;s Fortune]] || &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;15%&amp;lt;/span&amp;gt; chance to not lose a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;use&amp;lt;/span&amp;gt; on &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;Super Eggs&amp;lt;/span&amp;gt; when used.&lt;br /&gt;
|-&lt;br /&gt;
| [[Adrenaline]] || Every &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;30❤&amp;lt;/span&amp;gt; taken grants &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Resistance III&amp;lt;/span&amp;gt; (2s).&lt;br /&gt;
|-&lt;br /&gt;
| [[Marked]] || A &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;fully charged bow shot&amp;lt;/span&amp;gt; marks a player, causing all others to deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt; more damage to them for &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;12s&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| [[Snow Shooter]] || Killing a player or bot spawns a flying snowball dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5❤&amp;lt;/span&amp;gt; true damage to players or &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;5❤&amp;lt;/span&amp;gt; to bots.&lt;br /&gt;
|-&lt;br /&gt;
| [[Egg Bomber]] || Kills have a &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;0.5%&amp;lt;/span&amp;gt; chance to drop an Egg Bomb, dealing &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;8❤&amp;lt;/span&amp;gt; of damage to all nearby bots.&lt;br /&gt;
|-&lt;br /&gt;
| [[Serenity]] || Go invisible for &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;2 seconds&amp;lt;/span&amp;gt; when blocking without being hit for 1.75s. &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Invincible while invisible! Gain Speed III while invisible!&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Chassist]] || Your placed blocks last &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;20%&amp;lt;/span&amp;gt; longer before decaying.&lt;br /&gt;
|-&lt;br /&gt;
| [[Social Animal]] || Receive &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;2%&amp;lt;/span&amp;gt; damage reduction per player in your guild within 12 blocks. Max 30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[Retracing Steps]] || Dropping below &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; health grants a &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;0.5s&amp;lt;/span&amp;gt; burst of &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Regeneration 13&amp;lt;/span&amp;gt;. Cooldown: 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Cry]] || Receive &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;5s&amp;lt;/span&amp;gt; of &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Speed III&amp;lt;/span&amp;gt; on your first hit of a player (resets after 8s).&lt;br /&gt;
|-&lt;br /&gt;
| [[Locked on Target]] || Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; damage to players and receive &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+100%&amp;lt;/span&amp;gt; coins from bounties. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Promotion&amp;lt;/span&amp;gt; is disabled.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Mammoth&amp;diff=879</id>
		<title>Mammoth</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Mammoth&amp;diff=879"/>
		<updated>2026-10-16T17:29:21Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Mammoth&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;-40%&amp;lt;/span&amp;gt; from all sources, but have &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+3❤&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;-40%&amp;lt;/span&amp;gt; from all sources, but have &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+6❤&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;-40%&amp;lt;/span&amp;gt; from all sources, but have &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+9❤&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): Heal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;-40%&amp;lt;/span&amp;gt; from all sources, but have &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+12❤&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Locked_on_Target&amp;diff=874</id>
		<title>Locked on Target</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Locked_on_Target&amp;diff=874"/>
		<updated>2026-10-16T17:28:39Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Locked on Target&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+10%&amp;lt;/span&amp;gt; damage to players and receive &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+100%&amp;lt;/span&amp;gt; coins from bounties. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Promotion&amp;lt;/span&amp;gt; is disabled.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+20%&amp;lt;/span&amp;gt; damage to players and receive &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+200%&amp;lt;/span&amp;gt; coins from bounties. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Promotion&amp;lt;/span&amp;gt; is disabled.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+30%&amp;lt;/span&amp;gt; damage to players and receive &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+300%&amp;lt;/span&amp;gt; coins from bounties. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Promotion&amp;lt;/span&amp;gt; is disabled.&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): Deal &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;+40%&amp;lt;/span&amp;gt; damage to players and receive &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;+400%&amp;lt;/span&amp;gt; coins from bounties. &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Promotion&amp;lt;/span&amp;gt; is disabled.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Last_Stand&amp;diff=870</id>
		<title>Last Stand</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Last_Stand&amp;diff=870"/>
		<updated>2026-10-16T17:28:07Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Last Stand&#039;&#039;&#039; is a [[Enchantments#Pants enchants|pants enchant]]. When dropping to 4 hearts, gain Resistance.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Gain &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Resistance I&amp;lt;/span&amp;gt; (3 seconds) when reaching &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤ (10 second cooldown)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Gain &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Resistance II&amp;lt;/span&amp;gt; (4 seconds) when reaching &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤ (10 second cooldown)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Gain &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Resistance III&amp;lt;/span&amp;gt; (4 seconds) when reaching &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4❤ (10 second cooldown)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Hemorrhage&amp;diff=855</id>
		<title>Hemorrhage</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Hemorrhage&amp;diff=855"/>
		<updated>2026-10-16T17:26:05Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hemorrhage&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;RARE!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Strikes inflict bleed: reduces healing and applies slowness (12/10/8/7s cd).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Strikes bleed enemies for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3s&amp;lt;/span&amp;gt; reducing healing by &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;10%&amp;lt;/span&amp;gt; and slowing them (12s cooldown).&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Strikes bleed enemies for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3.5s&amp;lt;/span&amp;gt; reducing healing by &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;20%&amp;lt;/span&amp;gt; and slowing them (10s cooldown).&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Strikes bleed enemies for &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;4.5s&amp;lt;/span&amp;gt; reducing healing by &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;30%&amp;lt;/span&amp;gt; and slowing them (8s cooldown).&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RARE! enchants are stronger than regular enchants, and the number of them an item can hold is limited.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Hearts&amp;diff=854</id>
		<title>Hearts</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Hearts&amp;diff=854"/>
		<updated>2026-10-16T17:25:57Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Hearts&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Pants enchants|pants enchant]]. Gain permanent extra max health.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Have &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.5&amp;lt;/span&amp;gt; extra hearts.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Have &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt; extra hearts.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Have &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; extra hearts.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Daily_Rewards&amp;diff=819</id>
		<title>Daily Rewards</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Daily_Rewards&amp;diff=819"/>
		<updated>2026-10-16T17:20:46Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Daily Rewards&#039;&#039;&#039;, shown in game as the &#039;&#039;&#039;Login Bonus&#039;&#039;&#039;, are seven one-time gifts for logging in on different days. They are available from [[Prestige|Prestige 1]].&lt;br /&gt;
&lt;br /&gt;
==How it works==&lt;br /&gt;
*The Login Bonus menu opens by itself when you spawn, if a reward is ready.&lt;br /&gt;
*You can claim one reward every 20 hours.&lt;br /&gt;
*Missing a day does not reset your progress; the next reward simply waits until you log in again.&lt;br /&gt;
*After you claim the Day 7 reward, the Login Bonus is finished and does not appear again.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Day !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 [[Reward Chests|Reward Chest Key]] (untradeable)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 Epic [[Event Shop#Loot Bags|Loot Bag]] (untradeable)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 Reward Chest Keys (untradeable)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 15 [[Mastery Tree|Mastery Points]]&lt;br /&gt;
|-&lt;br /&gt;
| 5 || A random [[Runes|Rune]]&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 2 [[Perks|Perk Amulets]]&lt;br /&gt;
|-&lt;br /&gt;
| 7 || The Throwback [[Renown]] upgrade&lt;br /&gt;
|}&lt;br /&gt;
Throwback can only be unlocked this way. It makes you take 1% less damage per prestige of difference between you and your opponent, up to 15%.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Combo:_Stun&amp;diff=812</id>
		<title>Combo: Stun</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Combo:_Stun&amp;diff=812"/>
		<updated>2026-10-16T17:19:49Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Combo: Stun&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;&#039;&#039;&#039;RES!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Sword enchants|sword enchant]]. Combo strike stuns the target (can only stun every 7s).&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; The &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;fifth&amp;lt;/span&amp;gt; strike on an enemy stuns them for 0.5 seconds (Can only be stunned every 7s)&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; The &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;fifth&amp;lt;/span&amp;gt; strike on an enemy stuns them for 0.8 seconds (Can only be stunned every 7s)&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; The &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;fifth&amp;lt;/span&amp;gt; strike on an enemy stuns them for 1.2 seconds (Can only be stunned every 7s)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RES! (Resurrector) enchants go in a fourth enchant slot. From [[Prestige|Prestige 50]], a rare Magical Resurrector can add a random RES! enchant to a [[Mystic Items#Magical Resurrector|Jewel item]] of its type that already has 3 enchants, for $100,000,000. The new enchant is tier I (50%), II (30%) or III (20%), and the item&#039;s enchants are then permanently locked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Club_Rod&amp;diff=803</id>
		<title>Club Rod</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Club_Rod&amp;diff=803"/>
		<updated>2026-10-16T17:18:35Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Club Rod&#039;&#039;&#039; is a [[Enchantments#Fishing enchants|fishing enchant found on Aqua Pants]]. Grants a free fishing rod.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Receive a free &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Fishing Rod&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Receive a free &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Fishing Rod&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Receive a free &amp;lt;span style=&amp;quot;color:#55FFFF&amp;quot;&amp;gt;Fishing Rod&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Fishing enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Bosses&amp;diff=794</id>
		<title>Bosses</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Bosses&amp;diff=794"/>
		<updated>2026-10-16T17:17:22Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Bosses&#039;&#039;&#039; are AI-controlled enemies that you summon at boss altars around the map and fight for boss materials, rare loot and Hunting XP. Boss hunting is run by the NPC &#039;&#039;&#039;Gareth&#039;&#039;&#039;, who also offers Curse Crafting, the Boss Catalogue and the [[Hunting Talent Tree]].&lt;br /&gt;
&lt;br /&gt;
Altars are personal: each player loads and summons their own boss, so several players can fight separate bosses at the same altar at the same time. Only the players in a fight can damage its boss, so other players cannot attack your boss unless they are in your party.&lt;br /&gt;
&lt;br /&gt;
Killing bosses levels up your Hunting [[Skills|skill]]. Each Hunting level gives a Talent Point for the [[Hunting Talent Tree]], and boss materials are spent at the [[Obelisk]].&lt;br /&gt;
&lt;br /&gt;
==Fighting a boss==&lt;br /&gt;
*You can only be in one boss fight at a time, and you cannot summon a boss within 5 seconds of being hit (unless [[Xaroth|The Pact]] is active). After anyone summons a boss at an altar, that altar is locked for everyone for 10 seconds.&lt;br /&gt;
*While you are fighting a boss you cannot hit other players and they cannot hit you. The exception is a boss with the [[#Exclusive modifiers|Cthonic]] modifier.&lt;br /&gt;
*Each boss has a time limit (see [[#Boss Types|Boss Types]]). If it runs out, or every player in the fight dies or leaves, the boss despawns.&lt;br /&gt;
*If you die or log out during a fight you are removed from it.&lt;br /&gt;
*Bosses cannot be damaged by arrows, and many special attacks make the boss immune while they run.&lt;br /&gt;
*Special attacks deal true damage that ignores armour, and every special attack that hits you is listed in chat with a &#039;&#039;&#039;VIEW RECAP&#039;&#039;&#039; button that breaks down the damage.&lt;br /&gt;
*Bosses reduce your healing. Every boss has a base 20% healing reduction while you fight it, and each special attack that hits you adds more for the rest of the fight (2.5% or 5% for most attacks; a Plasma Nuke that detonates adds 100%). Passives such as Rot and Hunter&#039;s Mark add their own reductions.&lt;br /&gt;
*You must deal at least 10 damage to a boss to get any rewards from it.&lt;br /&gt;
&lt;br /&gt;
==Spawner System==&lt;br /&gt;
*Each map has &#039;&#039;&#039;4 altars&#039;&#039;&#039; at fixed places, for example Temple, Farm, Forest and Beach on Yggdrasil, Winter, Spring, Summer and Autumn on Seasons, and City, Port, Forest and Farm on Castle.&lt;br /&gt;
*Right-click an altar to load a boss into it. The boss is chosen at random: 50% Uncommon, 30% Rare or 20% Epic, then an even pick between the two bosses of that rarity. Its attacks and modifiers are rolled when it is loaded. Open the altar again to see its health, passive, attacks, modifiers and rewards (attacks you have not discovered in the [[#Catalogue|Catalogue]] yet show only their name), then click to summon it.&lt;br /&gt;
*Each altar has &#039;&#039;&#039;4 charges per player&#039;&#039;&#039;. A summon uses one charge. Used charges return one at a time, 40 minutes each, and summoning again restarts that altar&#039;s timer. The altar hologram shows the time to the next charge. A Boss [[Boosters|booster]] makes charges return faster, and the Time Warp talent takes time off every altar&#039;s timer whenever you kill a boss.&lt;br /&gt;
*&#039;&#039;&#039;Parties:&#039;&#039;&#039; only the party leader can load and summon a boss. Every party member online on the same server is pulled into the fight and uses a charge at that altar. If any member has no charges left at that altar, the party cannot summon there.&lt;br /&gt;
*&#039;&#039;&#039;Curses&#039;&#039;&#039; summon their boss instantly, even when the altar has no charges left. See [[#Curses|Curses]].&lt;br /&gt;
*&#039;&#039;&#039;Battle Boost Potions&#039;&#039;&#039; come in Uncommon, Rare and Epic and are used on a loaded altar whose boss has the same rarity. Each one gives you (the summoner) +100% rewards and rare drop chance for that fight, up to 3 per fight. A Super Battle Boost Potion gives 10x instead and cannot be combined with normal ones.&lt;br /&gt;
&lt;br /&gt;
===Curses===&lt;br /&gt;
A &#039;&#039;&#039;Curse&#039;&#039;&#039; is an item that summons one specific boss. Curses are made at Gareth from Curse Orbs.&lt;br /&gt;
*&#039;&#039;&#039;Curse Meter:&#039;&#039;&#039; Gareth&#039;s Curse Meter fills as you kill bots (+1, at most once every 1.5 seconds) and bosses (+100, once you have repaired the [[Obelisk]]; Curse bosses do not count). When it reaches 1,000 it empties and gives you a random Curse Orb.&lt;br /&gt;
*&#039;&#039;&#039;Curse Crafting:&#039;&#039;&#039; trade one Curse Orb for the Curse of any boss of the orb&#039;s rarity. The Curse rolls its [[#Boss Modifiers|modifiers]] when it is made, with a higher modifier chance than an altar boss, and its name shows them.&lt;br /&gt;
*Right-click an altar while holding a Curse to load its boss, then summon it as normal. Only you, or your party if you are the leader, can fight a Curse boss. Each extra party member who deals at least 10 damage cuts everyone&#039;s rewards and rare drop chances from it by 20% (two extra members: 64%, and so on).&lt;br /&gt;
*&#039;&#039;&#039;Curse Meter upgrades&#039;&#039;&#039; raise your odds of better orbs:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Curse Meter level !! To reach this level !! Curse Orb odds&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Starting level || 70% Uncommon, 30% Rare&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Prestige 10, 12 Rancid Flesh, 10 Dusty Bone || 40% Uncommon, 60% Rare&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Prestige 20, 16 Rancid Flesh, 12 Dusty Bone, 4 Silk || 35% Uncommon, 60% Rare, 5% Epic&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Prestige 30, 8 Silk, 8 Porkchop, 8 Delicious Fish || 25% Uncommon, 60% Rare, 15% Epic&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Prestige 40, 24 Porkchop, 16 Delicious Fish, 8 Iridescent Ingot || 75% Rare, 25% Epic&lt;br /&gt;
|}&lt;br /&gt;
*&#039;&#039;&#039;Material Transmutation&#039;&#039;&#039; (Hunting Level 40): swap 3 of a boss material for 2 of its partner (Rancid Flesh and Dusty Bone, Silk and Porkchop, Delicious Fish and Iridescent Ingot), or convert Curse Orbs: 1 Epic into 2 Uncommon, 2 Uncommon into 1 Rare, or 2 Rare into 1 Epic.&lt;br /&gt;
&lt;br /&gt;
==Boss Types==&lt;br /&gt;
There are six bosses, two of each rarity. Every boss can appear at any Hunting level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Rarity !! Mob !! Health !! Base hit damage !! Speed !! Time limit !! Passive !! Guaranteed attack&lt;br /&gt;
|-&lt;br /&gt;
| [[#Undead|Undead]] || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Zombie || 300 || 0.5❤ || 1.0x || 3 min || Rot || Eviscerate&lt;br /&gt;
|-&lt;br /&gt;
| [[#Rattler|Rattler]] || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Skeleton || 300 || 0.5❤ || 1.0x || 3 min || Hunter&#039;s Mark || Meteor Shower&lt;br /&gt;
|-&lt;br /&gt;
| [[#Scarab|Scarab]] || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Spider || 400 || 0.5❤ || 1.2x || 4 min || Swarm || Leap&lt;br /&gt;
|-&lt;br /&gt;
| [[#Mutation|Mutation]] || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Zombie Pigman || 500 || 0.75❤ || 1.0x || 4 min || Enhanced || Enrage&lt;br /&gt;
|-&lt;br /&gt;
| [[#Weeny|Weeny]] || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Ocelot || 200 || 0.5❤ || 1.0x || 4 min || Mitosis || Roomba Bomb&lt;br /&gt;
|-&lt;br /&gt;
| [[#Iron Giant|Iron Giant]] || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Iron Golem || 500 || 1.0❤ || 1.0x || 4 min || Superconductor || Thunderclap&lt;br /&gt;
|}&lt;br /&gt;
Base hit damage is the damage of the boss&#039;s normal hits. Special attacks deal their own damage, listed under [[#Boss Attacks|Boss Attacks]].&lt;br /&gt;
&lt;br /&gt;
Each boss has its guaranteed attack plus random attacks from its own pool: 1 random attack for Uncommon bosses, 2 for Rare and Epic bosses. The same attack is wider, faster and has more projectiles on a higher-rarity boss.&lt;br /&gt;
&lt;br /&gt;
Each boss also has its own &#039;&#039;&#039;Ancient Enchant Tome&#039;&#039;&#039; (0.15% drop) that unlocks or upgrades one &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;ANCIENT!&#039;&#039;&#039;&amp;lt;/span&amp;gt; enchant.&lt;br /&gt;
&lt;br /&gt;
===Undead===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; zombie with 300 health and a 3 minute time limit.&lt;br /&gt;
*&#039;&#039;&#039;Passive:&#039;&#039;&#039; Rot.&lt;br /&gt;
*&#039;&#039;&#039;Guaranteed attack:&#039;&#039;&#039; Eviscerate. &#039;&#039;&#039;Random attack (1):&#039;&#039;&#039; Combo: Slam, Erupt, Magic Missiles or Shadowmeld.&lt;br /&gt;
*&#039;&#039;&#039;Drops:&#039;&#039;&#039; Starless Ash and Rancid Flesh, plus Mortified Brain, Dusty Bag, Crystal Heart and the Tome of Nightcloak, which unlocks [[Nightcloak]].&lt;br /&gt;
&lt;br /&gt;
===Rattler===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; skeleton with 300 health and a 3 minute time limit. It swaps between melee and shooting arrows.&lt;br /&gt;
*&#039;&#039;&#039;Passive:&#039;&#039;&#039; Hunter&#039;s Mark.&lt;br /&gt;
*&#039;&#039;&#039;Guaranteed attack:&#039;&#039;&#039; Meteor Shower. &#039;&#039;&#039;Random attack (1):&#039;&#039;&#039; Combo: Slam, Erupt, Magic Missiles or Shadowmeld.&lt;br /&gt;
*&#039;&#039;&#039;Drops:&#039;&#039;&#039; Starless Ash and Dusty Bone, plus Gilded Skull, Dusty Bag, Skelepass™ Voucher and the Tome of Rend, which unlocks [[Rend]].&lt;br /&gt;
&lt;br /&gt;
===Scarab===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; spider with 400 health, 1.2x speed and a 4 minute time limit.&lt;br /&gt;
*&#039;&#039;&#039;Passive:&#039;&#039;&#039; Swarm.&lt;br /&gt;
*&#039;&#039;&#039;Guaranteed attack:&#039;&#039;&#039; Leap. &#039;&#039;&#039;Random attacks (2):&#039;&#039;&#039; Combo: Slam, Crush, Erupt, Eviscerate, Magic Missiles, Meteor Shower, Plasma Nuke, Rainstorm, Shadowmeld, Shatter or Ultrapolygon.&lt;br /&gt;
*&#039;&#039;&#039;Drops:&#039;&#039;&#039; Starless Ash and Silk, plus Urn, Timeworn Bag, Pungent Pepper, Golden Spool and the Tome of Siphon, which unlocks [[Siphon]].&lt;br /&gt;
&lt;br /&gt;
===Mutation===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; zombie pigman with 500 health, 0.75❤ hits and a 4 minute time limit.&lt;br /&gt;
*&#039;&#039;&#039;Passive:&#039;&#039;&#039; Enhanced.&lt;br /&gt;
*&#039;&#039;&#039;Guaranteed attack:&#039;&#039;&#039; Enrage. &#039;&#039;&#039;Random attacks (2):&#039;&#039;&#039; Combo: Slam, Crush, Erupt, Eviscerate, Leap, Magic Missiles, Meteor Shower, Plasma Nuke, Rainstorm, Shadowmeld or Shatter.&lt;br /&gt;
*&#039;&#039;&#039;Drops:&#039;&#039;&#039; Starless Ash and Porkchop, plus Well-Done Porkchop, Timeworn Bag, Hogwash Varnish, Cthonic Scroll and the Tome of Artillery, which unlocks [[Combo: Artillery]].&lt;br /&gt;
&lt;br /&gt;
===Weeny===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; cat with 200 health and a 4 minute time limit. The fight does not end until every Weeny is dead.&lt;br /&gt;
*&#039;&#039;&#039;Passive:&#039;&#039;&#039; Mitosis.&lt;br /&gt;
*&#039;&#039;&#039;Guaranteed attack:&#039;&#039;&#039; Roomba Bomb. &#039;&#039;&#039;Random attacks (2):&#039;&#039;&#039; Combo: Slam, Crush, Erupt, Eviscerate, Leap, Magic Missiles, Meteor Shower, Rainstorm, Shadowmeld or Shatter.&lt;br /&gt;
*&#039;&#039;&#039;Drops:&#039;&#039;&#039; Starless Ash and Delicious Fish, plus Ancient Bag, Cat Food, Suspiciously fish-shaped parcel, Tackle Box, Crystal Bait, Relic Satchel and the Tome of Vortex, which unlocks [[Vortex]].&lt;br /&gt;
&lt;br /&gt;
===Iron Giant===&lt;br /&gt;
*&amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; iron golem with 500 health, 1❤ hits and a 4 minute time limit. Its normal attack is an eye laser.&lt;br /&gt;
*&#039;&#039;&#039;Passive:&#039;&#039;&#039; Superconductor.&lt;br /&gt;
*&#039;&#039;&#039;Guaranteed attack:&#039;&#039;&#039; Thunderclap. &#039;&#039;&#039;Random attacks (2):&#039;&#039;&#039; Combo: Slam, Crush, Erupt, Eviscerate, Leap, Magic Missiles, Meteor Shower, Plasma Nuke, Rainstorm, Shadowmeld, Shatter or Ultrapolygon.&lt;br /&gt;
*&#039;&#039;&#039;Drops:&#039;&#039;&#039; Starless Ash and Iridescent Ingot, plus Ancient Bag, Heart Machine, Core of the Colossus, Amplification Lattice, Relic Satchel and the Tome of Quadrillionaire, which unlocks [[Quadrillionaire]].&lt;br /&gt;
&lt;br /&gt;
==Boss Passives==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Passive !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Rot || Being hit by its special attacks inflicts Rot for 3s (each hit adds 3s more), reducing your healing by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Hunter&#039;s Mark || Each arrow that hits you adds a Hunter&#039;s Mark, reducing your healing by 5% per mark. Being hit by a special attack clears all marks and makes that attack deal +10% damage per mark.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Swarm || Hitting the boss has a 15% chance to spawn a Grub. Grubs deal 0.5❤ per hit and inflict Poison (-7% healing per stack, 3s).&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Enhanced || All of its attacks are upgraded by +20%: wider, faster to activate and with more projectiles.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Mitosis || Every time it gets off its Roomba it splits off another Weeny with the same health, so a fight can have up to 3 Weenies. The fight does not end until all Weenies are defeated.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Superconductor || Tosses out a Pylon nearby every 6 seconds (up to 4 at once). Damage dealt to it builds energy; at 100% it discharges, chaining lightning between itself and every Pylon. Lightning deals 3❤ and inflicts stacking Shock, which makes your hits charge it faster.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss Attacks==&lt;br /&gt;
Each attack has a trigger: a health threshold, a number of hits the boss takes, a number of hits it lands, or a timer. The altar menu shows the trigger under each attack. Damage values are for one hit.&lt;br /&gt;
&lt;br /&gt;
===Uncommon attacks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Attack !! Description !! Damage !! Activates&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Combo: Slam&#039;&#039;&#039; || Leaps up and slams the ground, damaging and repelling all players within 4 blocks. || 3❤ || Every 5 hits taken&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Eviscerate&#039;&#039;&#039; || Winds up, locks onto a player and strikes in a line. Stuns. || 6❤ || At 75%, 50% and 25% health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Meteor Shower&#039;&#039;&#039; || Flies up into a targeting mode, then calls down 12 meteors at players, each hitting a 2.5-block radius. || 6❤ each || At 66% and 33% health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shadowmeld&#039;&#039;&#039; || Teleports behind a player and strikes in a 3-pronged area. Stuns you if it hits you from behind. || 3❤ || Every 7 hits dealt&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Erupt&#039;&#039;&#039; || Drops 3 bombs around itself, each exploding in a 2-block radius. || 4❤ each || Every 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Magic Missiles&#039;&#039;&#039; || Fires 3 missiles at each player, each exploding in a 1.25-block radius. || 2❤ each || Every 4 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare attacks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Attack !! Description !! Damage !! Activates&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Shatter&#039;&#039;&#039; || Charges a slam in a triangle (cone) towards a player. Being hit launches you upwards, slams you down and applies Shattered for 5s. || 6❤ || Every 10 hits dealt&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Rainstorm&#039;&#039;&#039; || Summons poisonous rain: 30 droplets over 4.5 seconds within 7 blocks. Each droplet inflicts Poison for 3s. || 3❤ each || Every 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Crush&#039;&#039;&#039; || Summons a large construction that slowly moves towards a player, then slams down with a shockwave reaching 14 blocks. Applies Shattered for 5s and stuns. || 5.5❤ || At 75% and 50% health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Plasma Nuke&#039;&#039;&#039; || Tosses out a Plasma Nuke. Hit it 3 times within 20 seconds to destroy it, or it detonates on every player in the fight, blasting them back and damaging them every tick for 2 seconds. || 0.75❤ every tick (up to 30❤) || Every 27.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ultrapolygon&#039;&#039;&#039; || Flies up and summons a polygon beneath it that gains a side every 1.5 seconds. Each time it changes, standing on its lines or outside it deals damage. || 6❤ each time || At 55% and 20% health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Leap&#039;&#039;&#039; || Leaps into the air and drops Venom on the ground beneath. Standing in Venom deals damage every second and inflicts Poison for 3s. || 2❤/s || At 66% and 33% health&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Shattered:&#039;&#039;&#039; take 1.5x damage from special attacks while it lasts.&lt;br /&gt;
&lt;br /&gt;
===Boss-exclusive attacks===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Attack !! Boss !! Description !! Damage !! Activates&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Enrage&#039;&#039;&#039; || Mutation || Enters an enraged state, casting 4 attacks in quick succession with extra enhancement. || Varies || At 70% and 30% health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Roomba Bomb&#039;&#039;&#039; || Weeny || Becomes immune and rides a Roomba, ejecting exploding mini-vacuums to each side every 0.2 seconds, each hitting a 3-block radius. Touching the Weeny on its Roomba bonks you for 3❤. || 2❤ each || At 60% and 30% health&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thunderclap&#039;&#039;&#039; || Iron Giant || Becomes immune for about 7 seconds and summons a thunderstorm, chaining energy between all Pylons every 1.25 seconds and striking random lightning every 0.5 seconds. || 4❤ lightning || At 80% and 20% health&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss Modifiers==&lt;br /&gt;
When a boss is loaded into an altar it can roll a &#039;&#039;&#039;modifier&#039;&#039;&#039; that changes its stats and adds a mechanic. The chance is 25% (30% for Epic bosses), plus 1% per Hunting level, up to 55%. Curses roll with a 25% higher chance. Celestial and Timetwisted are rarer than the others, and a Celestial boss always gets one extra modifier. The Challenger talent gives a further chance at an extra modifier.&lt;br /&gt;
&lt;br /&gt;
Each modifier except Weak raises the boss&#039;s rewards: +10% Hunting XP and boss materials per modifier (+20% for Cthonic), and a little over twice that for XP and coins. Health and Speed multiply the boss&#039;s stats; the Damage multiplier applies to its normal hits. Swift also makes special attacks trigger more often. Each modifier also adds its own rare drop (see [[#Modifier drops|Modifier drops]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modifier !! Health !! Damage !! Speed !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Weak&#039;&#039;&#039; || 0.6x || 0.75x || — || Always added below Hunting Level 7. Gives no reward bonus.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blazing&#039;&#039;&#039; || 1.2x || 1.15x || 1.15x || Most of its attacks set the area they hit on fire after a short delay (2❤/s) and inflict Ignite for 3s (0.5❤/s).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Frostbitten&#039;&#039;&#039; || 1.1x || 1.15x || 1.15x || Most of its attacks leave ice where they hit. Standing on the ice deals about 2❤/s. Being hit or standing on the ice adds a Frostbite stack: -10% movement speed and +7% damage taken from its normal hits per stack. Stacks reset 4s after the last one.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Swift&#039;&#039;&#039; || — || 1.15x || 1.25x || Moves and attacks 25% faster, and its special attacks trigger 25% sooner. Its normal hits add Windblown; at 10 stacks you are knocked back a long way.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Solar&#039;&#039;&#039; || 1.25x || 1.5x || — || Builds Solar Energy over time. At 100 it casts a Solar Flare in a 10-block radius. Move out of the way or die.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blessed&#039;&#039;&#039; || 1.5x || 1.5x || 1.3x || All of its attacks are Enhanced by +0.25x.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Stormforged&#039;&#039;&#039; || 1.2x || 1.25x || 1.15x || Constantly summons Lightning Bolts around itself, dealing 3❤.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Infested&#039;&#039;&#039; || 1.15x || 1.1x || 1.3x || Hitting it has a 15% chance to spawn a Grub (0.5❤ per hit, inflicts Poison).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Protected&#039;&#039;&#039; || 1.2x || — || — || At 66% and 33% health it spawns a Protection Glyph. The boss cannot be damaged until the glyph is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Celestial&#039;&#039;&#039; || 1.15x || 1.25x || 1.3x || +1 modifier. Meteors rain over the arena, and most of its attacks inflict Ruin: +2% damage taken from its normal hits, -2% damage dealt, -2% movement speed and -2% healing per stack until the fight ends.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Timetwisted&#039;&#039;&#039; || 1.1x || 1.25x || — || All of its attacks are Enhanced by +0.2x, and it has a 30% chance to instantly recast an attack when it finishes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exclusive modifiers===&lt;br /&gt;
These never roll at random.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modifier !! Health !! Damage !! Speed !! How to get it !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fishy&#039;&#039;&#039; || 1.5x || 1.5x || 1.1x || Apply Cat Food to a Curse || Each special attack has a 20% chance to also cast a completely random attack.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Colossal&#039;&#039;&#039; || 2.5x || 1.5x || 0.75x || Apply Core of the Colossus to a Curse || Many of its attacks get +40% radius, and most of them apply Shattered for 5s. It takes much less knockback.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Cthonic&#039;&#039;&#039; || — || 1.1x || — || Added to every altar boss you summon with [[Xaroth|The Pact]] active || PvP stays enabled while you fight it. Drops Soul Shards.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Boss Drops==&lt;br /&gt;
===Rewards===&lt;br /&gt;
Every player who deals at least 10 damage gets their own rewards:&lt;br /&gt;
*&#039;&#039;&#039;Hunting XP:&#039;&#039;&#039; 500 (Uncommon), 1,000 (Rare) or 1,500 (Epic).&lt;br /&gt;
*&#039;&#039;&#039;Coins and XP&#039;&#039;&#039; that scale with your prestige and the boss&#039;s rarity.&lt;br /&gt;
*&#039;&#039;&#039;Starless Ash&#039;&#039;&#039;, the universal boss currency, and the boss&#039;s own material.&lt;br /&gt;
*A roll on the boss&#039;s rare drop table, plus its modifiers&#039; drops.&lt;br /&gt;
&lt;br /&gt;
Rewards are raised by modifiers, Battle Boost Potions and the Bounty Hunting talent, and the player who started a Boss [[Boosters|booster]] gets extra rewards while it runs. Your first 3 boss kills each day give 1.5x rewards. Rare drop chances are raised by Battle Boost Potions, the Endless Fortune and Greed talents, [[Obelisk#Aura|Aura]] stacks and some [[Trinkets|trinkets]]; these bonuses add together.&lt;br /&gt;
&lt;br /&gt;
===Starless Ash and materials===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Starless Ash !! Boss material&lt;br /&gt;
|-&lt;br /&gt;
| Undead || 3–6 || Rancid Flesh (4–8)&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || 3–6 || Dusty Bone (4–8)&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || 4–7 || Silk (3–6)&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || 4–7 || Porkchop (3–6)&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || 6–9 || Delicious Fish (2–3)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || 6–9 || Iridescent Ingot (2–3)&lt;br /&gt;
|}&lt;br /&gt;
Starless Ash is sacrificed at the [[Obelisk]], and the materials buy Obelisk upgrades and Curse Meter upgrades.&lt;br /&gt;
&lt;br /&gt;
===Shared rare drops===&lt;br /&gt;
Every boss can drop these.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Item !! Chance !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Opal&#039;&#039;&#039; || 20% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Used to buy certain [[Obelisk]] upgrades.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inventory Beacon&#039;&#039;&#039; || 2.5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Saves your [[Mystic Items|mystic]] lives on death while in your inventory, and is used up.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Treasure Compass&#039;&#039;&#039; || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Guides you to an ancient Treasure Chest.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Opal Geode&#039;&#039;&#039; || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Crack it open for 8–12 Opals.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Blessing Tome&#039;&#039;&#039; || 0.25% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Choose 1 [[Blessings|blessing]] to unlock for 1 week.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Starborn Scroll&#039;&#039;&#039; || 0.25% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Permanently gives +1 Hunting Talent Point, +3% Hunting XP and +3% Obelisk XP. Up to 5 readings.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Obelisk Alloy&#039;&#039;&#039; || 0.1% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Needed for the last 5 levels of every [[Obelisk]] upgrade.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Boss-specific rare drops===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Boss !! Item !! Chance !! Rarity !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Mortified Brain || 25% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Consumable: halves your healing for 30s but gives +20% damage and Speed III.&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Dusty Bag || 10% || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Contains 8–12 Starless Ash, 5–8 Rancid Flesh or 5–8 Dusty Bones.&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Crystal Heart || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Blesses every player in your server with +200 XP cap for 5 hours (24h cooldown). It levels up as it blesses players, adding +100 XP cap per level up to level 5. Below level 5 it has a 10% chance to break on use.&lt;br /&gt;
|-&lt;br /&gt;
| Undead || Tome of Nightcloak || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Nightcloak]].&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Gilded Skull || 20% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Smash it for coins: 20,000–30,000 at Prestige 0, plus the same again for every prestige (220,000–330,000 at Prestige 10).&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Dusty Bag || 10% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Contains 8–12 Starless Ash, 5–8 Rancid Flesh or 5–8 Dusty Bones.&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Skelepass™ Voucher || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Give it to The Keeper for a free Reward Chest Key. Usually: 1 in 5 vouchers is a counterfeit.&lt;br /&gt;
|-&lt;br /&gt;
| Rattler || Tome of Rend || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Rend]].&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Urn || 25% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Smash it for 250–750 Hunting XP.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Timeworn Bag || 10% || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Contains 9–13 Starless Ash, 5–8 Silk or 5–8 Porkchops.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Pungent Pepper || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Consumable: a 50/50 chance to either gain or lose 2❤ max health for 24 hours.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Golden Spool || 1% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Combine with 16 Silk to make a Boss Pouch, which stores boss loot in a menu. More spools upgrade the pouch, and spools also upgrade Giga Storage category capacity.&lt;br /&gt;
|-&lt;br /&gt;
| Scarab || Tome of Siphon || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Siphon]].&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Well-Done Porkchop || 25% || &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;Uncommon&amp;lt;/span&amp;gt; || Consumable: +8 absorption hearts (60s cooldown).&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Timeworn Bag || 10% || &amp;lt;span style=&amp;quot;color:#5555FF&amp;quot;&amp;gt;Rare&amp;lt;/span&amp;gt; || Contains 9–13 Starless Ash, 5–8 Silk or 5–8 Porkchops.&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Hogwash Varnish || 2.5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Apply to a farming hoe: +5% Farming XP and +7.5% rare drop chance. Up to 5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Cthonic Scroll || 0.5% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades the &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;RARE!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Inferno]] enchant.&lt;br /&gt;
|-&lt;br /&gt;
| Mutation || Tome of Artillery || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Combo: Artillery]].&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Ancient Bag || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Contains 15–17 Starless Ash, 5–8 Delicious Fish or 5–8 Iridescent Ingots.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Cat Food || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Apply to a Curse to give it the Fishy modifier.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Suspiciously fish-shaped parcel || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Release it into water. Usually rewards 1,500–3,000 Hunting XP; sometimes 2 random Curses, 2 Ancient Bags or 30–40 Starless Ash.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Tackle Box || 4% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Apply to a fishing rod: +7.5% Fishing XP and +5% chance to fish up monsters. Up to 5 applications; the rod becomes unbreakable.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Crystal Bait || 3% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Apply to a fishing rod so your next catch attracts a legendary fishing monster.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Relic Satchel || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Storage for items that buff you from your inventory; they stay active while stored.&lt;br /&gt;
|-&lt;br /&gt;
| Weeny || Tome of Vortex || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Vortex]].&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Ancient Bag || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Contains 15–17 Starless Ash, 5–8 Delicious Fish or 5–8 Iridescent Ingots.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Heart Machine || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Consumable: for every max heart you have, a 2.5% chance to get two random Epic Curses.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Core of the Colossus || 5% || &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;Epic&amp;lt;/span&amp;gt; || Apply to a Curse to give it the Colossal modifier.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Amplification Lattice || 2% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Levels up as you earn Starless Ash. Each level adds bonus Hunting XP and boss material drops.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Relic Satchel || 1% || &amp;lt;span style=&amp;quot;color:#FFAA00&amp;quot;&amp;gt;Legendary&amp;lt;/span&amp;gt; || Storage for items that buff you from your inventory; they stay active while stored.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Giant || Tome of Quadrillionaire || 0.15% || &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;Mythic&amp;lt;/span&amp;gt; || Unlocks or upgrades [[Quadrillionaire]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Modifier drops===&lt;br /&gt;
A boss&#039;s modifiers add these to its drop table.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Modifier !! Drop !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| Blazing || Tome of Annihilate ([[Combo: Annihilate]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Frostbitten || Tome of Glass Cannon ([[Glass Cannon]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Swift || Tome of Reinforce ([[Reinforce]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Solar || Tome of Refraction ([[Refraction]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Blessed || Tome of Apothecary ([[Apothecary]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Stormforged || Tome of Superconductor ([[Superconductor]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Infested || Tome of Momentum ([[Momentum]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Protected || Tome of Pierce ([[Pierce]]) || 0.15%&lt;br /&gt;
|-&lt;br /&gt;
| Timetwisted || Tome of Index Fund ([[Index Fund]]) and Encrusted Cache || 0.15% and 2%&lt;br /&gt;
|-&lt;br /&gt;
| Celestial || Tome of Soulripper ([[Soulripper]]) and Encrusted Cache || 0.15% and 2%&lt;br /&gt;
|-&lt;br /&gt;
| Fishy || Encrusted Cache || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Colossal || Encrusted Cache || 2%&lt;br /&gt;
|-&lt;br /&gt;
| Cthonic || 20–50 Soul Shards || Every kill&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ancient Enchant Tomes===&lt;br /&gt;
Each tome raises one &amp;lt;span style=&amp;quot;color:#C34DFF&amp;quot;&amp;gt;&#039;&#039;&#039;ANCIENT!&#039;&#039;&#039;&amp;lt;/span&amp;gt; enchant by one tier, up to tier III. Bosses drop the tomes for [[Nightcloak]], [[Rend]], [[Siphon]], [[Combo: Artillery]], [[Vortex]] and [[Quadrillionaire]], and modifiers add ten more. An &#039;&#039;&#039;Encrusted Cache&#039;&#039;&#039; (from the [[Obelisk]] and the modifiers above) contains a random Ancient Enchant Tome; if you have already maxed that enchant it may give Opals, an Opal Geode or Obelisk Alloy instead.&lt;br /&gt;
&lt;br /&gt;
==Catalogue==&lt;br /&gt;
The &#039;&#039;&#039;Boss Catalogue&#039;&#039;&#039;, opened from Gareth, records everything you have discovered across 4 categories: &#039;&#039;&#039;Bosses&#039;&#039;&#039;, &#039;&#039;&#039;Attacks&#039;&#039;&#039;, &#039;&#039;&#039;Modifiers&#039;&#039;&#039; and &#039;&#039;&#039;Loot&#039;&#039;&#039;. A boss, its attacks and its modifiers are recorded when you get rewards from killing it, and loot is recorded when it drops for you. The catalogue shows your overall discovery progress.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;br /&gt;
[[Category:Bosses]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Bodybuilder&amp;diff=791</id>
		<title>Bodybuilder</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Bodybuilder&amp;diff=791"/>
		<updated>2026-10-16T17:16:57Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Bodybuilder&#039;&#039;&#039; is a [[Perks|perk]]. Perks are unlocked through [[Perks#Contracts|contracts]] and Perk Amulets, and upgraded as described on the [[Perks#Upgrading perks|Perks]] page.&lt;br /&gt;
&lt;br /&gt;
==Levels==&lt;br /&gt;
Level text as shown in the perk menu in game.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength Chaining&amp;lt;/span&amp;gt; now caps at &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VII&amp;lt;/span&amp;gt;. At &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength V&amp;lt;/span&amp;gt;, gain &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;0.50%&amp;lt;/span&amp;gt; damage per kill up to a maximum of &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;16%&amp;lt;/span&amp;gt; (&amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VII&amp;lt;/span&amp;gt;). Strength timer is reduced to &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength Chaining&amp;lt;/span&amp;gt; now caps at &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VII&amp;lt;/span&amp;gt;. At &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength V&amp;lt;/span&amp;gt;, gain &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1%&amp;lt;/span&amp;gt; damage per kill up to a maximum of &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;16%&amp;lt;/span&amp;gt; (&amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VII&amp;lt;/span&amp;gt;). Strength timer is reduced to &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength Chaining&amp;lt;/span&amp;gt; now caps at &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VII&amp;lt;/span&amp;gt;. At &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength V&amp;lt;/span&amp;gt;, gain &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;1.50%&amp;lt;/span&amp;gt; damage per kill up to a maximum of &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;16%&amp;lt;/span&amp;gt; (&amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VII&amp;lt;/span&amp;gt;). Strength timer is reduced to &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;IV&#039;&#039;&#039; (with a [[Perks#Perk Pushers|Perk Pusher]]): &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength Chaining&amp;lt;/span&amp;gt; now caps at &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VIII&amp;lt;/span&amp;gt;. At &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength V&amp;lt;/span&amp;gt;, gain &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;2%&amp;lt;/span&amp;gt; damage per kill up to a maximum of &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;24%&amp;lt;/span&amp;gt; (&amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;Strength VIII&amp;lt;/span&amp;gt;). Strength timer is reduced to &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;3 seconds&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Perks]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Blockbuster&amp;diff=790</id>
		<title>Blockbuster</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Blockbuster&amp;diff=790"/>
		<updated>2026-10-16T17:16:48Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Blockbuster&#039;&#039;&#039; is a [[Enchantments#Sword enchants|sword enchant]]. Block one hit and retaliate with very true damage.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Blocking &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;blocks&amp;lt;/span&amp;gt; one hit and returns &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;35%&amp;lt;/span&amp;gt; of your opponent&#039;s health as very true damage (15s cd). Takes 1s to charge.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Blocking &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;blocks&amp;lt;/span&amp;gt; one hit and returns &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;45%&amp;lt;/span&amp;gt; of your opponent&#039;s health as very true damage (15s cd). Takes 1s to charge.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Blocking &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;blocks&amp;lt;/span&amp;gt; one hit and returns &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; of your opponent&#039;s health as very true damage (15s cd). Takes 1s to charge.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Sword enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Battlepass&amp;diff=784</id>
		<title>Battlepass</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Battlepass&amp;diff=784"/>
		<updated>2026-10-16T17:15:59Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Battlepass&#039;&#039;&#039; is a seasonal reward track in [[Pit Sandbox]]. You earn Battlepass points by completing challenges, and each Battlepass level unlocks rewards. It unlocks at [[Prestige|Prestige 2]]. Open it with &amp;lt;code&amp;gt;/battlepass&amp;lt;/code&amp;gt; (or &amp;lt;code&amp;gt;/bp&amp;lt;/code&amp;gt;), or talk to Erin in spawn.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
*The Battlepass has &#039;&#039;&#039;35 levels&#039;&#039;&#039;. Each season lasts 30 days; when it ends, everyone&#039;s level, points and rewards reset.&lt;br /&gt;
*There are two reward tracks. The &#039;&#039;&#039;Free&#039;&#039;&#039; track has rewards on 21 of the 35 levels. The &#039;&#039;&#039;Gold&#039;&#039;&#039; track has a reward on every level.&lt;br /&gt;
*The &#039;&#039;&#039;Gold Pass&#039;&#039;&#039; costs 999 [[Currencies#Gems|Gems]] and lasts for the current season. It unlocks the Gold track and a fourth challenge slot. A Gold Pass can also be [[Gifting|gifted]].&lt;br /&gt;
*You can also buy a Battlepass level for 299 Gems.&lt;br /&gt;
&lt;br /&gt;
===Points per level===&lt;br /&gt;
The first levels need 300 points each, and each later level needs about 17.5% more than the one before. Reaching level 35 takes 342,900 points in total.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Points needed&lt;br /&gt;
|-&lt;br /&gt;
| 1 → 2 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 4 → 5 || 400&lt;br /&gt;
|-&lt;br /&gt;
| 9 → 10 || 900&lt;br /&gt;
|-&lt;br /&gt;
| 14 → 15 || 2,000&lt;br /&gt;
|-&lt;br /&gt;
| 19 → 20 || 4,600&lt;br /&gt;
|-&lt;br /&gt;
| 24 → 25 || 10,200&lt;br /&gt;
|-&lt;br /&gt;
| 29 → 30 || 22,900&lt;br /&gt;
|-&lt;br /&gt;
| 34 → 35 || 51,200&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Challenges==&lt;br /&gt;
You have 3 challenge slots (4 with the Gold Pass), each with a random challenge.&lt;br /&gt;
*Completing a challenge gives 300 Battlepass points, and a new challenge takes its place.&lt;br /&gt;
*Your first 3 completed challenges each day also give a &#039;&#039;&#039;Battle Bonus&#039;&#039;&#039;: extra points equal to 35% of the points needed for your current level.&lt;br /&gt;
*MVP+ players get double challenge progress.&lt;br /&gt;
*Click a challenge to change it. The first change costs 10,000 coins; after that, changes cost 9 Gems each for 24 hours.&lt;br /&gt;
*Some challenges only appear from a certain prestige, and a few only on certain maps.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Challenge !! Goal !! Available&lt;br /&gt;
|-&lt;br /&gt;
| Naked Kills || Get 100 bot kills without armor || Always&lt;br /&gt;
|-&lt;br /&gt;
| Player Kills || Kill 15 players || Always&lt;br /&gt;
|-&lt;br /&gt;
| Megastreak || Die on a [[Megastreaks|megastreak]] 20 times || Always&lt;br /&gt;
|-&lt;br /&gt;
| Bot Kills || Kill bots: 200 (Prestige 2), 500 (Prestige 5), 1,500 (Prestige 15) or 3,000 (Prestige 30) || Always&lt;br /&gt;
|-&lt;br /&gt;
| Resilient || Receive 1,000❤ of damage || Always&lt;br /&gt;
|-&lt;br /&gt;
| Deal Finder || Earn 1,000,000 coins from the Pawn Shop || Always&lt;br /&gt;
|-&lt;br /&gt;
| Boss Battler || Defeat 3 [[Bosses|bosses]] || Always&lt;br /&gt;
|-&lt;br /&gt;
| Executor || Deal the final blow to 2 bosses || Always&lt;br /&gt;
|-&lt;br /&gt;
| Sniper || Hit players with 200 arrows || Prestige 2 to 9&lt;br /&gt;
|-&lt;br /&gt;
| Acquisition || Earn 50,000 coins || Prestige 2 to 9&lt;br /&gt;
|-&lt;br /&gt;
| Iron Pickaxe || Mine 100 ores with an iron pickaxe || Prestige 3&lt;br /&gt;
|-&lt;br /&gt;
| Mine Ores || Mine 250 ores || Prestige 3&lt;br /&gt;
|-&lt;br /&gt;
| Break Crops || Break 500 crops || Prestige 3&lt;br /&gt;
|-&lt;br /&gt;
| Night Quest || Complete 2 Night Quests || Prestige 7&lt;br /&gt;
|-&lt;br /&gt;
| Kill Fish Monsters || Kill 10 fish monsters || Prestige 8&lt;br /&gt;
|-&lt;br /&gt;
| Apply Runes || Apply 3 [[Runes|runes]] || Prestige 8&lt;br /&gt;
|-&lt;br /&gt;
| Sell Fish || Sell 100 fish to the Pawn Shop || Prestige 8&lt;br /&gt;
|-&lt;br /&gt;
| Incinerate Jewels || Incinerate 5 jewels || Prestige 9&lt;br /&gt;
|-&lt;br /&gt;
| Recycling || Use 40 Mystic Dust || Prestige 9&lt;br /&gt;
|-&lt;br /&gt;
| Events Winner || Finish in the top 3 of 5 major [[Events|events]] || Prestige 10&lt;br /&gt;
|-&lt;br /&gt;
| Uberdrops || Get 10 [[Uberdrops|uberdrop]] rewards || Prestige 10&lt;br /&gt;
|-&lt;br /&gt;
| Yummy Biscuit || Eat 1 Yummy Biscuit || Prestige 12&lt;br /&gt;
|-&lt;br /&gt;
| Rare Jewels || Get rare enchants on 5 jewels || Prestige 25&lt;br /&gt;
|-&lt;br /&gt;
| Super Egg || Use a [[Super Eggs|Super Egg]] 25 times || Prestige 25&lt;br /&gt;
|-&lt;br /&gt;
| It Matters || Use Dark Matter 5 times || Prestige 29&lt;br /&gt;
|-&lt;br /&gt;
| Chef&#039;s Orders || Incubate 20 Super Egg uses || Prestige 33&lt;br /&gt;
|-&lt;br /&gt;
| Absorb Renown || Absorb 100 [[Renown]] || Prestige 42&lt;br /&gt;
|-&lt;br /&gt;
| Beacon of Justice || Take 3 Inventory Beacons from enemies || Prestige 42&lt;br /&gt;
|-&lt;br /&gt;
| Paparazzi || Use the [[Paparazzi]] enchant on 3 events || Prestige 55&lt;br /&gt;
|-&lt;br /&gt;
| Sewer Chests || Open 60 Sewer Chests || Castle map only&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
Free track rewards include:&lt;br /&gt;
*11 [[Reward Chests|Reward Chest Keys]] (untradeable)&lt;br /&gt;
*8 random rune containers (untradeable)&lt;br /&gt;
*25 [[Mastery Tree|Mastery Points]] and 250 Renown&lt;br /&gt;
*3 Cosmetic Crates and 1 Cosmetic Crate Key&lt;br /&gt;
*2 Refill Tokens&lt;br /&gt;
*An Emporium Ring and a [[Perks|Perk Amulet]]&lt;br /&gt;
&lt;br /&gt;
Gold track rewards include:&lt;br /&gt;
*A 50% Reward Chest boost for the season (level 1)&lt;br /&gt;
*35 tradable Reward Chest Keys&lt;br /&gt;
*$16,000,000 in coins&lt;br /&gt;
*7 Inventory Beacons&lt;br /&gt;
*10 random rune containers&lt;br /&gt;
*35 Mastery Points&lt;br /&gt;
*2 Perk Amulets and 2 Emporium Rings&lt;br /&gt;
*5 Jewel Pants and 5 Jewel Swords&lt;br /&gt;
*4 Refill Tokens&lt;br /&gt;
*10 Cosmetic Crates and 10 Cosmetic Crate Keys&lt;br /&gt;
&lt;br /&gt;
Some rewards change to suit your progress:&lt;br /&gt;
*Below Prestige 15, Refill Tokens are replaced by jewel items or coins.&lt;br /&gt;
*If all your perks are maxed, Perk Amulets are replaced by Emporium Rings.&lt;br /&gt;
*Players with a very high Mastery level get prestige XP instead of Mastery Points.&lt;br /&gt;
*Mastery Point rewards cannot be claimed if they would take you over the 40 Mastery Point cap.&lt;br /&gt;
&lt;br /&gt;
[[Category:Pit Sandbox]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Artisan&amp;diff=778</id>
		<title>Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Artisan&amp;diff=778"/>
		<updated>2026-10-16T17:15:11Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artisan&#039;&#039;&#039; is a [[Enchantments#Pants enchants|pants enchant]]. Dealing enough damage to a boss grants bonus token drops.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; Damaging a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;boss&amp;lt;/span&amp;gt; for over &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;60%&amp;lt;/span&amp;gt; of its health grants &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; to all token drops.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; Damaging a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;boss&amp;lt;/span&amp;gt; for over &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;50%&amp;lt;/span&amp;gt; of its health grants &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; to all token drops.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; Damaging a &amp;lt;span style=&amp;quot;color:#FF5555&amp;quot;&amp;gt;boss&amp;lt;/span&amp;gt; for over &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;40%&amp;lt;/span&amp;gt; of its health grants &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;+1&amp;lt;/span&amp;gt; to all token drops.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Unlocked in Mystery Boxes!&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Pants enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
	<entry>
		<id>https://wiki.harrys.gg/mediawiki/index.php?title=Aim_Assist&amp;diff=773</id>
		<title>Aim Assist</title>
		<link rel="alternate" type="text/html" href="https://wiki.harrys.gg/mediawiki/index.php?title=Aim_Assist&amp;diff=773"/>
		<updated>2026-10-16T17:14:30Z</updated>

		<summary type="html">&lt;p&gt;162.158.216.74: Rebuild from the current game data and the Pit Sandbox content reference&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Aim Assist&#039;&#039;&#039; is a &amp;lt;span style=&amp;quot;color:#FF55FF&amp;quot;&amp;gt;&#039;&#039;&#039;RARE!&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[Enchantments#Bow enchants|bow enchant]]. Missing fully charged shots charges your next arrow to home.&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
*&#039;&#039;&#039;I:&#039;&#039;&#039; When missing &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;4 fully charged shots&amp;lt;/span&amp;gt; in a row, your next &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;fully charged bow shot&amp;lt;/span&amp;gt; homes to any player within &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;5 blocks&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;II:&#039;&#039;&#039; When missing &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;3 fully charged shots&amp;lt;/span&amp;gt; in a row, your next &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;fully charged bow shot&amp;lt;/span&amp;gt; homes to any player within &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;5 blocks&amp;lt;/span&amp;gt;.&lt;br /&gt;
*&#039;&#039;&#039;III:&#039;&#039;&#039; When missing &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;2 fully charged shots&amp;lt;/span&amp;gt; in a row, your next &amp;lt;span style=&amp;quot;color:#55FF55&amp;quot;&amp;gt;fully charged bow shot&amp;lt;/span&amp;gt; homes to any player within &amp;lt;span style=&amp;quot;color:#FFFF55&amp;quot;&amp;gt;5 blocks&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*RARE! enchants are stronger than regular enchants, and the number of them an item can hold is limited.&lt;br /&gt;
&lt;br /&gt;
[[Category:Enchantments]]&lt;br /&gt;
[[Category:Bow enchants]]&lt;/div&gt;</summary>
		<author><name>162.158.216.74</name></author>
	</entry>
</feed>